Player Matchup

Vulcan
Vulcan
CaseraBlanca
Vulcan
Level 164
God Stats
3W - 2L
1,439 SR
Queue Stats
220W - 211L
1,567 Elo+
Solo
Medusa
Medusa
Foghit
Medusa
Level 187
God Stats
4W - 2L
1,644 SR
Queue Stats
127W - 130L
1,442 Elo+
Solo
Merlin
Merlin
HosePivasik
Merlin
Level 159
God Stats
2W - 5L
1,277 SR
Queue Stats
142W - 97L
1,588 Elo+
Party 1
Guan Yu
Guan Yu
Sully_Il
Guan Yu
Level 152
God Stats
4W - 0L
1,526 SR
Queue Stats
237W - 233L
1,517 Elo+
Solo
Shiva
Shiva
SvyatoyBlinchik
Shiva
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 134L
1,572 Elo+
Party 1
Team Averages
Level 162
1,477 SR
1,537 Elo+

VS

Team Averages
Level 112
1,397 SR
1,522 Elo+
Charybdis
Charybdis
AkaShadow51
Charybdis
Level 97
God Stats
7W - 7L
1,551 SR
Queue Stats
134W - 116L
1,547 Elo+
Party 3
Poseidon
Poseidon
MegaMastiou08
Poseidon
Level 109
God Stats
2W - 2L
1,314 SR
Queue Stats
135W - 116L
1,547 Elo+
Party 3
Guan Yu
Guan Yu
Nagato4121
Guan Yu
Level 145
God Stats
1W - 6L
1,197 SR
Queue Stats
671W - 693L
1,527 Elo+
Solo
Yu Huang
Yu Huang
NickN__
Yu Huang
Level 124
God Stats
3W - 10L
1,309 SR
Queue Stats
251W - 266L
1,511 Elo+
Party 2
Agni
Agni
upravdom
Agni
Level 86
God Stats
6W - 5L
1,613 SR
Queue Stats
349W - 333L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
8 / 4 / 10
10,779
898
12,267
9,522
4,307
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
Foghit
Medusa
19
13 / 1 / 12
12,353
1,029
26,263
10,660
4,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
17
6 / 2 / 18
10,590
883
16,640
7,293
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Sully_Il
Guan Yu
17
4 / 5 / 18
10,160
847
11,322
18,289
22,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 22
10,736
895
5,294
17,095
13,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AkaShadow51
Charybdis
16
4 / 6 / 7
9,454
788
9,131
14,331
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
MegaMastiou08
Poseidon
15
5 / 8 / 5
9,716
810
10,995
12,088
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Guan Yu
Nagato4121
Guan Yu
15
3 / 7 / 7
9,424
785
10,140
23,984
30,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
NickN__
Yu Huang
14
0 / 7 / 5
8,088
674
6,501
12,744
3,561
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
15
0 / 6 / 4
8,294
691
7,185
11,303
2,929
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
40
34
Kills
12
13
Deaths
34
80
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AkaShadow51
Charybdis
4
6
7
1.25
W
Vulcan
8
4
10
3.25
W
Medusa
Foghit
Medusa
13
1
12
19
W
Merlin
6
2
18
7.5
L
Poseidon
MegaMastiou08
Poseidon
5
8
5
0.94
L
Guan Yu
Nagato4121
Guan Yu
3
7
7
0.93
L
Yu Huang
NickN__
Yu Huang
0
7
5
0.36
W
Guan Yu
Sully_Il
Guan Yu
4
5
18
2.6
W
3
1
22
14
L
Agni
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,786
Damage
43,952
62,859
Taken
74,450
49,294
Mitigated
43,787
26,891
Healing
18,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AkaShadow51
Charybdis
9,131
3,624
304
2,291
14,331
4,221
0
6,745
7,586
0
20,917
W
Vulcan
12,267
56
825
1,309
9,522
4,307
1,530
4,644
4,878
25,937
200
W
Medusa
Foghit
Medusa
26,263
10,136
6
1,188
10,660
4,997
2,340
4,440
6,220
0
58,679
W
Merlin
16,640
327
1,167
525
7,293
3,304
1,848
3,596
3,697
33,708
0
L
Poseidon
MegaMastiou08
Poseidon
10,995
3,809
370
1,611
12,088
2,781
0
5,677
6,411
19,394
1,133
L
Guan Yu
Nagato4121
Guan Yu
10,140
656
5,873
6,518
23,984
30,295
0
5,715
18,269
3,736
12,967
L
Yu Huang
NickN__
Yu Huang
6,501
237
229
230
12,744
3,561
0
6,126
6,618
19,998
527
W
Guan Yu
Sully_Il
Guan Yu
11,322
212
7,681
4,300
18,289
22,873
186
8,145
10,144
0
16,033
W
5,294
789
4,247
5,643
17,095
13,813
1,266
5,402
11,693
79
11,650
L
Agni
7,185
328
667
659
11,303
2,929
0
4,723
6,580
23,620
588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,618
Gold Earned
44,976
147
Minions Killed
146
0
Camps Cleared
0
1,341,037
Distance Traveled
1,045,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,454
788
29
2
0
198,621
0
W
Vulcan
10,779
898
35
3
0
283,316
0
W
Medusa
12,353
1,029
61
5
0
293,139
0
W
Merlin
10,590
883
31
3
0
242,351
0
L
Poseidon
9,716
810
33
3
0
181,315
0
L
Guan Yu
9,424
785
10
1
0
231,883
0
L
Yu Huang
8,088
674
38
3
0
214,105
0
W
Guan Yu
10,160
847
14
1
0
260,213
0
W
Shiva
10,736
895
6
1
0
262,018
0
L
Agni
8,294
691
36
3
0
219,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role