Player Matchup

Nike
Nike
 
Nike
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
KikiBrokva
Hachiman
Level 102
God Stats
2W - 5L
1,344 SR
Queue Stats
219W - 197L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
Paizadas
Nu Wa
Level 117
God Stats
7W - 7L
1,456 SR
Queue Stats
348W - 327L
1,493 Elo+
Party 3
Bakasura
Bakasura
Zebriu
Bakasura
Level 156
God Stats
24W - 38L
1,485 SR
Queue Stats
429W - 399L
1,425 Elo+
Party 3
Team Averages
Level 124
1,457 SR
1,476 Elo+

VS

Team Averages
Level 99
1,498 SR
1,480 Elo+
Kukulkan
Kukulkan
ChangeName92144
Kukulkan
Level 126
God Stats
22W - 17L
1,537 SR
Queue Stats
58W - 55L
1,637 Elo+
Solo
Surtr
Surtr
Elanyl
Surtr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,441 Elo+
Party 2
Awilix
Awilix
JeSuisAwilix
Awilix
Level 142
God Stats
465W - 392L
1,492 SR
Queue Stats
630W - 651L
1,460 Elo+
Solo
Hercules
Hercules
KawenKaDew
Hercules
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,358 Elo+
Party 2
Sol
Sol
shimshon1245
Sol
Level 129
God Stats
2W - 1L
1,459 SR
Queue Stats
22W - 21L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
4 / 1 / 3
8,360
597
9,856
13,710
7,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
 
Fafnir
12
3 / 4 / 8
8,111
579
4,103
14,189
15,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
KikiBrokva
Hachiman
13
6 / 8 / 0
7,778
556
6,690
10,001
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nu Wa
Paizadas
Nu Wa
10
0 / 3 / 2
6,258
447
2,656
4,560
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Zebriu
Bakasura
13
4 / 5 / 2
7,488
535
5,488
15,592
6,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 2 / 5
8,232
588
7,817
5,163
1,759
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Surtr
Elanyl
Surtr
11
3 / 5 / 9
7,432
531
8,183
12,650
5,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Awilix
14
7 / 2 / 2
8,403
600
9,517
8,606
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
KawenKaDew
Hercules
11
0 / 3 / 1
6,392
457
4,663
9,352
6,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
8 / 6 / 3
8,656
618
7,938
10,989
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
17
Kills
20
21
Deaths
18
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
1
3
5.5
L
Fafnir
 
Fafnir
3
4
8
1.75
W
Kukulkan
2
2
5
2.25
W
Surtr
Elanyl
Surtr
3
5
9
1.5
W
Awilix
7
2
2
4
W
Hercules
KawenKaDew
Hercules
0
3
1
0.17
L
Hachiman
KikiBrokva
Hachiman
6
8
0
0.75
L
Nu Wa
Paizadas
Nu Wa
0
3
2
0.33
L
Bakasura
Zebriu
Bakasura
4
5
2
1
W
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,793
Damage
38,118
58,052
Taken
46,760
33,677
Mitigated
19,337
16,685
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,856
908
0
5,687
13,710
7,473
0
1,109
11,897
1,366
55,691
L
Fafnir
 
Fafnir
4,103
1,809
0
2,274
14,189
15,519
0
4,775
8,980
17,227
2,141
W
Kukulkan
7,817
583
0
231
5,163
1,759
0
927
3,430
58,550
2,453
W
Surtr
Elanyl
Surtr
8,183
2,768
0
1,917
12,650
5,332
40
1,766
10,585
708
34,974
W
Awilix
9,517
3,960
0
190
8,606
2,820
0
2,460
5,797
0
58,927
W
Hercules
KawenKaDew
Hercules
4,663
1,436
0
2,172
9,352
6,344
0
640
8,046
0
29,294
L
Hachiman
KikiBrokva
Hachiman
6,690
3,310
0
280
10,001
3,413
741
4,577
5,354
0
43,847
L
Nu Wa
Paizadas
Nu Wa
2,656
335
0
500
4,560
1,177
0
1,698
2,862
27,602
0
L
Bakasura
Zebriu
Bakasura
5,488
3,722
0
7,944
15,592
6,095
0
3,486
12,036
0
47,401
W
7,938
3,191
0
3,617
10,989
3,082
1,034
1,563
9,296
50,265
3,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,995
Gold Earned
39,115
379
Minions Killed
405
0
Camps Cleared
0
1,246,751
Distance Traveled
1,322,518
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,360
597
102
7
0
249,055
2
L
Fafnir
8,111
579
30
2
0
268,305
1
W
Kukulkan
8,232
588
119
9
0
259,645
0
W
Surtr
7,432
531
50
4
0
228,034
0
W
Awilix
8,403
600
87
6
0
342,346
0
W
Hercules
6,392
457
57
4
0
249,519
0
L
Hachiman
7,778
556
73
5
0
242,643
2
L
Nu Wa
6,258
447
69
5
0
174,204
1
L
Bakasura
7,488
535
105
8
0
312,544
0
W
Sol
8,656
618
92
7
0
242,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role