Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DIO6940
Scylla
Level 163
God Stats
34W - 32L
1,493 SR
Queue Stats
626W - 648L
1,379 Elo+
Solo
Ra
Ra
DatBeDaThrym
Ra
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,489 Elo+
Party 1
Izanami
Izanami
jr16102345
Izanami
Level 82
God Stats
12W - 10L
1,557 SR
Queue Stats
289W - 265L
1,455 Elo+
Solo
Ratatoskr
Ratatoskr
reaperz angel
Ratatoskr
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 39L
1,477 Elo+
Party 1
Team Averages
Level 127
1,510 SR
1,460 Elo+

VS

Team Averages
Level 128
1,505 SR
1,451 Elo+
Horus
Horus
 
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Caash_Bari
Zeus
Level 102
God Stats
1W - 2L
1,486 SR
Queue Stats
190W - 201L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Moreno-Ross
Cthulhu
Level 102
God Stats
69W - 47L
1,588 SR
Queue Stats
387W - 368L
1,424 Elo+
Solo
Charybdis
Charybdis
SHulk12
Charybdis
Level 225
God Stats
51W - 50L
1,451 SR
Queue Stats
342W - 339L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 2 / 0
3,412
682
871
5,137
2,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
DIO6940
Scylla
1
0 / 0 / 0
2,503
501
0
0
0
5
1 / 1 / 0
3,376
675
1,537
3,168
978
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
jr16102345
Izanami
5
0 / 2 / 1
3,181
636
2,119
3,797
834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
reaperz angel
Ratatoskr
8
1 / 1 / 0
3,773
755
979
3,312
1,019
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 0 / 3
3,907
781
1,386
3,791
1,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
 
Fenrir
6
1 / 1 / 0
3,553
711
488
3,841
1,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 0
4,036
807
1,532
1,320
312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Moreno-Ross
Cthulhu
8
2 / 0 / 0
4,230
846
1,922
1,556
577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charybdis
SHulk12
Charybdis
6
2 / 0 / 1
3,859
772
2,772
2,801
700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
6
6
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
Horus
 
Horus
0
0
3
1.5
W
Fenrir
 
Fenrir
1
1
0
1
W
1
1
0
1
L
Scylla
DIO6940
Scylla
0
0
0
0
L
1
1
0
1
W
Cthulhu
Moreno-Ross
Cthulhu
2
0
0
2
W
Charybdis
SHulk12
Charybdis
2
0
1
2.5
L
Izanami
jr16102345
Izanami
0
2
1
0.25
L
Ratatoskr
reaperz angel
Ratatoskr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,506
Damage
8,100
15,414
Taken
13,309
5,240
Mitigated
4,539
4,611
Healing
4,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
871
83
0
898
5,137
2,409
0
1,630
3,215
0
15,250
W
Horus
 
Horus
1,386
675
200
1,546
3,791
1,679
0
601
3,190
0
9,492
W
Fenrir
 
Fenrir
488
0
0
924
3,841
1,271
0
31
3,810
0
22,455
W
1,532
53
0
120
1,320
312
0
0
1,320
17,974
0
L
Scylla
DIO6940
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
1,537
352
559
1,586
3,168
978
0
0
3,168
13,339
0
W
Cthulhu
Moreno-Ross
Cthulhu
1,922
32
0
750
1,556
577
0
0
1,556
16,132
0
W
Charybdis
SHulk12
Charybdis
2,772
955
0
1,409
2,801
700
0
905
1,896
0
21,831
L
Izanami
jr16102345
Izanami
2,119
1,582
0
1,346
3,797
834
0
0
3,797
0
14,740
L
Ratatoskr
reaperz angel
Ratatoskr
979
210
0
222
3,312
1,019
0
1,532
1,780
0
19,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,245
Gold Earned
19,585
119
Minions Killed
170
0
Camps Cleared
0
458,447
Distance Traveled
532,670
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,412
682
34
7
0
99,441
0
W
Horus
3,907
781
15
3
0
116,186
2
W
Fenrir
3,553
711
47
9
0
130,114
0
W
Zeus
4,036
807
30
6
0
76,205
2
L
Scylla
2,503
501
0
0
0
0
0
L
Ra
3,376
675
17
3
0
109,152
0
W
Cthulhu
4,230
846
42
8
0
109,239
2
W
Charybdis
3,859
772
36
7
0
100,926
0
L
Izanami
3,181
636
25
5
0
91,404
0
L
Ratatoskr
3,773
755
43
9
0
158,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role