Player Matchup

Medusa
Medusa
Masters
 
Medusa
Masters
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Masters
 
Cthulhu
Masters
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Grandmaster
mi74chael
Chiron
Grandmaster
Level 191
God Stats
33W - 3L
2,124 SR
Queue Stats
926W - 124L
3,500 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 153
1,708 SR
2,167 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,319 SR
1,600 MMR
Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
Agustupapa69
Janus
Gold IV
Level 102
God Stats
2W - 4L
997 SR
Queue Stats
29W - 33L
1,574 MMR
Solo
Neith
Neith
Gold II
Dosty453
Neith
Gold II
Level 136
God Stats
2W - 2L
1,461 SR
Queue Stats
15W - 12L
1,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 0 / 2
7,797
1,114
4,813
6,065
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
 
Cthulhu
13
0 / 0 / 8
7,371
1,053
5,127
5,645
3,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
mi74chael
Chiron
12
4 / 0 / 4
7,373
1,053
4,990
4,123
1,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
KuzenboNe ZhaAphroditeThothFafnir

VS

Bans
AchillesXing TianAgniKumbhakarnaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 3 / 0
5,741
820
4,526
6,718
4,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 0
5,918
845
1,525
5,117
1,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
Dosty453
Neith
8
0 / 2 / 0
5,302
757
3,076
4,779
1,251
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
2
5
W
Cthulhu
 
Cthulhu
0
0
8
4
L
Discordia
 
Discordia
0
3
0
0
L
0
3
0
0
L
Neith
Dosty453
Neith
0
2
0
0
W
Chiron
mi74chael
Chiron
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,930
Damage
9,127
15,833
Taken
16,614
7,177
Mitigated
6,996
6,940
Healing
3,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,813
1,857
0
2,033
6,065
2,065
1,745
1,636
4,176
0
32,044
W
Cthulhu
 
Cthulhu
5,127
132
130
2,172
5,645
3,713
224
1,984
3,505
18,661
1,726
L
Discordia
 
Discordia
4,526
229
0
1,691
6,718
4,202
0
1,618
4,852
17,167
0
L
1,525
0
0
12
5,117
1,543
0
2,188
2,726
16,604
0
L
Neith
Dosty453
Neith
3,076
612
0
1,594
4,779
1,251
0
669
3,945
0
9,739
W
Chiron
mi74chael
Chiron
4,990
1,109
513
2,092
4,123
1,399
1,688
2,130
1,845
0
23,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,541
Gold Earned
16,961
125
Minions Killed
81
0
Camps Cleared
0
469,367
Distance Traveled
386,159
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,797
1,114
51
7
0
149,219
2
W
Cthulhu
7,371
1,053
37
5
0
169,233
0
L
Discordia
5,741
820
29
4
0
141,803
0
L
Janus
5,918
845
31
4
0
138,489
5
L
Neith
5,302
757
21
3
0
105,867
2
W
Chiron
7,373
1,053
37
5
0
150,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role