Player Matchup

Pele
Pele
AnsoniMaron
Pele
Level 91
God Stats
2W - 0L
1,523 SR
Queue Stats
77W - 64L
1,412 Elo+
Solo
Charybdis
Charybdis
Elias_Game_93
Charybdis
Level 40
God Stats
17W - 24L
1,272 SR
Queue Stats
31W - 54L
1,293 Elo+
Solo
Danzaburou
Danzaburou
Pinky_Goat
Danzaburou
Level 43
God Stats
1W - 1L
1,317 SR
Queue Stats
16W - 16L
1,402 Elo+
Solo
Anubis
Anubis
S_A_N_T_I_A_G_OX
Anubis
Level 94
God Stats
33W - 21L
1,598 SR
Queue Stats
62W - 56L
1,491 Elo+
Solo
Kukulkan
Kukulkan
Seppuku2082
Kukulkan
Level 69
God Stats
126W - 126L
1,514 SR
Queue Stats
279W - 318L
1,408 Elo+
Solo
Team Averages
Level 67
1,445 SR
1,401 Elo+

VS

Team Averages
Level 110
1,548 SR
1,443 Elo+
Neith
Neith
 
Neith
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
paniclasagna
Aphrodite
Level 76
God Stats
11W - 10L
1,540 SR
Queue Stats
78W - 80L
1,434 Elo+
Solo
Chaac
Chaac
teleh
Chaac
Level 49
God Stats
2W - 3L
1,505 SR
Queue Stats
65W - 78L
1,367 Elo+
Solo
Da Ji
Da Ji
tholinhadoce
Da Ji
Level 60
God Stats
2W - 1L
1,594 SR
Queue Stats
77W - 84L
1,458 Elo+
Solo
Sol
Sol
xRTRx Callum
Sol
Level 120
God Stats
17W - 12L
1,599 SR
Queue Stats
272W - 296L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,639
588
6,738
10,688
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Elias_Game_93
Charybdis
9
0 / 4 / 1
5,825
448
2,881
6,576
1,838
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Pinky_Goat
Danzaburou
13
0 / 3 / 2
7,696
592
5,111
7,564
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
9 / 1 / 2
9,413
724
11,210
8,410
3,890
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
Seppuku2082
Kukulkan
9
0 / 0 / 0
6,146
473
344
2,249
606
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
2
0 / 0 / 0
4,267
328
0
128
23
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
paniclasagna
Aphrodite
12
0 / 2 / 6
7,421
571
5,327
12,178
7,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
teleh
Chaac
10
0 / 5 / 2
6,489
499
3,559
10,226
4,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 3 / 0
7,003
539
4,175
10,059
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
6 / 3 / 0
7,154
550
6,647
10,269
3,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
13
Kills
9
9
Deaths
13
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
4
1
2
5
W
Charybdis
Elias_Game_93
Charybdis
0
4
1
0.13
W
Danzaburou
Pinky_Goat
Danzaburou
0
3
2
0.33
W
9
1
2
10
W
Kukulkan
Seppuku2082
Kukulkan
0
0
0
0
L
Aphrodite
paniclasagna
Aphrodite
0
2
6
1.5
L
Chaac
teleh
Chaac
0
5
2
0.2
L
3
3
0
1
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,284
Damage
19,708
35,487
Taken
42,860
12,425
Mitigated
18,155
16,396
Healing
14,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
128
23
0
0
128
0
1,273
W
6,738
1,737
0
6,482
10,688
3,568
74
2,248
8,440
0
49,275
W
Charybdis
Elias_Game_93
Charybdis
2,881
1,535
0
1,940
6,576
1,838
0
3,048
3,528
0
20,780
W
Danzaburou
Pinky_Goat
Danzaburou
5,111
1,084
0
3,267
7,564
2,523
729
3,768
3,796
0
56,722
W
11,210
254
0
3,839
8,410
3,890
461
2,046
6,364
71,025
1,220
W
Kukulkan
Seppuku2082
Kukulkan
344
0
0
868
2,249
606
115
0
2,249
25,741
216
L
Aphrodite
paniclasagna
Aphrodite
5,327
926
1,892
6,841
12,178
7,273
469
2,296
9,882
32,540
1,947
L
Chaac
teleh
Chaac
3,559
328
0
1,734
10,226
4,037
0
3,661
6,565
0
34,496
L
4,175
717
0
448
10,059
3,727
0
2,618
7,441
0
40,416
L
6,647
2,063
0
3,696
10,269
3,095
345
2,979
7,290
45,160
11,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,719
Gold Earned
32,334
362
Minions Killed
290
0
Camps Cleared
0
1,162,604
Distance Traveled
1,040,983
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,267
328
4
0
0
35,423
0
W
Pele
7,639
588
78
6
0
285,332
0
W
Charybdis
5,825
448
35
3
0
220,983
0
W
Danzaburou
7,696
592
82
6
0
254,923
0
W
Anubis
9,413
724
121
9
0
251,573
1
W
Kukulkan
6,146
473
46
4
0
149,793
7
L
Aphrodite
7,421
571
47
4
0
231,330
4
L
Chaac
6,489
499
63
5
0
228,470
4
L
Da Ji
7,003
539
73
6
0
279,247
0
L
Sol
7,154
550
103
8
0
266,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role