Player Matchup

Athena
Athena
Gold II
Jo3way
Athena
Gold II
Level 128
God Stats
3W - 5L
1,376 SR
Queue Stats
250W - 244L
1,479 MMR
Solo
Mulan
Mulan
Gold III
Leccenero
Mulan
Gold III
Level 159
God Stats
36W - 35L
1,559 SR
Queue Stats
212W - 222L
1,481 MMR
Solo
Hun Batz
Hun Batz
Gold III
Pantheræ
Hun Batz
Gold III
Level 136
God Stats
2W - 0L
1,729 SR
Queue Stats
21W - 13L
1,613 MMR
Solo
Ra
Ra
Gold II
PhantomKingPin
Ra
Gold II
Level 157
God Stats
12W - 5L
1,702 SR
Queue Stats
249W - 242L
1,552 MMR
Solo
Chernobog
Chernobog
Gold II
xImCrush
Chernobog
Gold II
Level 127
God Stats
5W - 3L
1,762 SR
Queue Stats
169W - 184L
1,493 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,626 SR
1,524 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,447 SR
1,518 MMR
Jing Wei
Jing Wei
Bronze III
HunShang
Jing Wei
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,462 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
RafaCC
Kuzenbo
Bronze III
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,446 MMR
Solo
Sylvanus
Sylvanus
Gold II
aterin31
Sylvanus
Gold II
Level 127
God Stats
2W - 8L
1,307 SR
Queue Stats
86W - 81L
1,507 MMR
Party 1
Arachne
Arachne
Gold IV
darielillo
Arachne
Gold IV
Level 116
God Stats
12W - 10L
1,573 SR
Queue Stats
112W - 115L
1,455 MMR
Solo
Discordia
Discordia
Gold II
marakella94
Discordia
Gold II
Level 186
God Stats
0W - 4L
1,354 SR
Queue Stats
50W - 49L
1,719 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jo3way
Athena
6
2 / 0 / 3
4,127
825
1,974
5,579
3,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Leccenero
Mulan
8
0 / 0 / 0
4,050
810
853
4,105
1,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
Pantheræ
Hun Batz
7
0 / 0 / 3
3,634
727
1,070
3,355
1,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 0 / 0
4,010
802
1,631
1,638
469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chernobog
xImCrush
Chernobog
7
3 / 2 / 2
4,190
838
2,977
3,196
858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
LancelotAo KuangErlang ShenBake KujiraSusano

VS

Bans
MedusaJanusUllrAnubisMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HunShang
Jing Wei
3
0 / 2 / 1
2,953
591
1,039
2,053
441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
RafaCC
Kuzenbo
7
2 / 1 / 0
4,391
878
2,487
4,478
3,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
aterin31
Sylvanus
8
0 / 0 / 0
4,320
864
1,310
2,789
1,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Arachne
darielillo
Arachne
6
0 / 2 / 0
3,344
669
1,520
4,479
1,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
marakella94
Discordia
7
0 / 0 / 0
3,839
768
1,076
1,840
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
2
2
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
HunShang
Jing Wei
0
2
1
0.25
W
Athena
Jo3way
Athena
2
0
3
3.5
W
Mulan
Leccenero
Mulan
0
0
0
0
W
Hun Batz
Pantheræ
Hun Batz
0
0
3
1.5
W
0
0
0
0
L
Kuzenbo
RafaCC
Kuzenbo
2
1
0
2
L
Sylvanus
aterin31
Sylvanus
0
0
0
0
L
Arachne
darielillo
Arachne
0
2
0
0
L
Discordia
marakella94
Discordia
0
0
0
0
W
Chernobog
xImCrush
Chernobog
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,505
Damage
7,432
17,873
Taken
15,639
7,157
Mitigated
7,187
5,590
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
HunShang
Jing Wei
1,039
893
0
586
2,053
441
0
597
1,456
0
6,778
W
Athena
Jo3way
Athena
1,974
687
0
2,066
5,579
3,168
0
1,228
4,351
7,813
0
W
Mulan
Leccenero
Mulan
853
100
0
1,556
4,105
1,523
0
903
3,202
0
24,273
W
Hun Batz
Pantheræ
Hun Batz
1,070
352
0
86
3,355
1,139
0
212
3,143
0
23,767
W
1,631
145
170
809
1,638
469
0
748
890
21,339
514
L
Kuzenbo
RafaCC
Kuzenbo
2,487
652
0
1,526
4,478
3,715
0
622
3,856
12,554
2,125
L
Sylvanus
aterin31
Sylvanus
1,310
595
0
1,218
2,789
1,418
0
0
2,789
17,140
10,207
L
Arachne
darielillo
Arachne
1,520
817
0
1,676
4,479
1,170
0
1,237
3,196
0
14,734
L
Discordia
marakella94
Discordia
1,076
14
0
500
1,840
443
0
925
771
23,457
0
W
Chernobog
xImCrush
Chernobog
2,977
1,769
0
903
3,196
858
0
1,182
2,014
0
21,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,011
Gold Earned
18,847
221
Minions Killed
164
0
Camps Cleared
0
599,890
Distance Traveled
554,396
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
2,953
591
16
3
0
60,971
0
W
Athena
4,127
825
12
2
0
127,292
2
W
Mulan
4,050
810
65
13
0
114,957
0
W
Hun Batz
3,634
727
53
11
0
131,217
0
W
Ra
4,010
802
50
10
0
127,308
2
L
Kuzenbo
4,391
878
16
3
0
130,276
3
L
Sylvanus
4,320
864
53
11
0
105,068
1
L
Arachne
3,344
669
28
6
0
144,430
0
L
Discordia
3,839
768
51
10
0
113,651
2
W
Chernobog
4,190
838
41
8
0
99,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role