Player Matchup

Ganesha
Ganesha
Josmat
Ganesha
Level 137
God Stats
2W - 4L
1,349 SR
Queue Stats
179W - 174L
1,541 Elo+
Solo
Poseidon
Poseidon
NewbTube8054
Poseidon
Level 29
God Stats
5W - 0L
1,975 SR
Queue Stats
56W - 50L
1,546 Elo+
Solo
Ymir
Ymir
Yankeez58i
Ymir
Level 156
God Stats
10W - 6L
1,547 SR
Queue Stats
217W - 221L
1,511 Elo+
Solo
Discordia
Discordia
crocadily
Discordia
Level 127
God Stats
8W - 5L
1,610 SR
Queue Stats
359W - 365L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
malfiest
Gilgamesh
Level 159
God Stats
9W - 1L
1,793 SR
Queue Stats
285W - 124L
1,733 Elo+
Solo
Team Averages
Level 122
1,655 SR
1,567 Elo+

VS

Team Averages
Level 141
1,580 SR
1,540 Elo+
Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
NinjaGeecko
Cerberus
Level 161
God Stats
3W - 3L
1,597 SR
Queue Stats
76W - 74L
1,634 Elo+
Solo
Anubis
Anubis
TheStudlyGoatee
Anubis
Level 116
God Stats
1W - 1L
1,723 SR
Queue Stats
170W - 166L
1,525 Elo+
Party 1
Tiamat
Tiamat
Wyatt0902
Tiamat
Level 149
God Stats
1W - 3L
1,414 SR
Queue Stats
242W - 254L
1,502 Elo+
Party 1
Hercules
Hercules
dat mr killer
Hercules
Level 151
God Stats
13W - 7L
1,667 SR
Queue Stats
427W - 429L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Josmat
Ganesha
15
0 / 3 / 22
8,476
848
6,628
8,824
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
NewbTube8054
Poseidon
16
7 / 1 / 15
9,901
990
12,842
7,368
3,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 14
8,397
840
6,553
10,951
10,986
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Discordia
crocadily
Discordia
16
11 / 3 / 12
10,417
1,042
19,287
8,581
2,713
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
malfiest
Gilgamesh
17
10 / 1 / 15
10,256
1,026
9,002
13,287
10,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
3 / 6 / 2
7,978
798
4,301
10,907
3,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cerberus
NinjaGeecko
Cerberus
13
1 / 7 / 3
6,750
675
7,728
14,089
15,747
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 7 / 4
7,442
744
3,712
9,097
3,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tiamat
Wyatt0902
Tiamat
13
2 / 5 / 4
7,017
702
4,783
8,626
4,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
dat mr killer
Hercules
12
1 / 7 / 4
7,085
709
2,919
13,819
10,845
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
26
32
Kills
9
11
Deaths
32
78
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
6
2
0.67
W
Ganesha
Josmat
Ganesha
0
3
22
3.67
W
Poseidon
NewbTube8054
Poseidon
7
1
15
14.5
L
Cerberus
NinjaGeecko
Cerberus
1
7
3
0.36
L
2
7
4
0.57
L
Tiamat
Wyatt0902
Tiamat
2
5
4
0.8
W
4
3
14
3.67
W
Discordia
crocadily
Discordia
11
3
12
5.67
L
Hercules
dat mr killer
Hercules
1
7
4
0.43
W
Gilgamesh
malfiest
Gilgamesh
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,312
Damage
23,443
49,011
Taken
56,538
31,084
Mitigated
38,798
13,994
Healing
11,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,301
1,104
407
2,211
10,907
3,809
0
8,817
1,954
16,644
506
W
Ganesha
Josmat
Ganesha
6,628
144
0
1,989
8,824
3,909
527
4,142
4,682
7,657
3,582
W
Poseidon
NewbTube8054
Poseidon
12,842
1,959
483
1,415
7,368
3,075
1,142
4,314
3,054
29,447
0
L
Cerberus
NinjaGeecko
Cerberus
7,728
294
221
983
14,089
15,747
0
9,410
4,196
10,633
0
L
3,712
77
270
794
9,097
3,810
0
7,280
1,598
11,634
0
L
Tiamat
Wyatt0902
Tiamat
4,783
198
415
1,685
8,626
4,587
0
7,585
921
11,216
526
W
6,553
984
1,117
2,031
10,951
10,986
56
4,758
6,193
10,968
0
W
Discordia
crocadily
Discordia
19,287
571
332
1,159
8,581
2,713
1,045
3,961
4,620
29,828
0
L
Hercules
dat mr killer
Hercules
2,919
98
160
4,173
13,819
10,845
0
10,960
2,397
767
4,454
W
Gilgamesh
malfiest
Gilgamesh
9,002
1,410
2,161
3,307
13,287
10,401
242
3,279
10,008
0
18,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,447
Gold Earned
36,272
115
Minions Killed
67
0
Camps Cleared
0
1,008,812
Distance Traveled
778,666
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,978
798
33
3
0
158,794
0
W
Ganesha
8,476
848
3
0
0
166,503
0
W
Poseidon
9,901
990
41
4
0
211,199
1
L
Cerberus
6,750
675
6
1
0
163,159
0
L
Anubis
7,442
744
17
2
0
157,034
0
L
Tiamat
7,017
702
7
1
0
163,843
0
W
Ymir
8,397
840
13
1
0
181,375
0
W
Discordia
10,417
1,042
31
3
0
215,368
0
L
Hercules
7,085
709
4
0
0
135,836
0
W
Gilgamesh
10,256
1,026
27
3
0
234,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role