Player Matchup

Aphrodite
Aphrodite
Bosdu81
Aphrodite
Level 107
God Stats
5W - 5L
1,554 SR
Queue Stats
620W - 619L
1,501 Elo+
Party 1
Sol
Sol
Danzaiko
Sol
Level 84
God Stats
3W - 2L
1,706 SR
Queue Stats
204W - 194L
1,554 Elo+
Party 1
Ra
Ra
Honsla
Ra
Level 121
God Stats
13W - 15L
1,680 SR
Queue Stats
110W - 109L
1,526 Elo+
Solo
Fenrir
Fenrir
Texi
Fenrir
Level 143
God Stats
2W - 5L
1,173 SR
Queue Stats
161W - 139L
1,491 Elo+
Solo
Chaac
Chaac
xSharkZer
Chaac
Level 105
God Stats
7W - 11L
1,443 SR
Queue Stats
453W - 451L
1,500 Elo+
Party 1
Team Averages
Level 112
1,511 SR
1,514 Elo+

VS

Team Averages
Level 143
1,451 SR
1,480 Elo+
Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Hygorfon14
Ymir
Level 52
God Stats
5W - 3L
1,478 SR
Queue Stats
86W - 133L
1,409 Elo+
Solo
Ao Kuang
Ao Kuang
Mungo4690
Ao Kuang
Level 145
God Stats
20W - 24L
1,499 SR
Queue Stats
515W - 499L
1,502 Elo+
Solo
Anhur
Anhur
Plαyer
Anhur
Level 156
God Stats
2W - 2L
1,336 SR
Queue Stats
4W - 4L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ßêðrñ
Ah Muzen Cab
Level 214
God Stats
3W - 3L
1,443 SR
Queue Stats
176W - 140L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bosdu81
Aphrodite
10
0 / 3 / 1
5,814
485
2,630
9,432
6,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

10
0 / 4 / 1
5,685
474
10,068
7,514
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ra
12
2 / 3 / 3
7,006
584
3,768
8,982
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Texi
Fenrir
13
4 / 3 / 2
6,563
547
7,728
9,911
4,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
xSharkZer
Chaac
11
0 / 3 / 0
5,711
476
5,463
9,655
6,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 0 / 3
8,110
676
7,952
12,172
6,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
1 / 0 / 6
6,713
559
3,218
8,827
5,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ao Kuang
Mungo4690
Ao Kuang
13
6 / 3 / 1
7,471
623
5,647
9,372
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
Plαyer
Anhur
12
3 / 0 / 4
6,409
534
6,649
5,853
1,712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
ßêðrñ
Ah Muzen Cab
13
3 / 3 / 0
7,768
647
7,934
7,257
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
16
16
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
3
4.5
L
Aphrodite
Bosdu81
Aphrodite
0
3
1
0.17
L
0
4
1
0.13
L
Ra
2
3
3
1.17
W
1
0
6
4
W
Ao Kuang
Mungo4690
Ao Kuang
6
3
1
2.17
W
Anhur
Plαyer
Anhur
3
0
4
5
L
Fenrir
Texi
Fenrir
4
3
2
1.67
L
Chaac
xSharkZer
Chaac
0
3
0
0
W
Ah Muzen Cab
ßêðrñ
Ah Muzen Cab
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,657
Damage
31,400
45,494
Taken
43,481
22,904
Mitigated
18,370
12,835
Healing
15,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,952
5,398
0
8,674
12,172
6,123
0
1,019
11,153
0
52,608
L
Aphrodite
Bosdu81
Aphrodite
2,630
722
1,568
3,325
9,432
6,668
0
2,052
7,380
18,941
0
L
10,068
4,791
0
1,711
7,514
2,207
0
2,769
4,745
44,553
4,076
L
Ra
3,768
391
492
2,278
8,982
2,830
0
195
8,787
48,887
0
W
3,218
124
0
3,222
8,827
5,253
87
7,291
1,536
26,737
1,164
W
Ao Kuang
Mungo4690
Ao Kuang
5,647
1,539
0
1,533
9,372
3,139
0
1,451
7,807
51,175
1,945
W
Anhur
Plαyer
Anhur
6,649
3,558
0
2,254
5,853
1,712
817
3,611
2,242
0
43,527
L
Fenrir
Texi
Fenrir
7,728
1,561
0
802
9,911
4,334
0
2,848
7,063
0
56,443
L
Chaac
xSharkZer
Chaac
5,463
1,360
0
2,659
9,655
6,865
0
871
8,784
0
41,396
W
Ah Muzen Cab
ßêðrñ
Ah Muzen Cab
7,934
2,637
0
162
7,257
2,143
532
2,555
4,416
0
62,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,779
Gold Earned
36,471
400
Minions Killed
418
0
Camps Cleared
0
1,148,088
Distance Traveled
1,142,759
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,110
676
105
9
0
182,203
2
L
Aphrodite
5,814
485
30
3
0
208,756
0
L
Sol
5,685
474
78
7
0
211,472
2
L
Ra
7,006
584
110
9
0
241,481
2
W
Ymir
6,713
559
41
3
0
235,978
1
W
Ao Kuang
7,471
623
86
7
0
250,866
1
W
Anhur
6,409
534
72
6
0
231,591
4
L
Fenrir
6,563
547
103
9
0
259,314
2
L
Chaac
5,711
476
79
7
0
227,065
2
W
Ah Muzen Cab
7,768
647
114
10
0
242,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role