Player Matchup

Medusa
Medusa
Gold I
CurvyFemboy
Medusa
Gold I
Level 88
God Stats
1W - 0L
1,860 SR
Queue Stats
18W - 5L
1,818 MMR
Solo
Fenrir
Fenrir
Platinum V
JuandacrazyYT
Fenrir
Platinum V
Level 158
God Stats
12W - 9L
1,543 SR
Queue Stats
70W - 65L
1,631 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
PREECHAA
Baron Samedi
Gold I
Level 88
God Stats
21W - 27L
1,521 SR
Queue Stats
123W - 152L
1,667 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,641 SR
1,705 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,518 SR
1,429 MMR
Cerberus
Cerberus
Platinum II
 
Cerberus
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold I
UnlimitedAttack
Discordia
Gold I
Level 110
God Stats
47W - 44L
1,553 SR
Queue Stats
68W - 67L
1,706 MMR
Solo
Bakasura
Bakasura
Silver IV
bugers444
Bakasura
Silver IV
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 52L
1,080 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
6 / 0 / 4
10,531
957
12,041
7,318
2,457
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 4
8,964
815
3,256
9,016
5,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
PREECHAA
Baron Samedi
15
1 / 1 / 7
9,043
822
6,283
7,728
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
HeraCthulhuGebAchillesNe Zha

VS

Bans
SerqetOdinFafnirHou YiTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 1 / 2
8,567
779
5,813
10,136
10,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
UnlimitedAttack
Discordia
14
0 / 4 / 2
7,852
714
5,685
7,424
1,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bakasura
bugers444
Bakasura
14
1 / 5 / 1
7,915
720
1,913
8,884
3,977
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
3
4
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
1
2
3
W
Medusa
6
0
4
8
W
3
3
4
1.67
W
Baron Samedi
PREECHAA
Baron Samedi
1
1
7
4.5
L
Discordia
UnlimitedAttack
Discordia
0
4
2
0.25
L
Bakasura
bugers444
Bakasura
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,580
Damage
13,411
24,062
Taken
26,444
11,686
Mitigated
16,538
6,405
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,813
74
0
2,243
10,136
10,673
0
3,330
6,761
28,418
293
W
Medusa
12,041
3,323
0
2,089
7,318
2,457
2,013
3,968
3,190
0
52,230
W
3,256
533
0
1,054
9,016
5,234
998
2,945
5,871
82
23,565
W
Baron Samedi
PREECHAA
Baron Samedi
6,283
217
332
2,930
7,728
3,995
414
4,608
3,120
27,261
2,458
L
Discordia
UnlimitedAttack
Discordia
5,685
76
0
1,646
7,424
1,888
25
1,309
6,088
33,794
0
L
Bakasura
bugers444
Bakasura
1,913
1,447
0
1,162
8,884
3,977
162
1,235
7,576
0
4,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,538
Gold Earned
24,334
173
Minions Killed
119
0
Camps Cleared
0
651,269
Distance Traveled
577,280
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,567
779
49
4
0
201,062
6
W
Medusa
10,531
957
87
8
0
238,937
0
W
Fenrir
8,964
815
25
2
0
222,738
0
W
Baron Samedi
9,043
822
61
6
0
189,594
3
L
Discordia
7,852
714
51
5
0
194,130
0
L
Bakasura
7,915
720
19
2
0
182,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role