Player Matchup

Hel
Hel
Bronze IV
MIDINNT
Hel
Bronze IV
Level 49
God Stats
0W - 1L
1,538 SR
Queue Stats
11W - 35L
1,153 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 49
1,538 SR
1,153 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,523 SR
1,445 MMR
Bakasura
Bakasura
Silver II
LaPeroCZ
Bakasura
Silver II
Level 109
God Stats
30W - 20L
1,523 SR
Queue Stats
76W - 110L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
0 / 6 / 0
7,588
843
3,364
6,354
1,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Bans
ArtemisSkadiAnhurUllrNox

VS

Bans
ChronosAnubisPoseidonChaacArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LaPeroCZ
Bakasura
14
6 / 0 / 0
9,712
1,079
4,866
9,015
3,709
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
LaPeroCZ
Bakasura
6
0
0
6
L
Hel
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,364
Damage
4,866
6,354
Taken
9,015
1,604
Mitigated
3,709
856
Healing
5,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
LaPeroCZ
Bakasura
4,866
3,235
0
5,184
9,015
3,709
1,249
3,948
5,067
673
30,472
L
Hel
3,364
76
0
856
6,354
1,604
0
292
5,223
36,368
618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,588
Gold Earned
9,712
83
Minions Killed
98
2
Camps Cleared
7
151,271
Distance Traveled
184,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,712
1,079
98
11
7
184,847
0
L
Hel
7,588
843
83
9
2
151,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role