Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Cuadraditos21
Anubis
Level 147
God Stats
0W - 2L
1,277 SR
Queue Stats
78W - 63L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
Jokempo
Baron Samedi
Level 156
God Stats
3W - 4L
1,410 SR
Queue Stats
219W - 216L
1,520 Elo+
Solo
Izanami
Izanami
ViannaBR4777
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,439 Elo+
Solo
Artio
Artio
alucardJr1
Artio
Level 158
God Stats
1W - 1L
1,328 SR
Queue Stats
480W - 473L
1,551 Elo+
Solo
Team Averages
Level 142
1,403 SR
1,512 Elo+

VS

Team Averages
Level 158
1,526 SR
1,566 Elo+
Anubis
Anubis
 
Anubis
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Martinucho10
Khepri
Level 121
God Stats
2W - 1L
1,290 SR
Queue Stats
146W - 124L
1,635 Elo+
Solo
Hun Batz
Hun Batz
Panchoclo0
Hun Batz
Level 159
God Stats
3W - 4L
1,663 SR
Queue Stats
362W - 295L
1,631 Elo+
Solo
Cernunnos
Cernunnos
XniloX
Cernunnos
Level 173
God Stats
2W - 0L
1,683 SR
Queue Stats
194W - 208L
1,498 Elo+
Solo
Janus
Janus
santiago2001
Janus
Level 143
God Stats
9W - 10L
1,493 SR
Queue Stats
145W - 130L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 0 / 0
3,041
608
171
2,239
648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
3,691
738
1,791
3,755
988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
Jokempo
Baron Samedi
7
0 / 1 / 0
3,681
736
1,060
1,695
463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
ViannaBR4777
Izanami
6
0 / 2 / 0
3,387
677
2,263
3,495
844
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Artio
6
0 / 0 / 0
3,556
711
1,279
4,780
2,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 0 / 1
4,091
818
2,426
2,888
893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Khepri
6
0 / 0 / 1
3,210
642
1,344
2,969
1,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Panchoclo0
Hun Batz
8
3 / 0 / 0
4,322
864
2,377
2,443
614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
XniloX
Cernunnos
7
1 / 0 / 1
3,521
704
2,740
2,471
654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

7
0 / 0 / 1
3,935
787
718
1,605
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
W
Anubis
 
Anubis
1
0
1
1.5
L
0
2
0
0
L
Baron Samedi
Jokempo
Baron Samedi
0
1
0
0
W
Khepri
0
0
1
0.5
W
Hun Batz
Panchoclo0
Hun Batz
3
0
0
3
L
Izanami
ViannaBR4777
Izanami
0
2
0
0
W
Cernunnos
XniloX
Cernunnos
1
0
1
1.5
L
Artio
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,564
Damage
9,605
15,964
Taken
12,376
5,096
Mitigated
4,281
6,336
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
171
171
0
722
2,239
648
0
467
1,772
0
9,617
W
Anubis
 
Anubis
2,426
88
0
1,710
2,888
893
0
1,791
1,097
21,916
1,088
L
1,791
202
0
1,324
3,755
988
0
2,555
1,200
19,331
0
L
Baron Samedi
Jokempo
Baron Samedi
1,060
58
0
360
1,695
463
0
0
1,695
17,031
0
W
Khepri
1,344
137
0
1,224
2,969
1,751
0
560
2,409
8,396
0
W
Hun Batz
Panchoclo0
Hun Batz
2,377
1,062
0
1,886
2,443
614
0
98
2,321
0
23,686
L
Izanami
ViannaBR4777
Izanami
2,263
1,816
0
515
3,495
844
0
623
2,872
0
22,291
W
Cernunnos
XniloX
Cernunnos
2,740
1,598
0
1,474
2,471
654
0
686
1,785
0
19,598
L
Artio
1,279
207
928
2,487
4,780
2,153
0
721
4,059
6,413
0
W
718
172
0
574
1,605
369
0
848
634
20,725
386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,356
Gold Earned
19,079
154
Minions Killed
191
0
Camps Cleared
0
534,023
Distance Traveled
611,544
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,041
608
24
5
0
83,474
0
W
Anubis
4,091
818
54
11
0
113,505
4
L
Anubis
3,691
738
43
9
0
109,996
2
L
Baron Samedi
3,681
736
36
7
0
113,555
2
W
Khepri
3,210
642
16
3
0
116,363
2
W
Hun Batz
4,322
864
49
10
0
143,995
0
L
Izanami
3,387
677
40
8
0
103,986
0
W
Cernunnos
3,521
704
29
6
0
100,808
0
L
Artio
3,556
711
11
2
0
123,012
0
W
Janus
3,935
787
43
9
0
136,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role