Player Matchup

Cernunnos
Cernunnos
Dave19969617
Cernunnos
Level 85
God Stats
4W - 8L
1,427 SR
Queue Stats
440W - 484L
1,404 Elo+
Solo
Agni
Agni
moonlightslayer
Agni
Level 175
God Stats
1W - 3L
1,615 SR
Queue Stats
190W - 197L
1,501 Elo+
Solo
Janus
Janus
xxEVILINExx
Janus
Level 62
God Stats
152W - 143L
1,540 SR
Queue Stats
386W - 394L
1,382 Elo+
Solo
Team Averages
Level 107
1,527 SR
1,429 Elo+

VS

Team Averages
Level 69
1,325 SR
1,382 Elo+
Charon
Charon
BossAsShix
Charon
Level 64
God Stats
10W - 8L
1,396 SR
Queue Stats
86W - 89L
1,394 Elo+
Solo
Skadi
Skadi
Isuckatgames21
Skadi
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 40L
1,389 Elo+
Solo
Merlin
Merlin
SurT_AbLazE98
Merlin
Level 79
God Stats
1W - 1L
1,078 SR
Queue Stats
116W - 109L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dave19969617
Cernunnos
14
1 / 3 / 0
7,863
715
4,136
8,053
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 0
7,525
684
1,719
3,937
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 1
8,346
759
4,750
5,804
1,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BossAsShix
Charon
14
0 / 1 / 5
8,279
753
4,004
6,546
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
5 / 0 / 2
9,669
879
5,964
3,143
1,086
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 0 / 4
9,439
858
4,721
5,614
1,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
7
7
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charon
BossAsShix
Charon
0
1
5
2.5
L
Cernunnos
Dave19969617
Cernunnos
1
3
0
0.33
W
5
0
2
6
W
2
0
4
4
L
0
1
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,605
Damage
14,689
17,794
Taken
15,303
5,555
Mitigated
6,059
1,863
Healing
3,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
BossAsShix
Charon
4,004
343
350
1,758
6,546
3,194
277
2,265
4,281
24,668
1,616
L
Cernunnos
Dave19969617
Cernunnos
4,136
898
0
1,338
8,053
2,557
0
4,435
3,578
0
20,548
W
5,964
2,353
0
993
3,143
1,086
818
1,589
1,543
0
28,580
W
4,721
138
0
0
5,614
1,779
72
2,526
3,055
25,157
1,028
L
1,719
0
0
515
3,937
1,108
0
1,481
2,446
28,423
619
L
4,750
0
0
10
5,804
1,890
0
2,820
2,958
27,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,734
Gold Earned
27,387
132
Minions Killed
143
0
Camps Cleared
0
528,601
Distance Traveled
622,264
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,279
753
30
3
0
220,674
0
L
Cernunnos
7,863
715
32
3
0
152,627
0
W
Skadi
9,669
879
51
5
0
206,260
0
W
Merlin
9,439
858
62
6
0
195,330
2
L
Agni
7,525
684
40
4
0
161,175
0
L
Janus
8,346
759
60
5
0
214,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role