Player Matchup

Loki
Loki
Cronic21
Loki
Level 149
God Stats
5W - 7L
1,454 SR
Queue Stats
335W - 328L
1,539 Elo+
Solo
Scylla
Scylla
I_AmVictory
Scylla
Level 147
God Stats
7W - 4L
1,690 SR
Queue Stats
116W - 114L
1,515 Elo+
Party 2
Nike
Nike
Mr_Fro
Nike
Level 162
God Stats
2W - 2L
1,664 SR
Queue Stats
92W - 82L
1,564 Elo+
Party 2
Cernunnos
Cernunnos
MyNizzle
Cernunnos
Level 125
God Stats
9W - 5L
1,682 SR
Queue Stats
345W - 348L
1,604 Elo+
Solo
Kuzenbo
Kuzenbo
PasenHentai
Kuzenbo
Level 127
God Stats
5W - 6L
1,515 SR
Queue Stats
404W - 388L
1,564 Elo+
Solo
Team Averages
Level 142
1,601 SR
1,557 Elo+

VS

Team Averages
Level 155
1,903 SR
1,946 Elo+
Odin
Odin
AndrxMontiel
Odin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 29L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrHackshaw
Morgan Le Fay
Level 129
God Stats
4W - 5L
1,533 SR
Queue Stats
128W - 109L
1,569 Elo+
Solo
Cthulhu
Cthulhu
OdiousJimmy
Cthulhu
Level 175
God Stats
23W - 0L
2,220 SR
Queue Stats
1,177W - 48L
2,199 Elo+
Party 1
Kukulkan
Kukulkan
The-Legend8901
Kukulkan
Level 191
God Stats
23W - 0L
2,106 SR
Queue Stats
1,163W - 46L
2,198 Elo+
Party 1
Nut
Nut
TrickedOutHoro
Nut
Level 170
God Stats
3W - 0L
2,156 SR
Queue Stats
1,156W - 48L
2,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
1 / 4 / 2
7,336
734
8,504
8,516
3,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
12
3 / 6 / 2
7,540
754
8,180
8,941
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Mr_Fro
Nike
11
2 / 4 / 4
7,230
723
8,883
10,829
8,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
MyNizzle
Cernunnos
15
1 / 5 / 6
8,370
837
13,564
11,028
4,486
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
PasenHentai
Kuzenbo
14
1 / 5 / 4
7,689
769
8,286
12,306
17,278
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 20
8,574
857
7,737
18,488
13,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
MrHackshaw
Morgan Le Fay
17
10 / 1 / 14
10,320
1,032
10,891
9,650
4,725
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
OdiousJimmy
Cthulhu
15
2 / 2 / 17
9,488
949
8,862
15,848
14,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
15
6 / 1 / 14
9,961
996
11,355
6,783
3,029
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
4 / 3 / 9
8,646
865
6,217
9,854
4,154
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
98
8
Kills
24
24
Deaths
9
18
Assists
74
Player
Kills
Deaths
Assists
KDA
W
2
2
20
6
L
Loki
1
4
2
0.5
L
Scylla
3
6
2
0.67
W
Morgan Le Fay
MrHackshaw
Morgan Le Fay
10
1
14
17
L
Nike
Mr_Fro
Nike
2
4
4
1
L
Cernunnos
MyNizzle
Cernunnos
1
5
6
0.8
W
Cthulhu
OdiousJimmy
Cthulhu
2
2
17
5.25
L
Kuzenbo
PasenHentai
Kuzenbo
1
5
4
0.6
W
Kukulkan
6
1
14
13
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,417
Damage
45,062
51,620
Taken
60,623
37,218
Mitigated
39,798
10,483
Healing
23,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,737
1,704
522
6,584
18,488
13,123
446
5,479
12,499
52
12,369
L
Loki
8,504
153
1,172
2,000
8,516
3,490
0
5,243
3,028
0
19,342
L
Scylla
8,180
53
662
1,742
8,941
3,440
0
5,791
2,822
17,084
0
W
Morgan Le Fay
MrHackshaw
Morgan Le Fay
10,891
528
0
2,515
9,650
4,725
1,706
2,342
7,096
25,787
0
L
Nike
Mr_Fro
Nike
8,883
325
43
1,239
10,829
8,524
0
6,410
3,971
0
10,372
L
Cernunnos
MyNizzle
Cernunnos
13,564
2,391
0
1,655
11,028
4,486
0
5,868
4,783
0
29,424
W
Cthulhu
OdiousJimmy
Cthulhu
8,862
328
5,193
5,048
15,848
14,767
772
2,465
12,928
20,692
1,408
L
Kuzenbo
PasenHentai
Kuzenbo
8,286
2,077
516
1,454
12,306
17,278
75
6,109
5,808
12,941
940
W
Kukulkan
11,355
389
907
1,267
6,783
3,029
1,591
1,706
4,788
25,568
1,166
W
6,217
2,070
1,351
583
9,854
4,154
2,360
2,988
6,629
150
19,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,165
Gold Earned
46,989
98
Minions Killed
135
0
Camps Cleared
0
882,009
Distance Traveled
1,034,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,574
857
17
2
0
204,994
0
L
Loki
7,336
734
21
2
0
182,751
0
L
Scylla
7,540
754
21
2
0
159,413
0
W
Morgan Le Fay
10,320
1,032
29
3
0
224,061
0
L
Nike
7,230
723
5
1
0
199,640
0
L
Cernunnos
8,370
837
38
4
0
157,580
0
W
Cthulhu
9,488
949
24
2
0
202,735
0
L
Kuzenbo
7,689
769
13
1
0
182,625
0
W
Kukulkan
9,961
996
33
3
0
216,735
0
W
Nut
8,646
865
32
3
0
185,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role