Player Matchup

Maui
Maui
Dloadzz-
Maui
Level 66
God Stats
2W - 2L
1,648 SR
Queue Stats
67W - 71L
1,458 Elo+
Solo
Danzaburou
Danzaburou
IM_JOHN_531
Danzaburou
Level 106
God Stats
2W - 2L
1,527 SR
Queue Stats
43W - 41L
1,430 Elo+
Solo
Thoth
Thoth
ItzShields
Thoth
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 172L
1,463 Elo+
Solo
Arachne
Arachne
Thra1173501
Arachne
Level 87
God Stats
15W - 11L
1,643 SR
Queue Stats
50W - 50L
1,505 Elo+
Solo
Surtr
Surtr
TippAlip
Surtr
Level 127
God Stats
6W - 4L
1,785 SR
Queue Stats
98W - 85L
1,529 Elo+
Solo
Team Averages
Level 89
1,621 SR
1,477 Elo+

VS

Team Averages
Level 112
1,416 SR
1,434 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AgenTOFErebuS
Anubis
Level 158
God Stats
3W - 4L
1,638 SR
Queue Stats
158W - 150L
1,485 Elo+
Party 1
Zhong Kui
Zhong Kui
Boffjamin
Zhong Kui
Level 153
God Stats
3W - 6L
1,321 SR
Queue Stats
135W - 127L
1,477 Elo+
Party 1
Artemis
Artemis
Terz szn
Artemis
Level 21
God Stats
4W - 1L
1,345 SR
Queue Stats
32W - 40L
1,343 Elo+
Party 2
Nemesis
Nemesis
percwarrior
Nemesis
Level 86
God Stats
2W - 3L
1,279 SR
Queue Stats
38W - 45L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
6
1 / 0 / 0
3,279
547
1,700
3,688
1,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
IM_JOHN_531
Danzaburou
3
0 / 1 / 0
2,956
493
168
1,623
342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thoth
7
0 / 0 / 1
3,809
635
561
2,585
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Thra1173501
Arachne
8
2 / 2 / 0
4,371
729
2,186
5,061
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
TippAlip
Surtr
8
2 / 2 / 0
4,250
708
2,718
5,252
2,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
6
0 / 2 / 1
3,916
653
1,170
2,332
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
2 / 0 / 0
4,385
731
2,720
3,496
1,237
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Zhong Kui
Boffjamin
Zhong Kui
8
2 / 2 / 0
4,531
755
2,769
4,109
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
Terz szn
Artemis
6
0 / 1 / 2
3,559
593
2,194
2,539
617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
percwarrior
Nemesis
9
1 / 0 / 1
4,180
697
1,080
4,474
1,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
5
Kills
5
5
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
0
2
1
0.25
W
2
0
0
2
W
Zhong Kui
Boffjamin
Zhong Kui
2
2
0
1
L
Maui
1
0
0
1
L
Danzaburou
IM_JOHN_531
Danzaburou
0
1
0
0
L
Thoth
0
0
1
0.5
W
Artemis
Terz szn
Artemis
0
1
2
1
L
Arachne
Thra1173501
Arachne
2
2
0
1
L
Surtr
TippAlip
Surtr
2
2
0
1
W
Nemesis
percwarrior
Nemesis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,333
Damage
9,933
18,209
Taken
16,950
6,497
Mitigated
6,144
5,816
Healing
5,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
1,170
76
0
530
2,332
534
0
495
1,837
19,938
1,106
W
2,720
171
0
2,264
3,496
1,237
0
837
2,541
20,150
0
W
Zhong Kui
Boffjamin
Zhong Kui
2,769
509
0
1,870
4,109
2,296
0
262
3,590
23,093
1,140
L
Maui
1,700
331
0
1,160
3,688
1,599
0
972
2,716
8,061
0
L
Danzaburou
IM_JOHN_531
Danzaburou
168
55
0
624
1,623
342
0
364
1,259
0
6,802
L
Thoth
561
40
0
1,000
2,585
534
0
1,501
1,084
18,415
0
W
Artemis
Terz szn
Artemis
2,194
753
0
0
2,539
617
0
652
1,794
0
14,266
L
Arachne
Thra1173501
Arachne
2,186
1,912
0
1,390
5,061
1,706
0
1,166
3,855
0
21,504
L
Surtr
TippAlip
Surtr
2,718
860
0
1,642
5,252
2,316
0
2,138
2,834
806
20,348
W
Nemesis
percwarrior
Nemesis
1,080
369
0
809
4,474
1,460
0
146
4,291
0
24,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,665
Gold Earned
20,571
147
Minions Killed
213
0
Camps Cleared
0
502,953
Distance Traveled
575,140
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
3,916
653
41
7
0
118,452
2
W
Anubis
4,385
731
32
5
0
106,677
0
W
Zhong Kui
4,531
755
63
11
0
103,106
3
L
Maui
3,279
547
13
2
0
122,504
0
L
Danzaburou
2,956
493
15
3
0
45,569
0
L
Thoth
3,809
635
38
6
0
119,496
0
W
Artemis
3,559
593
22
4
0
101,387
0
L
Arachne
4,371
729
43
7
0
117,088
0
L
Surtr
4,250
708
38
6
0
98,296
0
W
Nemesis
4,180
697
55
9
0
145,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role