Player Matchup

Janus
Janus
N_Y_G
Janus
Level 46
God Stats
10W - 10L
1,362 SR
Queue Stats
32W - 30L
1,327 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WakelessWarrior
Ah Muzen Cab
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 52L
1,335 Elo+
Party 1
Bellona
Bellona
heresjester
Bellona
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 15L
1,612 Elo+
Party 1
Team Averages
Level 38
1,454 SR
1,425 Elo+

VS

Team Averages
Level 36
1,467 SR
1,257 Elo+
Nut
Nut
Phoenixaqp18
Nut
Level 58
God Stats
1W - 3L
1,402 SR
Queue Stats
34W - 34L
1,074 Elo+
Solo
Ymir
Ymir
deksXdeks
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
nLakic
Hades
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
N_Y_G
Janus
18
5 / 0 / 8
11,120
927
10,862
4,038
1,379
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ah Muzen Cab
WakelessWarrior
Ah Muzen Cab
16
4 / 4 / 8
10,452
871
10,234
9,448
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
heresjester
Bellona
17
7 / 2 / 9
11,044
920
9,020
14,692
13,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 2
9,717
810
10,629
10,382
3,854
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ymir
13
1 / 5 / 4
8,334
695
2,637
14,369
10,189
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
nLakic
Hades
14
1 / 6 / 5
8,518
710
6,035
10,488
5,929
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
16
Kills
6
6
Deaths
16
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
N_Y_G
Janus
5
0
8
9
L
4
5
2
1
W
Ah Muzen Cab
WakelessWarrior
Ah Muzen Cab
4
4
8
2
L
Ymir
1
5
4
0.6
W
Bellona
heresjester
Bellona
7
2
9
5.75
L
Hades
nLakic
Hades
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,116
Damage
19,301
28,178
Taken
35,239
18,446
Mitigated
19,972
5,269
Healing
703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
N_Y_G
Janus
10,862
1,130
575
274
4,038
1,379
883
522
3,516
45,366
617
L
10,629
6,618
0
345
10,382
3,854
0
3,311
7,053
0
30,909
W
Ah Muzen Cab
WakelessWarrior
Ah Muzen Cab
10,234
6,348
206
1,631
9,448
3,329
1,630
4,092
5,356
0
29,060
L
Ymir
2,637
627
0
0
14,369
10,189
0
5,834
8,510
13,036
90
W
Bellona
heresjester
Bellona
9,020
3,102
150
2,433
14,692
13,738
335
4,041
10,651
0
31,855
L
Hades
nLakic
Hades
6,035
827
80
278
10,488
5,929
0
1,721
8,725
15,534
1,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,616
Gold Earned
26,569
159
Minions Killed
98
0
Camps Cleared
0
597,932
Distance Traveled
471,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,120
927
82
7
0
217,826
0
L
Nut
9,717
810
46
4
0
159,528
0
W
Ah Muzen Cab
10,452
871
39
3
0
195,276
0
L
Ymir
8,334
695
24
2
0
153,392
0
W
Bellona
11,044
920
38
3
0
184,830
0
L
Hades
8,518
710
28
2
0
158,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role