Player Matchup

Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Echost
Lancelot
Level 94
God Stats
10W - 10L
1,419 SR
Queue Stats
162W - 151L
1,439 Elo+
Party 1
Xbalanque
Xbalanque
Tetanix
Xbalanque
Level 58
God Stats
1W - 0L
1,681 SR
Queue Stats
91W - 76L
1,468 Elo+
Party 1
Ra
Ra
garo33440
Ra
Level 117
God Stats
115W - 96L
1,571 SR
Queue Stats
126W - 123L
1,496 Elo+
Solo
Athena
Athena
mysterions 33
Athena
Level 113
God Stats
2W - 1L
1,379 SR
Queue Stats
16W - 19L
1,374 Elo+
Solo
Team Averages
Level 105
1,510 SR
1,455 Elo+

VS

Team Averages
Level 94
1,495 SR
1,441 Elo+
Arachne
Arachne
CamperSaM
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,455 Elo+
Party 2
Hachiman
Hachiman
GianY1995
Hachiman
Level 139
God Stats
21W - 28L
1,435 SR
Queue Stats
322W - 319L
1,466 Elo+
Solo
Chang'e
Chang'e
HeroA
Chang'e
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,546 Elo+
Party 2
Ymir
Ymir
WINKYMEATANG
Ymir
Level 105
God Stats
2W - 4L
1,541 SR
Queue Stats
126W - 128L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
our-is-fury123
Baron Samedi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 1 / 1
7,466
679
4,281
7,596
3,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
Echost
Lancelot
13
3 / 1 / 3
6,838
622
4,293
7,121
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Tetanix
Xbalanque
12
2 / 1 / 1
6,427
584
6,216
5,820
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 2
6,139
558
5,700
7,333
2,813
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 0 / 1
6,341
576
3,062
7,423
6,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CamperSaM
Arachne
8
0 / 1 / 0
4,691
426
842
7,333
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
GianY1995
Hachiman
10
1 / 3 / 0
5,540
504
4,217
7,174
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
HeroA
Chang'e
9
0 / 3 / 1
5,497
500
3,965
8,853
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 0
6,499
591
6,300
7,915
4,376
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
our-is-fury123
Baron Samedi
11
1 / 0 / 1
5,650
514
6,266
6,124
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
4
4
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
1
1
1.5
L
Arachne
CamperSaM
Arachne
0
1
0
0
W
Lancelot
Echost
Lancelot
3
1
3
4.5
L
Hachiman
GianY1995
Hachiman
1
3
0
0.33
L
Chang'e
HeroA
Chang'e
0
3
1
0.17
W
Xbalanque
Tetanix
Xbalanque
2
1
1
2.5
L
2
2
0
1
W
0
1
2
1
W
3
0
1
3.5
L
Baron Samedi
our-is-fury123
Baron Samedi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,552
Damage
21,590
35,293
Taken
37,399
17,227
Mitigated
14,325
13,760
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,281
651
0
2,539
7,596
3,126
0
5,029
2,567
0
53,584
L
Arachne
CamperSaM
Arachne
842
550
0
2,323
7,333
2,304
0
1,942
5,349
0
23,634
W
Lancelot
Echost
Lancelot
4,293
1,332
0
2,099
7,121
3,169
0
2,819
4,302
0
50,011
L
Hachiman
GianY1995
Hachiman
4,217
2,453
0
2,698
7,174
2,457
0
733
6,441
0
37,301
L
Chang'e
HeroA
Chang'e
3,965
582
206
2,178
8,853
2,386
51
2,545
6,308
33,032
0
W
Xbalanque
Tetanix
Xbalanque
6,216
3,670
0
1,844
5,820
1,773
1,038
908
4,912
0
43,147
L
6,300
2,327
0
4,414
7,915
4,376
0
271
7,644
39,557
0
W
5,700
57
423
4,561
7,333
2,813
150
4,561
2,772
52,420
1,193
W
3,062
516
260
2,034
7,423
6,346
198
2,992
4,431
14,080
693
L
Baron Samedi
our-is-fury123
Baron Samedi
6,266
302
382
3,207
6,124
2,802
0
3,005
3,032
34,945
931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,211
Gold Earned
27,877
389
Minions Killed
290
0
Camps Cleared
0
1,118,162
Distance Traveled
1,066,569
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,466
679
110
10
0
210,067
2
L
Arachne
4,691
426
40
4
0
245,981
0
W
Lancelot
6,838
622
80
7
0
274,031
0
L
Hachiman
5,540
504
61
6
0
190,655
0
L
Chang'e
5,497
500
65
6
0
236,675
0
W
Xbalanque
6,427
584
86
8
0
201,407
0
L
Ymir
6,499
591
69
6
0
176,950
0
W
Ra
6,139
558
92
8
0
210,361
3
W
Athena
6,341
576
21
2
0
222,296
0
L
Baron Samedi
5,650
514
55
5
0
216,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role