Player Matchup

Nike
Nike
 
Nike
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Evil_Mage10
Hera
Level 166
God Stats
2W - 2L
1,435 SR
Queue Stats
234W - 228L
1,415 Elo+
Solo
Zeus
Zeus
Jimmyjump74
Zeus
Level 159
God Stats
7W - 5L
1,545 SR
Queue Stats
309W - 313L
1,517 Elo+
Solo
Ne Zha
Ne Zha
WoodedSheet8340
Ne Zha
Level 218
God Stats
15W - 33L
1,284 SR
Queue Stats
1,556W - 1,694L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
roverandon
Sun Wukong
Level 147
God Stats
4W - 1L
1,707 SR
Queue Stats
181W - 187L
1,394 Elo+
Solo
Team Averages
Level 163
1,494 SR
1,465 Elo+

VS

Team Averages
Level 133
1,368 SR
1,530 Elo+
Sol
Sol
KingxLSD
Sol
Level 145
God Stats
8W - 12L
1,418 SR
Queue Stats
576W - 600L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
mdiggitty
Sun Wukong
Level 159
God Stats
1W - 10L
1,094 SR
Queue Stats
598W - 624L
1,502 Elo+
Solo
Neith
Neith
mush999
Neith
Level 80
God Stats
2W - 2L
1,593 SR
Queue Stats
61W - 51L
1,535 Elo+
Solo
Cliodhna
Cliodhna
orlandohzr
Cliodhna
Level 157
God Stats
0W - 2L
1,237 SR
Queue Stats
356W - 392L
1,454 Elo+
Solo
Rama
Rama
xlxtimmy3883xlx
Rama
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
9 / 1 / 3
8,865
887
10,154
10,919
9,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 0 / 8
8,504
850
5,060
5,617
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 1
7,074
707
1,805
3,207
972
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

15
4 / 2 / 7
8,476
848
13,228
8,340
3,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
roverandon
Sun Wukong
13
1 / 1 / 7
7,793
779
5,191
8,409
7,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,755
676
8,215
6,866
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
mdiggitty
Sun Wukong
10
0 / 4 / 1
6,366
637
5,138
9,712
9,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
mush999
Neith
17
4 / 1 / 0
8,374
837
7,298
7,419
2,758
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
orlandohzr
Cliodhna
12
0 / 4 / 4
6,842
684
6,145
8,177
2,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 3 / 2
6,757
676
2,955
5,506
1,405
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
4
4
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
9
1
3
10.5
W
1
0
8
5
W
0
0
1
0.5
L
0
3
2
0.33
W
4
2
7
3.75
L
Sun Wukong
mdiggitty
Sun Wukong
0
4
1
0.13
L
Neith
mush999
Neith
4
1
0
4
L
Cliodhna
orlandohzr
Cliodhna
0
4
4
0.5
W
Sun Wukong
roverandon
Sun Wukong
1
1
7
4.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,438
Damage
29,751
36,492
Taken
37,680
24,100
Mitigated
17,605
15,945
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,154
384
1,358
2,354
10,919
9,930
135
2,095
8,678
0
13,077
W
5,060
916
2,585
2,454
5,617
1,850
126
2,251
3,366
14,302
403
W
1,805
32
1,048
1,133
3,207
972
268
932
2,275
10,404
0
L
8,215
1,195
1,488
2,421
6,866
1,541
0
795
5,894
17,285
0
W
13,228
653
735
1,835
8,340
3,579
1,199
1,938
6,298
0
29,293
L
Sun Wukong
mdiggitty
Sun Wukong
5,138
897
379
1,562
9,712
9,144
0
2,042
7,433
0
11,379
L
Neith
mush999
Neith
7,298
2,413
322
2,526
7,419
2,758
0
1,452
5,792
0
21,432
L
Cliodhna
orlandohzr
Cliodhna
6,145
70
77
1,181
8,177
2,757
0
1,389
6,561
0
15,508
W
Sun Wukong
roverandon
Sun Wukong
5,191
693
1,056
1,387
8,409
7,769
82
999
7,271
0
14,713
L
2,955
1,821
269
688
5,506
1,405
0
1,049
4,420
0
10,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,712
Gold Earned
35,094
103
Minions Killed
88
0
Camps Cleared
0
897,933
Distance Traveled
851,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,865
887
12
1
0
197,886
0
W
Hera
8,504
850
22
2
0
196,306
0
W
Zeus
7,074
707
14
1
0
114,316
0
L
Sol
6,755
676
17
2
0
179,242
0
W
Ne Zha
8,476
848
22
2
0
186,918
0
L
Sun Wukong
6,366
637
10
1
0
140,779
0
L
Neith
8,374
837
23
2
0
198,494
0
L
Cliodhna
6,842
684
14
1
0
157,049
0
W
Sun Wukong
7,793
779
33
3
0
202,507
0
L
Rama
6,757
676
24
2
0
175,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role