Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Mijkster
Sobek
Level 154
God Stats
11W - 20L
1,424 SR
Queue Stats
70W - 104L
1,478 Elo+
Solo
Vulcan
Vulcan
NoobsReport
Vulcan
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 23L
1,561 Elo+
Party 1
Bakasura
Bakasura
Xentril
Bakasura
Level 157
God Stats
0W - 1L
1,575 SR
Queue Stats
26W - 51L
1,385 Elo+
Solo
Team Averages
Level 152
1,500 SR
1,485 Elo+

VS

Team Averages
Level 125
1,579 SR
1,484 Elo+
Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AccauntNr13
Discordia
Level 62
God Stats
1W - 3L
1,399 SR
Queue Stats
42W - 63L
1,442 Elo+
Solo
Artemis
Artemis
FaintCrystal
Artemis
Level 129
God Stats
8W - 2L
1,701 SR
Queue Stats
210W - 221L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
Pariolo
Sun Wukong
Level 194
God Stats
13W - 12L
1,551 SR
Queue Stats
371W - 388L
1,514 Elo+
Solo
Zeus
Zeus
nivdahan12350
Zeus
Level 130
God Stats
1W - 0L
1,743 SR
Queue Stats
4W - 3L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
0 / 2 / 1
5,866
978
2,010
3,367
1,008
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Tyr
 
Tyr
9
0 / 0 / 1
5,242
874
1,022
1,900
974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sobek
Mijkster
Sobek
11
1 / 2 / 0
5,828
971
3,259
5,795
3,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
9
1 / 3 / 0
5,523
921
4,962
4,618
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Xentril
Bakasura
10
0 / 0 / 0
5,416
903
1,065
3,815
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 0 / 3
5,948
991
722
2,626
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
AccauntNr13
Discordia
11
0 / 0 / 4
5,698
950
4,308
2,584
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
FaintCrystal
Artemis
11
2 / 2 / 4
5,971
995
3,247
5,201
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sun Wukong
Pariolo
Sun Wukong
11
2 / 0 / 3
5,946
991
2,604
3,722
2,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 0 / 4
6,265
1,044
5,372
2,634
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
7
7
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
2
1
0.25
L
Tyr
 
Tyr
0
0
1
0.5
W
Nox
 
Nox
1
0
3
2.5
W
Discordia
AccauntNr13
Discordia
0
0
4
2
W
Artemis
FaintCrystal
Artemis
2
2
4
2
L
Sobek
Mijkster
Sobek
1
2
0
0.5
L
Vulcan
1
3
0
0.33
W
Sun Wukong
Pariolo
Sun Wukong
2
0
3
3.5
L
Bakasura
Xentril
Bakasura
0
0
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,318
Damage
16,253
19,495
Taken
16,767
8,121
Mitigated
6,049
4,046
Healing
2,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
2,010
0
0
16
3,367
1,008
0
1,770
1,470
0
14,368
L
Tyr
 
Tyr
1,022
0
0
295
1,900
974
0
778
983
0
3,545
W
Nox
 
Nox
722
145
0
0
2,626
803
0
852
1,740
16,132
0
W
Discordia
AccauntNr13
Discordia
4,308
46
0
688
2,584
749
0
1,338
1,177
10,979
0
W
Artemis
FaintCrystal
Artemis
3,247
1,513
0
0
5,201
1,680
0
2,470
2,617
0
10,469
L
Sobek
Mijkster
Sobek
3,259
175
0
1,764
5,795
3,353
0
3,202
2,124
14,500
419
L
Vulcan
4,962
0
0
250
4,618
1,334
0
1,959
2,175
11,303
0
W
Sun Wukong
Pariolo
Sun Wukong
2,604
537
0
821
3,722
2,203
0
1,762
1,960
0
12,987
L
Bakasura
Xentril
Bakasura
1,065
727
0
1,721
3,815
1,452
0
1,351
2,089
0
5,487
W
5,372
570
0
738
2,634
614
0
1,505
1,027
24,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,875
Gold Earned
29,828
119
Minions Killed
163
0
Camps Cleared
0
617,977
Distance Traveled
634,896
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,866
978
38
6
0
115,644
3
L
Tyr
5,242
874
7
1
0
113,944
0
W
Nox
5,948
991
33
6
0
109,608
0
W
Discordia
5,698
950
23
4
0
134,615
0
W
Artemis
5,971
995
21
4
0
120,754
2
L
Sobek
5,828
971
35
6
0
122,019
0
L
Vulcan
5,523
921
15
3
0
117,433
0
W
Sun Wukong
5,946
991
32
5
0
128,882
0
L
Bakasura
5,416
903
24
4
0
148,937
0
W
Zeus
6,265
1,044
54
9
0
141,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role