Player Matchup

Ne Zha
Ne Zha
DKG_FrustaX
Ne Zha
Level 120
God Stats
0W - 3L
1,431 SR
Queue Stats
167W - 162L
1,498 Elo+
Solo
Hachiman
Hachiman
DlUgIxTHC
Hachiman
Level 81
God Stats
5W - 2L
1,759 SR
Queue Stats
70W - 72L
1,492 Elo+
Party 1
Nemesis
Nemesis
DonCiapasko
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
mxxcy
Yemoja
Level 15
God Stats
6W - 11L
1,416 SR
Queue Stats
13W - 22L
1,369 Elo+
Party 1
Thoth
Thoth
piotrt2000
Thoth
Level 50
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 47L
1,502 Elo+
Party 1
Team Averages
Level 54
1,521 SR
1,472 Elo+

VS

Team Averages
Level 119
1,544 SR
1,467 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
D34DPyro
Sol
Level 106
God Stats
25W - 14L
1,635 SR
Queue Stats
224W - 212L
1,444 Elo+
Solo
Pele
Pele
Let3z
Pele
Level 148
God Stats
10W - 5L
1,509 SR
Queue Stats
84W - 71L
1,493 Elo+
Party 3
Geb
Geb
gryz94
Geb
Level 119
God Stats
11W - 6L
1,576 SR
Queue Stats
463W - 471L
1,448 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mmmSzopunie
Ah Muzen Cab
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 138L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
7
0 / 1 / 0
4,775
398
221
4,824
1,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
DlUgIxTHC
Hachiman
11
0 / 2 / 0
5,706
476
4,254
6,592
1,797
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
DonCiapasko
Nemesis
11
2 / 0 / 0
6,169
514
4,236
7,061
2,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Yemoja
mxxcy
Yemoja
10
1 / 1 / 0
6,197
516
5,167
9,573
5,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
9
0 / 7 / 1
5,275
440
2,675
7,225
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 0 / 0
7,490
624
4,395
4,330
1,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 0
6,875
573
3,167
5,746
1,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Pele
Let3z
Pele
12
5 / 1 / 1
7,266
606
5,907
7,587
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
gryz94
Geb
11
1 / 0 / 3
6,915
576
6,004
9,853
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
mmmSzopunie
Ah Muzen Cab
13
3 / 0 / 3
7,505
625
4,149
5,696
2,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
10
11
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
0
1
W
0
2
0
0
L
Ne Zha
0
1
0
0
L
Hachiman
DlUgIxTHC
Hachiman
0
2
0
0
L
Nemesis
DonCiapasko
Nemesis
2
0
0
2
W
Pele
Let3z
Pele
5
1
1
5.5
W
Geb
gryz94
Geb
1
0
3
2.5
W
Ah Muzen Cab
mmmSzopunie
Ah Muzen Cab
3
0
3
4.5
L
Yemoja
mxxcy
Yemoja
1
1
0
1
L
Thoth
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,553
Damage
23,622
35,275
Taken
33,212
13,380
Mitigated
13,080
10,605
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,395
1,772
198
2,381
4,330
1,473
1,282
421
3,909
0
54,114
W
3,167
1,070
0
2,754
5,746
1,188
5,677
0
5,408
37,142
8,557
L
Ne Zha
221
0
0
802
4,824
1,493
0
150
4,674
0
22,012
L
Hachiman
DlUgIxTHC
Hachiman
4,254
1,983
0
2,260
6,592
1,797
0
1,144
5,448
0
39,087
L
Nemesis
DonCiapasko
Nemesis
4,236
995
0
2,974
7,061
2,962
0
2,904
4,157
0
30,643
W
Pele
Let3z
Pele
5,907
1,388
0
1,695
7,587
2,244
408
1,201
6,355
0
37,983
W
Geb
gryz94
Geb
6,004
669
0
3,890
9,853
6,162
0
4,165
5,688
24,691
1,896
W
Ah Muzen Cab
mmmSzopunie
Ah Muzen Cab
4,149
1,072
0
891
5,696
2,013
0
2,055
3,641
0
54,206
L
Yemoja
mxxcy
Yemoja
5,167
1,048
2,064
2,210
9,573
5,240
0
3,074
6,499
21,432
0
L
Thoth
2,675
561
0
295
7,225
1,888
0
1,403
5,822
27,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,122
Gold Earned
36,051
272
Minions Killed
385
0
Camps Cleared
0
949,911
Distance Traveled
1,142,253
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,490
624
98
8
0
218,631
0
W
Sol
6,875
573
93
8
0
172,615
0
L
Ne Zha
4,775
398
40
3
0
135,648
2
L
Hachiman
5,706
476
84
7
0
227,369
0
L
Nemesis
6,169
514
64
5
0
178,360
0
W
Pele
7,266
606
57
5
0
264,991
0
W
Geb
6,915
576
29
2
0
249,324
0
W
Ah Muzen Cab
7,505
625
108
9
0
236,692
0
L
Yemoja
6,197
516
27
2
0
220,267
0
L
Thoth
5,275
440
57
5
0
188,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role