Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CancelThat8124
Kukulkan
Level 127
God Stats
51W - 43L
1,568 SR
Queue Stats
1,144W - 1,136L
1,532 Elo+
Solo
Thanatos
Thanatos
JulzyVert
Thanatos
Level 16
God Stats
2W - 3L
1,277 SR
Queue Stats
7W - 13L
1,312 Elo+
Party 1
Vulcan
Vulcan
RMBJiggDaDon
Vulcan
Level 129
God Stats
1W - 0L
1,310 SR
Queue Stats
3W - 2L
1,434 Elo+
Party 1
Yemoja
Yemoja
SunWuDon
Yemoja
Level 128
God Stats
1W - 1L
1,196 SR
Queue Stats
5W - 13L
1,218 Elo+
Party 1
Team Averages
Level 107
1,370 SR
1,399 Elo+

VS

Team Averages
Level 128
1,523 SR
1,517 Elo+
Thanatos
Thanatos
Arkinstoun
Thanatos
Level 136
God Stats
1W - 2L
1,468 SR
Queue Stats
152W - 149L
1,518 Elo+
Solo
Izanami
Izanami
B1aQ LIghtnIng
Izanami
Level 148
God Stats
1W - 1L
1,727 SR
Queue Stats
22W - 17L
1,564 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FerdaBoyyz
Kumbhakarna
Level 88
God Stats
53W - 54L
1,514 SR
Queue Stats
91W - 114L
1,466 Elo+
Solo
Chaac
Chaac
ICEMANN008
Chaac
Level 196
God Stats
2W - 4L
1,570 SR
Queue Stats
156W - 140L
1,533 Elo+
Party 2
Hel
Hel
perrramayor
Hel
Level 71
God Stats
1W - 4L
1,337 SR
Queue Stats
373W - 372L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 0 / 10
8,054
1,342
10,180
5,933
5,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
14
4 / 2 / 10
8,589
1,432
9,705
5,459
2,039
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
JulzyVert
Thanatos
12
3 / 2 / 4
7,425
1,238
4,155
4,406
1,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
14
5 / 0 / 10
8,914
1,486
13,257
3,386
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
SunWuDon
Yemoja
13
2 / 0 / 6
7,826
1,304
1,106
4,173
3,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

357

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arkinstoun
Thanatos
11
1 / 5 / 0
6,610
1,102
2,970
10,257
2,817
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 4 / 3
7,238
1,206
5,689
7,530
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
FerdaBoyyz
Kumbhakarna
12
1 / 2 / 1
7,764
1,294
6,119
10,308
6,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
11
0 / 2 / 2
6,492
1,082
4,880
5,243
3,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 5 / 1
6,906
1,151
1,814
8,069
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
18
Kills
4
4
Deaths
18
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
10
9
L
Thanatos
Arkinstoun
Thanatos
1
5
0
0.2
L
1
4
3
0.63
W
Kukulkan
4
2
10
4.5
L
Kumbhakarna
FerdaBoyyz
Kumbhakarna
1
2
1
0.75
L
Chaac
0
2
2
0.5
W
Thanatos
JulzyVert
Thanatos
3
2
4
2.5
W
Vulcan
5
0
10
10
W
Yemoja
SunWuDon
Yemoja
2
0
6
5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,403
Damage
21,472
23,357
Taken
41,407
13,327
Mitigated
18,583
7,701
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,180
1,801
0
768
5,933
5,481
0
1,217
4,636
26
13,451
L
Thanatos
Arkinstoun
Thanatos
2,970
1,412
0
1,529
10,257
2,817
0
5,708
4,549
0
8,731
L
5,689
4,626
0
654
7,530
2,202
0
2,828
4,702
0
25,235
W
Kukulkan
9,705
862
0
262
5,459
2,039
0
2,161
3,218
25,843
638
L
Kumbhakarna
FerdaBoyyz
Kumbhakarna
6,119
64
0
734
10,308
6,806
0
6,549
3,759
12,045
600
L
Chaac
4,880
422
38
796
5,243
3,997
0
3,163
2,080
0
12,306
W
Thanatos
JulzyVert
Thanatos
4,155
338
0
1,462
4,406
1,472
0
1,345
3,045
0
6,761
W
Vulcan
13,257
312
0
439
3,386
1,255
0
1,533
1,837
35,080
0
W
Yemoja
SunWuDon
Yemoja
1,106
586
3,054
1,716
4,173
3,080
0
845
3,288
4,842
318
L
1,814
177
1,734
1,853
8,069
2,761
0
5,503
2,566
10,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,808
Gold Earned
35,010
123
Minions Killed
126
3
Camps Cleared
3
633,982
Distance Traveled
570,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,054
1,342
7
1
1
132,315
0
L
Thanatos
6,610
1,102
11
2
1
137,815
0
L
Izanami
7,238
1,206
53
9
0
108,272
0
W
Kukulkan
8,589
1,432
48
8
0
126,931
0
L
Kumbhakarna
7,764
1,294
15
3
0
135,809
0
L
Chaac
6,492
1,082
20
3
2
77,649
0
W
Thanatos
7,425
1,238
7
1
0
123,649
0
W
Vulcan
8,914
1,486
53
9
2
139,042
0
W
Yemoja
7,826
1,304
8
1
0
112,045
0
L
Hel
6,906
1,151
27
5
0
111,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role