Player Matchup

Anhur
Anhur
CapitanCT
Anhur
Level 37
God Stats
1W - 3L
1,213 SR
Queue Stats
260W - 257L
1,506 Elo+
Solo
He Bo
He Bo
Jte227
He Bo
Level 128
God Stats
2W - 7L
1,255 SR
Queue Stats
401W - 396L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
Mentalpond20
Sun Wukong
Level 67
God Stats
3W - 3L
1,680 SR
Queue Stats
135W - 111L
1,494 Elo+
Solo
Xbalanque
Xbalanque
Ravenx Kox
Xbalanque
Level 129
God Stats
1W - 7L
1,296 SR
Queue Stats
542W - 548L
1,551 Elo+
Solo
Agni
Agni
XxGraMmOxX
Agni
Level 140
God Stats
0W - 2L
1,250 SR
Queue Stats
101W - 88L
1,583 Elo+
Solo
Team Averages
Level 100
1,338 SR
1,541 Elo+

VS

Team Averages
Level 132
1,472 SR
1,470 Elo+
Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
M a i n e xX
Maui
Level 157
God Stats
7W - 3L
1,584 SR
Queue Stats
481W - 493L
1,451 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OhNo Moisir
Cu Chulainn
Level 245
God Stats
10W - 11L
1,464 SR
Queue Stats
907W - 958L
1,448 Elo+
Party 2
Hades
Hades
ThanatosXHime
Hades
Level 62
God Stats
4W - 2L
1,579 SR
Queue Stats
35W - 43L
1,486 Elo+
Party 1
Thor
Thor
UFVFRANCK
Thor
Level 47
God Stats
1W - 2L
1,235 SR
Queue Stats
122W - 128L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CapitanCT
Anhur
14
0 / 6 / 7
7,177
718
7,007
9,581
2,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Jte227
He Bo
13
3 / 7 / 3
7,641
764
5,481
8,974
3,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Mentalpond20
Sun Wukong
15
7 / 3 / 3
9,127
913
10,905
11,603
13,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
Ravenx Kox
Xbalanque
14
2 / 6 / 7
8,100
810
12,994
9,189
3,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 4 / 8
8,199
820
9,780
7,725
3,085
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
8 / 4 / 9
9,268
927
9,952
10,940
4,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 1 / 16
9,829
983
8,321
17,297
13,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cu Chulainn
OhNo Moisir
Cu Chulainn
16
1 / 1 / 21
8,920
892
12,409
16,092
11,921
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 4 / 10
9,092
909
9,122
11,109
4,730
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
4 / 4 / 8
7,995
800
4,311
8,913
3,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
90
14
Kills
26
26
Deaths
14
28
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
4
9
3.13
L
Anhur
CapitanCT
Anhur
0
6
7
0.58
L
He Bo
Jte227
He Bo
3
7
3
0.64
W
6
1
16
14
L
Sun Wukong
Mentalpond20
Sun Wukong
7
3
3
2.83
W
Cu Chulainn
OhNo Moisir
Cu Chulainn
1
1
21
11.5
L
Xbalanque
Ravenx Kox
Xbalanque
2
6
7
0.92
W
7
4
10
3
W
Thor
4
4
8
2
L
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,167
Damage
44,115
47,072
Taken
64,351
26,190
Mitigated
37,127
8,184
Healing
25,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,952
7,178
710
2,762
10,940
4,116
301
3,215
7,558
0
27,151
L
Anhur
CapitanCT
Anhur
7,007
2,886
438
1,190
9,581
2,986
0
3,133
6,448
0
13,551
L
He Bo
Jte227
He Bo
5,481
59
271
695
8,974
3,159
0
2,954
6,020
10,023
0
W
8,321
1,261
1,166
7,736
17,297
13,270
119
4,429
12,639
13,956
0
L
Sun Wukong
Mentalpond20
Sun Wukong
10,905
1,473
663
3,055
11,603
13,739
0
4,510
7,093
0
16,724
W
Cu Chulainn
OhNo Moisir
Cu Chulainn
12,409
1,067
772
6,910
16,092
11,921
244
3,308
12,717
0
29,879
L
Xbalanque
Ravenx Kox
Xbalanque
12,994
6,109
0
805
9,189
3,221
0
2,679
6,510
0
26,114
W
9,122
426
1,172
2,590
11,109
4,730
0
2,096
8,852
13,279
429
W
Thor
4,311
360
714
866
8,913
3,090
0
1,724
6,902
0
11,939
L
9,780
1,051
257
810
7,725
3,085
0
3,811
3,914
21,393
796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,244
Gold Earned
45,104
103
Minions Killed
120
0
Camps Cleared
0
919,063
Distance Traveled
1,031,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,268
927
44
4
0
184,248
0
L
Anhur
7,177
718
18
2
0
188,966
0
L
He Bo
7,641
764
10
1
0
155,624
0
W
Maui
9,829
983
7
1
0
225,447
0
L
Sun Wukong
9,127
913
7
1
0
214,924
0
W
Cu Chulainn
8,920
892
38
4
0
222,951
0
L
Xbalanque
8,100
810
40
4
0
181,095
0
W
Hades
9,092
909
13
1
0
218,244
0
W
Thor
7,995
800
18
2
0
180,260
0
L
Agni
8,199
820
28
3
0
178,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role