Player Matchup

Erlang Shen
Erlang Shen
Alvin10716
Erlang Shen
Level 89
God Stats
1W - 0L
1,709 SR
Queue Stats
218W - 223L
1,504 Elo+
Party 2
Shiva
Shiva
Karl3212
Shiva
Level 115
God Stats
3W - 1L
1,744 SR
Queue Stats
187W - 138L
1,646 Elo+
Party 1
Izanami
Izanami
NTOSTRICH
Izanami
Level 126
God Stats
2W - 3L
1,606 SR
Queue Stats
220W - 151L
1,644 Elo+
Party 1
Ra
Ra
Subasa22
Ra
Level 109
God Stats
2W - 1L
1,537 SR
Queue Stats
116W - 113L
1,504 Elo+
Party 2
Scylla
Scylla
hunter231shark
Scylla
Level 66
God Stats
3W - 0L
1,621 SR
Queue Stats
77W - 84L
1,515 Elo+
Party 2
Team Averages
Level 101
1,644 SR
1,562 Elo+

VS

Team Averages
Level 140
1,503 SR
1,520 Elo+
Freya
Freya
Chrismm_17
Freya
Level 154
God Stats
0W - 2L
1,317 SR
Queue Stats
281W - 280L
1,504 Elo+
Solo
Fenrir
Fenrir
LSier
Fenrir
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 145L
1,581 Elo+
Solo
Surtr
Surtr
LordKrulcifer
Surtr
Level 161
God Stats
3W - 4L
1,739 SR
Queue Stats
697W - 694L
1,471 Elo+
Solo
Scylla
Scylla
ThaneN7
Scylla
Level 155
God Stats
8W - 12L
1,459 SR
Queue Stats
529W - 539L
1,500 Elo+
Solo
Horus
Horus
Zanbato420
Horus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 108L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alvin10716
Erlang Shen
15
4 / 1 / 19
8,625
863
11,350
11,326
9,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shiva
Karl3212
Shiva
15
2 / 3 / 21
8,844
884
8,817
12,366
10,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Izanami
NTOSTRICH
Izanami
16
6 / 2 / 14
9,569
957
12,808
8,678
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 4 / 16
8,346
835
7,051
8,726
4,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
11 / 2 / 9
9,857
986
9,842
6,505
2,356
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
4 / 3 / 7
9,221
922
10,374
8,661
3,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
LSier
Fenrir
11
0 / 6 / 4
6,436
644
7,385
9,748
4,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 7 / 8
7,391
739
6,962
13,287
8,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
ThaneN7
Scylla
15
6 / 4 / 2
8,738
874
8,481
8,174
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
11
0 / 6 / 7
6,381
638
3,486
13,950
10,843
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
40
26
Kills
12
12
Deaths
26
79
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Alvin10716
Erlang Shen
4
1
19
13.5
L
Freya
4
3
7
2.5
W
Shiva
Karl3212
Shiva
2
3
21
4.17
L
Fenrir
LSier
Fenrir
0
6
4
0.33
L
2
7
8
0.86
W
Izanami
NTOSTRICH
Izanami
6
2
14
6.5
W
3
4
16
2.75
L
Scylla
ThaneN7
Scylla
6
4
2
1.75
L
Horus
0
6
7
0.58
W
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,868
Damage
36,688
47,601
Taken
53,820
29,959
Mitigated
30,014
22,433
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Alvin10716
Erlang Shen
11,350
3,814
843
3,553
11,326
9,120
80
3,538
7,664
0
14,394
L
Freya
10,374
3,794
518
1,910
8,661
3,761
0
3,911
4,430
21,506
0
W
Shiva
Karl3212
Shiva
8,817
1,074
1,057
1,720
12,366
10,857
370
5,592
6,445
1,894
14,615
L
Fenrir
LSier
Fenrir
7,385
1,179
453
718
9,748
4,376
0
2,961
6,604
0
9,793
L
6,962
1,938
529
1,522
13,287
8,228
0
4,028
8,635
942
12,463
W
Izanami
NTOSTRICH
Izanami
12,808
8,778
228
1,873
8,678
3,129
2,439
3,996
4,567
0
35,006
W
7,051
1,078
8,875
2,967
8,726
4,497
657
2,795
5,888
16,948
0
L
Scylla
ThaneN7
Scylla
8,481
182
779
612
8,174
2,806
0
3,204
4,642
19,165
0
L
Horus
3,486
1,627
1,625
2,949
13,950
10,843
0
3,959
9,389
0
6,215
W
9,842
290
297
1,020
6,505
2,356
986
3,726
2,742
21,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,241
Gold Earned
38,167
154
Minions Killed
73
0
Camps Cleared
0
942,194
Distance Traveled
797,307
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,625
863
13
1
0
215,257
0
L
Freya
9,221
922
22
2
0
133,610
0
W
Shiva
8,844
884
19
2
0
188,792
0
L
Fenrir
6,436
644
4
0
0
168,923
0
L
Surtr
7,391
739
14
1
0
166,270
0
W
Izanami
9,569
957
69
7
0
178,755
0
W
Ra
8,346
835
29
3
0
186,788
0
L
Scylla
8,738
874
32
3
0
150,023
2
L
Horus
6,381
638
1
0
0
178,481
0
W
Scylla
9,857
986
24
2
0
172,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role