Player Matchup

Loki
Loki
Archanqel
Loki
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 64L
1,418 Elo+
Solo
Skadi
Skadi
FuryQuake23
Skadi
Level 197
God Stats
6W - 8L
1,467 SR
Queue Stats
438W - 463L
1,475 Elo+
Solo
Geb
Geb
ZEUS TRIDENT
Geb
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 84L
1,454 Elo+
Solo
Hou Yi
Hou Yi
phishing123
Hou Yi
Level 159
God Stats
0W - 6L
1,027 SR
Queue Stats
334W - 348L
1,515 Elo+
Solo
He Bo
He Bo
xTRULYxJERRYx
He Bo
Level 121
God Stats
0W - 3L
1,204 SR
Queue Stats
112W - 133L
1,407 Elo+
Solo
Team Averages
Level 149
1,339 SR
1,454 Elo+

VS

Team Averages
Level 132
1,374 SR
1,457 Elo+
Athena
Athena
Diedirty1
Athena
Level 158
God Stats
2W - 4L
1,256 SR
Queue Stats
331W - 325L
1,482 Elo+
Party 1
Hercules
Hercules
HaduknDookie
Hercules
Level 126
God Stats
2W - 2L
1,358 SR
Queue Stats
304W - 303L
1,451 Elo+
Party 1
Thoth
Thoth
MoogieSmigl
Thoth
Level 123
God Stats
3W - 2L
1,299 SR
Queue Stats
118W - 144L
1,455 Elo+
Solo
Hou Yi
Hou Yi
X3N0_TheGod
Hou Yi
Level 107
God Stats
5W - 8L
1,424 SR
Queue Stats
312W - 306L
1,491 Elo+
Solo
Vulcan
Vulcan
d00msday3
Vulcan
Level 147
God Stats
12W - 9L
1,534 SR
Queue Stats
299W - 351L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
1 / 6 / 5
7,243
724
7,334
14,308
5,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 6 / 5
7,661
766
8,770
9,105
3,847
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 8
7,048
705
4,574
8,635
7,106
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
16
5 / 2 / 6
8,931
893
9,384
6,129
3,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 9 / 6
8,113
811
9,681
11,744
4,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Diedirty1
Athena
16
4 / 3 / 17
9,982
998
8,760
17,666
19,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
HaduknDookie
Hercules
16
4 / 2 / 19
9,426
943
11,855
22,027
18,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 3 / 14
9,008
901
6,247
6,296
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
17
7 / 2 / 18
10,164
1,016
8,951
7,183
3,336
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
d00msday3
Vulcan
15
7 / 2 / 10
9,201
920
8,600
6,066
3,013
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
104
12
Kills
26
26
Deaths
12
30
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Loki
1
6
5
0.58
W
Athena
Diedirty1
Athena
4
3
17
4.17
L
2
6
5
0.75
W
Hercules
HaduknDookie
Hercules
4
2
19
6.75
W
4
3
14
3.67
W
Hou Yi
7
2
18
8
L
0
3
8
1.33
W
Vulcan
d00msday3
Vulcan
7
2
10
6
L
Hou Yi
5
2
6
4
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,743
Damage
44,413
49,921
Taken
59,238
23,985
Mitigated
47,531
8,331
Healing
23,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,334
1,247
151
2,142
14,308
5,762
0
6,588
7,720
0
19,472
W
Athena
Diedirty1
Athena
8,760
1,067
3,608
3,693
17,666
19,640
923
2,855
14,811
12,394
0
L
8,770
3,916
0
490
9,105
3,847
0
4,512
4,593
0
19,859
W
Hercules
HaduknDookie
Hercules
11,855
1,894
1,265
9,481
22,027
18,814
636
3,992
18,035
0
17,608
W
6,247
684
1,096
1,137
6,296
2,728
1,410
2,077
4,219
16,522
1,042
W
Hou Yi
8,951
2,417
481
932
7,183
3,336
1,982
2,199
4,984
0
27,319
L
4,574
355
475
1,712
8,635
7,106
0
3,703
4,932
7,377
471
W
Vulcan
d00msday3
Vulcan
8,600
131
732
952
6,066
3,013
1,202
2,932
3,134
20,497
0
L
Hou Yi
9,384
3,882
568
1,548
6,129
3,014
0
3,232
2,897
0
22,153
L
9,681
874
529
716
11,744
4,256
0
5,383
6,361
15,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,996
Gold Earned
47,781
113
Minions Killed
119
0
Camps Cleared
0
869,387
Distance Traveled
1,052,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,243
724
20
2
0
179,327
0
W
Athena
9,982
998
7
1
0
236,828
0
L
Skadi
7,661
766
39
4
0
164,373
0
W
Hercules
9,426
943
17
2
0
225,293
0
W
Thoth
9,008
901
30
3
0
181,759
0
W
Hou Yi
10,164
1,016
43
4
0
204,909
0
L
Geb
7,048
705
4
0
0
191,410
0
W
Vulcan
9,201
920
22
2
0
203,907
0
L
Hou Yi
8,931
893
31
3
0
160,915
0
L
He Bo
8,113
811
19
2
0
173,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role