Player Matchup

Baba Yaga
Baba Yaga
DSN-SlaKKz
Baba Yaga
Level 106
God Stats
1W - 2L
1,260 SR
Queue Stats
87W - 87L
1,444 Elo+
Solo
Set
Set
MugilTime
Set
Level 145
God Stats
35W - 26L
1,568 SR
Queue Stats
210W - 181L
1,549 Elo+
Solo
Danzaburou
Danzaburou
Sisco2017
Danzaburou
Level 119
God Stats
8W - 6L
1,449 SR
Queue Stats
48W - 62L
1,441 Elo+
Party 1
Mulan
Mulan
joschua1501
Mulan
Level 121
God Stats
1W - 0L
1,593 SR
Queue Stats
7W - 10L
1,393 Elo+
Solo
Fenrir
Fenrir
thecrack753
Fenrir
Level 156
God Stats
21W - 9L
1,625 SR
Queue Stats
77W - 76L
1,513 Elo+
Party 1
Team Averages
Level 129
1,499 SR
1,468 Elo+

VS

Team Averages
Level 150
1,465 SR
1,494 Elo+
Lancelot
Lancelot
Atherwyrm
Lancelot
Level 157
God Stats
6W - 9L
1,512 SR
Queue Stats
286W - 268L
1,504 Elo+
Solo
Geb
Geb
BerserkSouls94
Geb
Level 159
God Stats
15W - 12L
1,614 SR
Queue Stats
404W - 392L
1,516 Elo+
Party 2
Hou Yi
Hou Yi
Dagalco23
Hou Yi
Level 131
God Stats
1W - 3L
1,253 SR
Queue Stats
203W - 189L
1,506 Elo+
Solo
Awilix
Awilix
GianY1995
Awilix
Level 139
God Stats
52W - 58L
1,471 SR
Queue Stats
394W - 386L
1,448 Elo+
Solo
Ah Puch
Ah Puch
Quinnith90
Ah Puch
Level 164
God Stats
13W - 10L
1,474 SR
Queue Stats
456W - 425L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DSN-SlaKKz
Baba Yaga
12
3 / 1 / 2
6,419
642
3,745
5,050
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 0 / 2
7,451
745
5,667
8,036
5,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
Sisco2017
Danzaburou
11
1 / 1 / 2
5,437
544
5,592
4,999
1,559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 1
5,240
524
3,691
6,750
3,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
12
6 / 2 / 3
6,356
636
6,355
8,127
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Atherwyrm
Lancelot
10
0 / 3 / 0
5,477
548
2,867
7,767
3,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 1
5,164
516
2,806
6,897
2,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
Dagalco23
Hou Yi
9
1 / 2 / 0
5,068
507
3,189
5,830
1,784
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
GianY1995
Awilix
9
0 / 5 / 1
5,015
502
4,106
9,222
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Quinnith90
Ah Puch
10
1 / 5 / 1
6,136
614
4,748
6,904
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
15
Kills
2
4
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Atherwyrm
Lancelot
0
3
0
0
L
0
0
1
0.5
W
Baba Yaga
DSN-SlaKKz
Baba Yaga
3
1
2
4
L
Hou Yi
Dagalco23
Hou Yi
1
2
0
0.5
L
Awilix
GianY1995
Awilix
0
5
1
0.1
W
4
0
2
5
L
Ah Puch
Quinnith90
Ah Puch
1
5
1
0.3
W
Danzaburou
Sisco2017
Danzaburou
1
1
2
2
W
1
0
1
1.5
W
Fenrir
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,050
Damage
17,716
32,962
Taken
36,620
15,058
Mitigated
12,817
15,490
Healing
11,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Atherwyrm
Lancelot
2,867
141
0
4,057
7,767
3,528
0
0
7,767
234
31,089
L
2,806
176
1,437
2,249
6,897
2,759
0
745
5,832
16,229
0
W
Baba Yaga
DSN-SlaKKz
Baba Yaga
3,745
44
0
2,237
5,050
1,966
0
2,949
2,101
38,064
635
L
Hou Yi
Dagalco23
Hou Yi
3,189
1,350
0
1,536
5,830
1,784
0
0
5,700
0
31,136
L
Awilix
GianY1995
Awilix
4,106
1,692
0
1,279
9,222
2,868
0
1,081
7,995
0
36,994
W
5,667
2,075
0
3,842
8,036
5,183
0
672
6,872
0
48,861
L
Ah Puch
Quinnith90
Ah Puch
4,748
80
0
1,335
6,904
1,878
0
1,556
5,174
45,123
224
W
Danzaburou
Sisco2017
Danzaburou
5,592
2,877
0
2,802
4,999
1,559
624
827
4,172
0
41,345
W
3,691
242
34
2,457
6,750
3,679
39
1,386
5,364
0
24,792
W
Fenrir
6,355
1,947
0
4,118
8,127
2,671
0
1,803
6,324
0
38,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,903
Gold Earned
26,860
357
Minions Killed
322
0
Camps Cleared
0
1,050,484
Distance Traveled
1,063,065
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,477
548
72
7
0
232,308
0
L
Geb
5,164
516
19
2
0
205,439
4
W
Baba Yaga
6,419
642
83
8
0
206,560
0
L
Hou Yi
5,068
507
85
9
0
180,645
0
L
Awilix
5,015
502
62
6
0
239,224
0
W
Set
7,451
745
96
10
0
209,252
2
L
Ah Puch
6,136
614
84
8
0
205,449
0
W
Danzaburou
5,437
544
80
8
0
196,027
2
W
Mulan
5,240
524
36
4
0
213,813
2
W
Fenrir
6,356
636
62
6
0
224,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role