Player Matchup

Achilles
Achilles
AlirezaAlireza67
Achilles
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,429 Elo+
Solo
Zeus
Zeus
DrSip97
Zeus
Level 122
God Stats
0W - 1L
1,283 SR
Queue Stats
28W - 33L
1,443 Elo+
Party 1
Apollo
Apollo
Spy44
Apollo
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,404 Elo+
Party 1
Mercury
Mercury
xTriviaa
Mercury
Level 137
God Stats
0W - 2L
1,279 SR
Queue Stats
337W - 351L
1,448 Elo+
Solo
Nut
Nut
xX_Pesky_Xx46
Nut
Level 127
God Stats
1W - 1L
1,731 SR
Queue Stats
372W - 389L
1,433 Elo+
Solo
Team Averages
Level 119
1,458 SR
1,431 Elo+

VS

Team Averages
Level 78
1,635 SR
1,493 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Allakeyy
Atlas
Level 88
God Stats
12W - 6L
1,657 SR
Queue Stats
289W - 285L
1,525 Elo+
Solo
Merlin
Merlin
OhhDanii-
Merlin
Level 38
God Stats
2W - 1L
1,532 SR
Queue Stats
38W - 32L
1,554 Elo+
Solo
Pele
Pele
Wanted-bushido
Pele
Level 115
God Stats
2W - 0L
1,709 SR
Queue Stats
133W - 117L
1,449 Elo+
Solo
Geb
Geb
odmutiny
Geb
Level 38
God Stats
3W - 0L
1,778 SR
Queue Stats
97W - 112L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 5
7,451
745
6,288
10,854
10,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
DrSip97
Zeus
14
3 / 4 / 5
8,503
850
8,717
7,612
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
Spy44
Apollo
13
1 / 5 / 7
7,611
761
4,973
8,839
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
xTriviaa
Mercury
10
0 / 7 / 3
6,528
653
1,520
8,373
2,636
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
4 / 3 / 6
8,393
839
7,430
9,435
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
1 / 3 / 11
8,632
863
5,982
6,866
2,734
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Allakeyy
Atlas
12
2 / 2 / 13
8,157
816
6,013
7,385
8,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Merlin
OhhDanii-
Merlin
17
3 / 0 / 18
9,479
948
7,697
4,462
1,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
14 / 2 / 7
9,800
980
11,477
8,271
3,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

16
4 / 4 / 14
9,113
911
8,953
13,765
8,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
11
Kills
24
24
Deaths
11
26
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
3
11
2.17
L
3
5
5
1.1
W
Atlas
Allakeyy
Atlas
2
2
13
4.25
L
Zeus
DrSip97
Zeus
3
4
5
1.38
W
Merlin
OhhDanii-
Merlin
3
0
18
12
L
Apollo
Spy44
Apollo
1
5
7
0.9
W
14
2
7
8.75
W
4
4
14
2.75
L
Mercury
xTriviaa
Mercury
0
7
3
0.21
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,928
Damage
40,122
45,113
Taken
40,749
23,630
Mitigated
24,626
10,373
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,982
2,176
862
923
6,866
2,734
1,400
1,960
4,755
0
16,864
L
6,288
1,041
802
1,671
10,854
10,482
0
3,755
7,099
0
12,053
W
Atlas
Allakeyy
Atlas
6,013
1,821
791
1,309
7,385
8,282
48
979
6,138
12,033
740
L
Zeus
DrSip97
Zeus
8,717
745
992
1,005
7,612
3,161
0
5,301
2,311
18,872
1,026
W
Merlin
OhhDanii-
Merlin
7,697
481
1,591
1,854
4,462
1,713
1,012
1,138
3,250
27,154
0
L
Apollo
Spy44
Apollo
4,973
2,941
0
666
8,839
3,362
0
4,153
4,686
0
13,171
W
11,477
1,792
1,405
2,393
8,271
3,167
957
1,941
6,213
0
16,975
W
8,953
502
675
3,408
13,765
8,730
180
2,198
11,424
15,423
115
L
Mercury
xTriviaa
Mercury
1,520
653
215
1,172
8,373
2,636
0
2,443
5,930
0
4,006
L
7,430
2,807
1,486
2,364
9,435
3,989
0
6,283
3,152
0
19,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,486
Gold Earned
45,181
88
Minions Killed
114
0
Camps Cleared
0
863,241
Distance Traveled
896,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,632
863
33
3
0
166,713
0
L
Achilles
7,451
745
7
1
0
180,622
0
W
Atlas
8,157
816
4
0
0
147,279
0
L
Zeus
8,503
850
29
3
0
171,056
0
W
Merlin
9,479
948
44
4
0
192,934
0
L
Apollo
7,611
761
22
2
0
160,207
0
W
Pele
9,800
980
11
1
0
197,661
0
W
Geb
9,113
911
22
2
0
191,544
0
L
Mercury
6,528
653
5
1
0
164,694
0
L
Nut
8,393
839
25
3
0
186,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role