Player Matchup

Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Antique_Serpent
Tyr
Level 163
God Stats
70W - 74L
1,538 SR
Queue Stats
692W - 678L
1,503 Elo+
Solo
Anubis
Anubis
BEAST AT AC III
Anubis
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 26L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
Samyueru1584
Tsukuyomi
Level 58
God Stats
20W - 13L
1,543 SR
Queue Stats
99W - 100L
1,435 Elo+
Solo
Discordia
Discordia
XfBlu3
Discordia
Level 155
God Stats
16W - 16L
1,581 SR
Queue Stats
349W - 344L
1,452 Elo+
Solo
Team Averages
Level 113
1,532 SR
1,474 Elo+

VS

Team Averages
Level 102
1,504 SR
1,467 Elo+
Da Ji
Da Ji
John A Myth
Da Ji
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
531W - 612L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
MancillaBW
Baron Samedi
Level 105
God Stats
3W - 11L
1,834 SR
Queue Stats
368W - 360L
1,510 Elo+
Solo
Ganesha
Ganesha
guillestell
Ganesha
Level 149
God Stats
0W - 3L
1,177 SR
Queue Stats
59W - 68L
1,446 Elo+
Solo
Charybdis
Charybdis
louisbands
Charybdis
Level 87
God Stats
50W - 48L
1,510 SR
Queue Stats
78W - 79L
1,432 Elo+
Solo
Mulan
Mulan
stêllâ
Mulan
Level 85
God Stats
65W - 46L
1,501 SR
Queue Stats
158W - 146L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
4 / 2 / 2
8,369
598
9,448
10,078
3,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
1 / 1 / 6
6,616
473
4,866
8,235
5,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 6 / 1
7,029
502
3,148
8,666
4,264
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Samyueru1584
Tsukuyomi
13
5 / 3 / 5
8,206
586
5,242
10,614
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
XfBlu3
Discordia
15
6 / 0 / 3
9,124
652
7,029
3,740
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 1
7,807
558
4,849
9,151
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
MancillaBW
Baron Samedi
13
2 / 4 / 0
7,671
548
5,465
8,496
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
guillestell
Ganesha
9
0 / 5 / 2
6,361
454
2,433
14,104
10,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
louisbands
Charybdis
11
1 / 4 / 2
6,707
479
5,243
7,781
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
stêllâ
Mulan
15
2 / 2 / 4
8,854
632
3,867
8,077
3,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
17
Kills
12
12
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
2
2
2.5
W
1
1
6
4
W
1
6
1
0.25
L
7
2
1
3.75
L
Baron Samedi
MancillaBW
Baron Samedi
2
4
0
0.5
W
Tsukuyomi
Samyueru1584
Tsukuyomi
5
3
5
2.5
W
Discordia
XfBlu3
Discordia
6
0
3
7.5
L
Ganesha
guillestell
Ganesha
0
5
2
0.2
L
Charybdis
louisbands
Charybdis
1
4
2
0.5
L
Mulan
stêllâ
Mulan
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,733
Damage
21,857
41,333
Taken
47,609
17,434
Mitigated
22,907
14,062
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,448
7,909
0
4,661
10,078
3,035
184
1,642
8,436
0
72,619
W
4,866
262
0
2,200
8,235
5,581
0
3,074
5,161
0
29,143
W
3,148
310
0
1,024
8,666
4,264
0
0
8,666
38,972
706
L
4,849
802
0
4,216
9,151
3,092
0
2,420
6,449
0
44,591
L
Baron Samedi
MancillaBW
Baron Samedi
5,465
56
200
2,000
8,496
3,056
0
2,682
5,464
50,225
0
W
Tsukuyomi
Samyueru1584
Tsukuyomi
5,242
1,014
0
5,550
10,614
3,609
189
2,753
7,861
0
44,541
W
Discordia
XfBlu3
Discordia
7,029
386
0
627
3,740
945
37
1,097
2,643
54,719
534
L
Ganesha
guillestell
Ganesha
2,433
43
0
2,521
14,104
10,712
0
1,651
12,283
14,517
0
L
Charybdis
louisbands
Charybdis
5,243
2,528
0
1,538
7,781
2,093
0
16
7,765
0
43,407
L
Mulan
stêllâ
Mulan
3,867
82
0
2,784
8,077
3,954
0
2,718
5,359
0
62,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,344
Gold Earned
37,400
400
Minions Killed
380
0
Camps Cleared
0
1,420,160
Distance Traveled
1,340,110
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,369
598
131
9
0
274,941
0
W
Tyr
6,616
473
32
2
0
291,236
4
W
Anubis
7,029
502
68
5
0
229,728
0
L
Da Ji
7,807
558
72
5
0
282,958
3
L
Baron Samedi
7,671
548
100
7
0
267,949
0
W
Tsukuyomi
8,206
586
74
5
0
302,407
0
W
Discordia
9,124
652
95
7
0
321,848
0
L
Ganesha
6,361
454
3
0
0
244,602
4
L
Charybdis
6,707
479
92
7
0
249,094
4
L
Mulan
8,854
632
113
8
0
295,507
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role