Player Matchup

Anhur
Anhur
BlvkRoosta
Anhur
Level 144
God Stats
4W - 3L
1,700 SR
Queue Stats
376W - 345L
1,367 Elo+
Solo
Fenrir
Fenrir
CMU5b01905
Fenrir
Level 182
God Stats
27W - 21L
1,552 SR
Queue Stats
790W - 851L
1,470 Elo+
Solo
Ganesha
Ganesha
P4G4N PL
Ganesha
Level 124
God Stats
9W - 8L
1,581 SR
Queue Stats
734W - 788L
1,415 Elo+
Solo
Nox
Nox
ShawnpassTTV
Nox
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,261 Elo+
Solo
Skadi
Skadi
Wreckless_710
Skadi
Level 88
God Stats
2W - 3L
1,390 SR
Queue Stats
125W - 141L
1,417 Elo+
Solo
Team Averages
Level 112
1,545 SR
1,386 Elo+

VS

Team Averages
Level 107
1,467 SR
1,446 Elo+
Thoth
Thoth
 
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
NINGURSU
Athena
Level 143
God Stats
3W - 1L
1,614 SR
Queue Stats
165W - 163L
1,424 Elo+
Solo
Baba Yaga
Baba Yaga
PortalAuthor278
Baba Yaga
Level 69
God Stats
4W - 1L
1,641 SR
Queue Stats
166W - 155L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
andresafulll
Sun Wukong
Level 106
God Stats
3W - 4L
1,225 SR
Queue Stats
94W - 102L
1,443 Elo+
Solo
Kukulkan
Kukulkan
kevisprincesss
Kukulkan
Level 66
God Stats
3W - 3L
1,354 SR
Queue Stats
176W - 164L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
6 / 5 / 3
8,869
887
8,581
8,514
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
CMU5b01905
Fenrir
12
2 / 7 / 7
7,383
738
3,069
12,965
16,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Ganesha
P4G4N PL
Ganesha
16
0 / 4 / 12
7,547
755
4,799
14,677
12,128
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
5 / 4 / 4
8,526
853
7,432
8,524
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 6 / 10
7,897
790
9,448
8,295
3,146
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
8 / 3 / 5
9,288
929
9,017
5,186
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Athena
NINGURSU
Athena
12
0 / 5 / 13
7,643
764
4,067
16,290
11,859
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
PortalAuthor278
Baba Yaga
17
5 / 5 / 12
10,025
1,003
9,352
11,617
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
andresafulll
Sun Wukong
15
10 / 4 / 11
9,576
958
13,289
16,021
14,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
18
3 / 0 / 11
9,573
957
10,618
1,567
621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
78
16
Kills
26
26
Deaths
17
36
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
3
5
3.5
L
Anhur
6
5
3
1.5
L
Fenrir
CMU5b01905
Fenrir
2
7
7
0.79
W
Athena
NINGURSU
Athena
0
5
13
1.3
L
Ganesha
P4G4N PL
Ganesha
0
4
12
1.5
W
Baba Yaga
PortalAuthor278
Baba Yaga
5
5
12
2.2
L
5
4
4
1.75
L
3
6
10
1.33
W
Sun Wukong
andresafulll
Sun Wukong
10
4
11
3.88
W
Kukulkan
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,329
Damage
46,343
52,975
Taken
50,681
37,496
Mitigated
33,720
10,541
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,017
268
584
452
5,186
1,579
1,331
1,285
3,901
12,649
1,139
L
Anhur
8,581
4,528
754
649
8,514
2,919
0
5,161
3,353
0
20,425
L
Fenrir
CMU5b01905
Fenrir
3,069
504
599
2,229
12,965
16,060
0
7,423
5,542
0
8,994
W
Athena
NINGURSU
Athena
4,067
1,076
897
3,176
16,290
11,859
576
3,289
13,001
6,817
0
L
Ganesha
P4G4N PL
Ganesha
4,799
618
593
3,155
14,677
12,128
0
8,856
5,821
10,854
134
W
Baba Yaga
PortalAuthor278
Baba Yaga
9,352
1,206
1,083
2,285
11,617
4,996
744
2,397
9,220
20,747
0
L
7,432
644
0
2,118
8,524
3,243
0
6,187
2,337
19,473
90
L
9,448
3,826
114
330
8,295
3,146
0
4,796
3,499
0
15,236
W
Sun Wukong
andresafulll
Sun Wukong
13,289
1,051
731
2,188
16,021
14,665
419
4,217
11,804
0
22,208
W
Kukulkan
10,618
139
657
253
1,567
621
0
977
590
32,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,222
Gold Earned
46,105
87
Minions Killed
115
0
Camps Cleared
0
898,209
Distance Traveled
989,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,288
929
19
2
0
195,865
0
L
Anhur
8,869
887
24
2
0
152,371
0
L
Fenrir
7,383
738
12
1
0
164,710
0
W
Athena
7,643
764
5
1
0
157,309
0
L
Ganesha
7,547
755
0
0
0
194,798
0
W
Baba Yaga
10,025
1,003
26
3
0
186,469
0
L
Nox
8,526
853
37
4
0
202,378
0
L
Skadi
7,897
790
14
1
0
183,952
0
W
Sun Wukong
9,576
958
13
1
0
214,744
0
W
Kukulkan
9,573
957
52
5
0
234,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role