Player Matchup

Tiamat
Tiamat
Deathzbo
Tiamat
Level 69
God Stats
13W - 14L
1,482 SR
Queue Stats
52W - 70L
1,508 Elo+
Solo
Scylla
Scylla
JackDaCreeper
Scylla
Level 179
God Stats
20W - 33L
1,402 SR
Queue Stats
319W - 409L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
JamaicanMeHappy
Danzaburou
Level 44
God Stats
8W - 1L
1,836 SR
Queue Stats
67W - 22L
1,694 Elo+
Solo
Ganesha
Ganesha
PRIrizarry
Ganesha
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 230L
1,529 Elo+
Solo
Fenrir
Fenrir
RedrumCloud
Fenrir
Level 254
God Stats
7W - 6L
1,541 SR
Queue Stats
227W - 252L
1,484 Elo+
Party 1
Team Averages
Level 143
1,552 SR
1,537 Elo+

VS

Team Averages
Level 137
1,540 SR
1,554 Elo+
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
K OG1751
Susano
Level 87
God Stats
101W - 79L
1,609 SR
Queue Stats
315W - 314L
1,626 Elo+
Solo
Sol
Sol
LamiaMoonshadow
Sol
Level 117
God Stats
43W - 39L
1,597 SR
Queue Stats
816W - 872L
1,501 Elo+
Solo
Xbalanque
Xbalanque
aIucardgod
Xbalanque
Level 198
God Stats
0W - 1L
1,577 SR
Queue Stats
76W - 50L
1,585 Elo+
Solo
Ah Puch
Ah Puch
basket_life80
Ah Puch
Level 125
God Stats
2W - 6L
1,417 SR
Queue Stats
103W - 96L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Deathzbo
Tiamat
11
2 / 2 / 7
6,322
1,264
3,864
4,698
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 2 / 8
7,268
1,454
4,963
4,223
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
JamaicanMeHappy
Danzaburou
12
3 / 0 / 10
7,782
1,556
7,485
5,623
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
PRIrizarry
Ganesha
12
0 / 2 / 11
6,687
1,337
3,092
8,022
5,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
12
9 / 1 / 5
8,581
1,716
7,302
6,710
2,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

346

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 3 / 2
5,725
1,145
2,162
4,109
2,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
K OG1751
Susano
11
4 / 5 / 2
7,202
1,440
6,986
6,713
1,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 4 / 1
6,520
1,304
3,782
6,639
1,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
aIucardgod
Xbalanque
11
0 / 2 / 4
5,964
1,193
3,209
6,525
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Puch
11
1 / 4 / 4
6,625
1,325
11,008
4,958
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
18
Kills
7
7
Deaths
18
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
2
0.33
W
Tiamat
Deathzbo
Tiamat
2
2
7
2.75
W
4
2
8
4
W
Danzaburou
JamaicanMeHappy
Danzaburou
3
0
10
8
L
Susano
K OG1751
Susano
4
5
2
1
L
2
4
1
0.63
W
Ganesha
PRIrizarry
Ganesha
0
2
11
2.75
W
Fenrir
9
1
5
11.5
L
Xbalanque
aIucardgod
Xbalanque
0
2
4
1
L
Ah Puch
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,706
Damage
27,147
29,276
Taken
28,944
13,471
Mitigated
8,689
1,638
Healing
1,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,162
379
0
221
4,109
2,568
0
2,498
1,548
4,461
0
W
Tiamat
Deathzbo
Tiamat
3,864
242
0
315
4,698
2,030
0
2,641
2,057
7,432
0
W
4,963
210
0
7
4,223
1,055
0
2,487
1,736
14,607
0
W
Danzaburou
JamaicanMeHappy
Danzaburou
7,485
1,923
0
414
5,623
1,707
0
3,328
2,295
0
27,066
L
Susano
K OG1751
Susano
6,986
1,479
0
0
6,713
1,827
0
2,027
4,580
0
11,018
L
3,782
1,940
0
355
6,639
1,358
0
2,963
3,601
13,004
1,360
W
Ganesha
PRIrizarry
Ganesha
3,092
76
0
407
8,022
5,778
0
5,123
2,899
8,829
230
W
Fenrir
7,302
1,180
0
495
6,710
2,901
0
3,100
3,610
0
12,467
L
Xbalanque
aIucardgod
Xbalanque
3,209
2,093
0
563
6,525
1,589
0
2,096
4,357
0
11,720
L
Ah Puch
11,008
260
0
391
4,958
1,347
0
2,131
2,788
30,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,640
Gold Earned
32,036
114
Minions Killed
103
6
Camps Cleared
4
533,386
Distance Traveled
476,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,725
1,145
5
1
0
68,164
0
W
Tiamat
6,322
1,264
18
4
2
110,191
0
W
Scylla
7,268
1,454
36
7
1
105,648
0
W
Danzaburou
7,782
1,556
47
9
2
115,371
0
L
Susano
7,202
1,440
10
2
1
102,145
0
L
Sol
6,520
1,304
27
5
3
111,696
0
W
Ganesha
6,687
1,337
1
0
0
91,178
0
W
Fenrir
8,581
1,716
12
2
1
110,998
0
L
Xbalanque
5,964
1,193
10
2
0
95,434
0
L
Ah Puch
6,625
1,325
51
10
0
98,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role