Player Matchup

Loki
Loki
 
Loki
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
KingAnid03
Cerberus
Level 37
God Stats
12W - 22L
1,450 SR
Queue Stats
68W - 72L
1,375 Elo+
Solo
Nu Wa
Nu Wa
YEAH-RIGHT-4-SUR
Nu Wa
Level 171
God Stats
300W - 202L
1,621 SR
Queue Stats
384W - 345L
1,521 Elo+
Solo
Skadi
Skadi
cCatwalKk
Skadi
Level 124
God Stats
14W - 15L
1,444 SR
Queue Stats
100W - 94L
1,455 Elo+
Solo
Achilles
Achilles
domigaso09
Achilles
Level 56
God Stats
3W - 3L
1,473 SR
Queue Stats
79W - 102L
1,400 Elo+
Solo
Team Averages
Level 100
1,498 SR
1,450 Elo+

VS

Team Averages
Level 97
1,546 SR
1,444 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CreeperSonic6
Anhur
Level 63
God Stats
5W - 3L
1,657 SR
Queue Stats
110W - 104L
1,421 Elo+
Party 1
Gilgamesh
Gilgamesh
Drakleur-_-
Gilgamesh
Level 60
God Stats
5W - 7L
1,427 SR
Queue Stats
100W - 87L
1,427 Elo+
Party 1
Hun Batz
Hun Batz
Venum_Gaming_Sx
Hun Batz
Level 145
God Stats
1W - 2L
1,537 SR
Queue Stats
172W - 181L
1,448 Elo+
Solo
Charon
Charon
kittymeuble
Charon
Level 64
God Stats
35W - 23L
1,608 SR
Queue Stats
109W - 105L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 0 / 1
6,269
627
3,948
5,777
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
KingAnid03
Cerberus
1
0 / 0 / 0
1,962
196
0
0
0
10
1 / 1 / 5
6,025
603
7,716
5,094
1,244
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
cCatwalKk
Skadi
11
1 / 0 / 1
5,524
552
5,716
2,937
830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
domigaso09
Achilles
10
2 / 0 / 0
5,678
568
2,243
6,463
2,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 2 / 0
5,141
514
2,046
4,291
1,176
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 0
4,539
454
897
5,635
1,363
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Drakleur-_-
Gilgamesh
6
0 / 1 / 0
4,320
432
1,992
5,394
3,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
10
0 / 2 / 0
5,286
529
2,658
6,686
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
7
0 / 1 / 0
4,921
492
1,522
6,593
4,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
1
3.5
L
Kukulkan
 
Kukulkan
1
2
0
0.5
L
0
1
0
0
L
Gilgamesh
Drakleur-_-
Gilgamesh
0
1
0
0
W
Cerberus
KingAnid03
Cerberus
0
0
0
0
L
Hun Batz
0
2
0
0
W
1
1
5
3.5
W
Skadi
cCatwalKk
Skadi
1
0
1
1.5
W
Achilles
domigaso09
Achilles
2
0
0
2
L
Charon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,623
Damage
9,115
20,271
Taken
28,599
6,341
Mitigated
12,582
10,104
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,948
937
232
4,114
5,777
1,556
0
634
5,143
0
45,078
L
Kukulkan
 
Kukulkan
2,046
187
0
1,855
4,291
1,176
0
2,248
2,043
32,684
0
L
897
324
0
1,621
5,635
1,363
0
1,947
3,688
0
31,032
L
Gilgamesh
Drakleur-_-
Gilgamesh
1,992
485
0
950
5,394
3,378
0
256
4,873
0
17,188
W
Cerberus
KingAnid03
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
2,658
401
0
450
6,686
2,504
651
837
5,739
0
38,523
W
7,716
2,758
0
2,680
5,094
1,244
642
1,875
3,219
34,591
1,001
W
Skadi
cCatwalKk
Skadi
5,716
1,224
36
708
2,937
830
247
1,059
1,878
0
37,203
W
Achilles
domigaso09
Achilles
2,243
624
0
2,334
6,463
2,711
0
0
6,151
0
29,979
L
Charon
1,522
228
133
2,404
6,593
4,161
0
2,368
4,225
9,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,458
Gold Earned
24,207
226
Minions Killed
229
0
Camps Cleared
0
788,727
Distance Traveled
846,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,269
627
76
8
0
258,085
0
L
Kukulkan
5,141
514
50
5
0
166,543
0
L
Anhur
4,539
454
67
7
0
166,370
0
L
Gilgamesh
4,320
432
23
2
0
126,909
0
W
Cerberus
1,962
196
0
0
0
0
0
L
Hun Batz
5,286
529
74
7
0
213,150
0
W
Nu Wa
6,025
603
43
4
0
146,424
0
W
Skadi
5,524
552
53
5
0
200,408
0
W
Achilles
5,678
568
54
5
0
183,810
0
L
Charon
4,921
492
15
2
0
173,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role