Player Matchup

Sobek
Sobek
Appelible
Sobek
Level 96
God Stats
4W - 4L
1,528 SR
Queue Stats
26W - 23L
1,536 Elo+
Party 3
Vamana
Vamana
BundaBeater
Vamana
Level 82
God Stats
197W - 159L
1,603 SR
Queue Stats
289W - 262L
1,540 Elo+
Party 2
Neith
Neith
DwemerLP
Neith
Level 123
God Stats
1W - 1L
1,743 SR
Queue Stats
34W - 27L
1,540 Elo+
Party 3
Atlas
Atlas
JuiceRegalia
Atlas
Level 69
God Stats
7W - 13L
1,491 SR
Queue Stats
286W - 258L
1,491 Elo+
Party 2
Vulcan
Vulcan
Kalphatroll13
Vulcan
Level 135
God Stats
1W - 2L
1,525 SR
Queue Stats
49W - 34L
1,588 Elo+
Party 3
Team Averages
Level 101
1,578 SR
1,539 Elo+

VS

Team Averages
Level 145
1,618 SR
1,512 Elo+
Sylvanus
Sylvanus
Bobytics
Sylvanus
Level 170
God Stats
32W - 37L
1,470 SR
Queue Stats
618W - 647L
1,501 Elo+
Party 1
Amaterasu
Amaterasu
UNNEYNEY
Amaterasu
Level 172
God Stats
51W - 19L
1,767 SR
Queue Stats
471W - 495L
1,464 Elo+
Party 1
Camazotz
Camazotz
angelux583
Camazotz
Level 135
God Stats
5W - 5L
1,518 SR
Queue Stats
336W - 294L
1,508 Elo+
Solo
Surtr
Surtr
jojolepoil
Surtr
Level 62
God Stats
5W - 2L
1,656 SR
Queue Stats
77W - 62L
1,571 Elo+
Solo
Yu Huang
Yu Huang
ninjackks
Yu Huang
Level 186
God Stats
19W - 13L
1,678 SR
Queue Stats
706W - 732L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Appelible
Sobek
11
2 / 4 / 2
6,987
437
6,477
18,077
12,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
12
1 / 5 / 3
7,023
439
5,186
17,607
9,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Neith
DwemerLP
Neith
14
1 / 3 / 2
7,901
494
7,308
8,709
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 3 / 0
6,894
431
7,977
10,965
5,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 5 / 0
7,120
445
6,363
6,752
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bobytics
Sylvanus
12
0 / 1 / 9
8,015
501
5,635
13,341
9,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
UNNEYNEY
Amaterasu
16
1 / 0 / 5
10,060
629
8,457
16,223
11,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Camazotz
angelux583
Camazotz
15
9 / 0 / 9
9,224
577
11,140
10,851
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
16
6 / 3 / 3
9,077
567
9,844
15,176
7,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
ninjackks
Yu Huang
16
4 / 0 / 8
9,601
600
11,042
6,580
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
20
20
Deaths
4
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sobek
Appelible
Sobek
2
4
2
0.75
W
Sylvanus
Bobytics
Sylvanus
0
1
9
4.5
L
Vamana
1
5
3
0.5
L
Neith
DwemerLP
Neith
1
3
2
0.67
L
0
3
0
0
L
0
5
0
0
W
Amaterasu
UNNEYNEY
Amaterasu
1
0
5
3.5
W
Camazotz
angelux583
Camazotz
9
0
9
13.5
W
Surtr
6
3
3
2.5
W
Yu Huang
ninjackks
Yu Huang
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,311
Damage
46,118
62,110
Taken
62,171
32,297
Mitigated
34,248
13,967
Healing
30,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Appelible
Sobek
6,477
898
2,040
4,525
18,077
12,951
0
6,725
11,099
20,574
0
W
Sylvanus
Bobytics
Sylvanus
5,635
1,215
4,387
4,689
13,341
9,204
30
4,490
8,722
19,078
3,717
L
Vamana
5,186
2,612
0
2,798
17,607
9,015
0
5,660
11,459
0
54,264
L
Neith
DwemerLP
Neith
7,308
2,145
0
1,490
8,709
3,327
0
632
8,077
0
74,551
L
7,977
2,346
0
2,892
10,965
5,093
0
0
10,331
44,134
1,200
L
6,363
87
0
222
6,752
1,911
0
2,751
3,817
56,917
0
W
Amaterasu
UNNEYNEY
Amaterasu
8,457
2,614
0
8,054
16,223
11,367
0
7,009
8,417
0
85,055
W
Camazotz
angelux583
Camazotz
11,140
3,530
0
4,936
10,851
3,963
35
1,901
8,772
0
57,897
W
Surtr
9,844
5,311
0
7,756
15,176
7,531
424
2,906
12,239
1,503
69,912
W
Yu Huang
ninjackks
Yu Huang
11,042
806
0
739
6,580
2,183
516
3,256
3,099
83,654
639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,925
Gold Earned
45,977
457
Minions Killed
541
0
Camps Cleared
0
1,512,075
Distance Traveled
1,767,788
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,987
437
27
2
0
292,575
3
W
Sylvanus
8,015
501
26
2
0
308,786
6
L
Vamana
7,023
439
95
6
0
322,436
0
L
Neith
7,901
494
151
9
0
286,148
2
L
Atlas
6,894
431
73
5
0
286,844
0
L
Vulcan
7,120
445
111
7
0
324,072
6
W
Amaterasu
10,060
629
159
10
0
343,136
0
W
Camazotz
9,224
577
88
6
0
412,090
3
W
Surtr
9,077
567
110
7
0
342,696
4
W
Yu Huang
9,601
600
158
10
0
361,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role