Player Matchup

Anhur
Anhur
 
Anhur
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ExG Sniper
Zeus
Level 146
God Stats
12W - 9L
1,629 SR
Queue Stats
224W - 214L
1,575 Elo+
Solo
Khepri
Khepri
JuanPani
Khepri
Level 155
God Stats
8W - 12L
1,498 SR
Queue Stats
106W - 97L
1,467 Elo+
Party 2
Serqet
Serqet
LuisRisu
Serqet
Level 157
God Stats
0W - 5L
1,349 SR
Queue Stats
185W - 192L
1,447 Elo+
Party 2
Nike
Nike
电玩女神楚雲飞
Nike
Level 47
God Stats
1W - 2L
1,507 SR
Queue Stats
31W - 47L
1,411 Elo+
Solo
Team Averages
Level 139
1,497 SR
1,480 Elo+

VS

Team Averages
Level 97
1,563 SR
1,489 Elo+
Anubis
Anubis
BabaAchi
Anubis
Level 5
God Stats
3W - 2L
1,381 SR
Queue Stats
3W - 2L
1,376 Elo+
Party 1
Ymir
Ymir
Hujakplayer
Ymir
Level 26
God Stats
3W - 2L
1,538 SR
Queue Stats
15W - 17L
1,463 Elo+
Party 1
Chaac
Chaac
JheezusChrist96
Chaac
Level 157
God Stats
12W - 7L
1,634 SR
Queue Stats
350W - 342L
1,477 Elo+
Solo
Skadi
Skadi
KayKing123
Skadi
Level 156
God Stats
50W - 27L
1,681 SR
Queue Stats
65W - 47L
1,603 Elo+
Solo
Hun Batz
Hun Batz
VeapZz
Hun Batz
Level 141
God Stats
12W - 8L
1,582 SR
Queue Stats
164W - 150L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 0 / 0
3,245
649
2,494
3,312
819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

3
0 / 0 / 0
2,797
559
244
210
23
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
JuanPani
Khepri
5
0 / 0 / 1
3,327
665
1,190
4,232
1,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
LuisRisu
Serqet
8
2 / 0 / 0
4,012
802
1,041
2,854
907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,373
675
1,225
4,208
1,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BabaAchi
Anubis
6
0 / 2 / 0
3,352
670
728
2,387
758
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 0 / 0
3,334
667
994
2,847
960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,718
744
1,990
3,530
1,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
6
0 / 0 / 0
3,245
649
2,654
2,394
433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hun Batz
VeapZz
Hun Batz
6
0 / 0 / 1
3,325
665
431
2,663
583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
0
0
W
Anubis
BabaAchi
Anubis
0
2
0
0
L
0
0
0
0
W
0
0
0
0
W
1
0
0
1
L
Khepri
JuanPani
Khepri
0
0
1
0.5
W
Skadi
0
0
0
0
L
Serqet
LuisRisu
Serqet
2
0
0
2
W
Hun Batz
VeapZz
Hun Batz
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,194
Damage
6,797
14,816
Taken
13,821
4,413
Mitigated
4,477
5,830
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,494
1,258
0
1,873
3,312
819
0
619
2,693
0
17,979
W
Anubis
BabaAchi
Anubis
728
108
0
566
2,387
758
0
390
1,971
15,994
207
L
244
0
0
142
210
23
0
0
210
6,040
0
W
994
468
0
1,000
2,847
960
0
540
2,307
5,133
0
W
1,990
232
0
1,470
3,530
1,743
0
0
3,289
1,088
13,667
L
Khepri
JuanPani
Khepri
1,190
176
530
1,332
4,232
1,160
0
950
3,282
9,627
0
W
Skadi
2,654
403
0
713
2,394
433
0
415
1,979
0
21,440
L
Serqet
LuisRisu
Serqet
1,041
180
0
470
2,854
907
0
126
2,728
0
20,546
W
Hun Batz
VeapZz
Hun Batz
431
94
0
2,165
2,663
583
0
63
2,600
0
13,141
L
1,225
187
0
1,483
4,208
1,504
0
60
4,148
0
15,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,754
Gold Earned
16,974
130
Minions Killed
149
0
Camps Cleared
0
426,695
Distance Traveled
499,030
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,245
649
26
5
0
74,688
0
W
Anubis
3,352
670
29
6
0
83,118
0
L
Zeus
2,797
559
18
4
0
33,500
0
W
Ymir
3,334
667
9
2
0
98,667
0
W
Chaac
3,718
744
31
6
0
90,483
0
L
Khepri
3,327
665
12
2
0
102,413
3
W
Skadi
3,245
649
41
8
0
103,900
2
L
Serqet
4,012
802
39
8
0
118,501
0
W
Hun Batz
3,325
665
39
8
0
122,862
1
L
Nike
3,373
675
35
7
0
97,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role