Player Matchup

Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Arenacloser
Thor
Level 104
God Stats
4W - 3L
1,688 SR
Queue Stats
100W - 101L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
CooKo3033
Zhong Kui
Level 170
God Stats
4W - 4L
1,539 SR
Queue Stats
449W - 496L
1,494 Elo+
Party 1
Mulan
Mulan
CottiSme
Mulan
Level 138
God Stats
1W - 1L
1,508 SR
Queue Stats
94W - 90L
1,515 Elo+
Solo
Chiron
Chiron
Destinity011
Chiron
Level 158
God Stats
1W - 4L
1,434 SR
Queue Stats
83W - 72L
1,610 Elo+
Solo
Team Averages
Level 142
1,534 SR
1,533 Elo+

VS

Team Averages
Level 134
1,449 SR
1,503 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Ramonciño
Hades
Level 140
God Stats
2W - 3L
1,279 SR
Queue Stats
297W - 276L
1,556 Elo+
Solo
Nu Wa
Nu Wa
pimbolim
Nu Wa
Level 108
God Stats
44W - 44L
1,468 SR
Queue Stats
313W - 299L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 5 / 1
4,986
499
4,684
7,230
1,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
0 / 7 / 1
4,062
406
409
7,789
1,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
CooKo3033
Zhong Kui
11
1 / 5 / 1
6,357
636
7,601
8,647
5,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Mulan
CottiSme
Mulan
7
0 / 5 / 0
4,598
460
2,965
8,047
5,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Chiron
11
0 / 1 / 0
5,377
538
2,998
8,180
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
9 / 0 / 4
6,793
679
7,968
7,704
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hercules
 
Hercules
13
5 / 0 / 2
6,592
659
1,868
6,352
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cabrakan
 
Cabrakan
10
4 / 0 / 7
6,460
646
5,682
5,081
5,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
12
3 / 2 / 4
6,988
699
4,594
10,190
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
pimbolim
Nu Wa
12
1 / 0 / 2
6,595
660
5,441
4,082
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
1
Kills
22
23
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
1
0.1
W
Hou Yi
 
Hou Yi
9
0
4
11
W
Hercules
 
Hercules
5
0
2
6
W
Cabrakan
 
Cabrakan
4
0
7
7.5
L
0
7
1
0.07
L
Zhong Kui
CooKo3033
Zhong Kui
1
5
1
0.3
L
Mulan
CottiSme
Mulan
0
5
0
0
L
Chiron
0
1
0
0
W
Hades
3
2
4
2.5
W
Nu Wa
pimbolim
Nu Wa
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,657
Damage
25,553
39,893
Taken
33,409
16,088
Mitigated
16,726
9,086
Healing
13,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,684
2,520
0
1,983
7,230
1,743
0
931
6,273
37,259
0
W
Hou Yi
 
Hou Yi
7,968
3,908
0
3,278
7,704
2,839
595
2,722
4,796
0
46,935
W
Hercules
 
Hercules
1,868
857
0
1,151
6,352
2,791
0
1,373
4,979
0
53,321
W
Cabrakan
 
Cabrakan
5,682
920
0
1,544
5,081
5,287
0
1,092
3,833
16,327
0
L
409
114
0
250
7,789
1,939
0
2,740
5,023
0
10,824
L
Zhong Kui
CooKo3033
Zhong Kui
7,601
2,354
0
3,139
8,647
5,014
0
4,024
4,217
44,411
7,778
L
Mulan
CottiSme
Mulan
2,965
363
0
1,257
8,047
5,290
0
2,453
5,568
0
16,478
L
Chiron
2,998
799
32
2,425
8,180
2,102
0
4,665
3,285
0
50,049
W
Hades
4,594
366
115
5,629
10,190
4,640
0
6,556
3,634
39,981
796
W
Nu Wa
pimbolim
Nu Wa
5,441
2,984
0
1,494
4,082
1,169
429
0
4,082
42,915
1,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,380
Gold Earned
33,428
289
Minions Killed
340
0
Camps Cleared
0
936,024
Distance Traveled
1,009,848
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,986
499
66
7
0
189,931
0
W
Hou Yi
6,793
679
66
7
0
193,556
1
W
Hercules
6,592
659
100
10
0
261,698
0
W
Cabrakan
6,460
646
21
2
0
192,581
2
L
Thor
4,062
406
18
2
0
176,556
0
L
Zhong Kui
6,357
636
85
9
0
172,626
2
L
Mulan
4,598
460
29
3
0
204,196
0
L
Chiron
5,377
538
91
9
0
192,715
4
W
Hades
6,988
699
83
8
0
165,235
1
W
Nu Wa
6,595
660
70
7
0
196,778
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role