Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ChamomileSh0rk
Fenrir
Level 22
God Stats
4W - 2L
1,730 SR
Queue Stats
48W - 47L
1,458 Elo+
Party 1
Hachiman
Hachiman
Ingorier
Hachiman
Level 142
God Stats
55W - 58L
1,603 SR
Queue Stats
147W - 124L
1,603 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ericanilox
Morgan Le Fay
Level 119
God Stats
41W - 37L
1,515 SR
Queue Stats
677W - 643L
1,532 Elo+
Party 1
Surtr
Surtr
gigolbatykov
Surtr
Level 82
God Stats
8W - 8L
1,530 SR
Queue Stats
466W - 426L
1,532 Elo+
Party 1
Team Averages
Level 117
1,576 SR
1,525 Elo+

VS

Team Averages
Level 121
1,659 SR
1,531 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Noirge
Geb
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 250L
1,524 Elo+
Solo
Hades
Hades
billy333_jwp
Hades
Level 62
God Stats
6W - 4L
1,692 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Bastet
Bastet
jucoos
Bastet
Level 157
God Stats
31W - 35L
1,575 SR
Queue Stats
373W - 346L
1,544 Elo+
Solo
Rama
Rama
khagnaer
Rama
Level 105
God Stats
25W - 7L
2,031 SR
Queue Stats
150W - 108L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 2 / 0
4,107
513
3,261
5,993
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
3 / 1 / 0
4,775
597
1,124
5,472
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
Ingorier
Hachiman
9
1 / 1 / 1
4,732
592
2,606
4,654
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ericanilox
Morgan Le Fay
9
2 / 0 / 1
5,294
662
1,904
2,074
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 1
4,185
523
4,469
7,108
4,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
2
0 / 1 / 0
3,161
395
0
939
305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Geb
Noirge
Geb
7
0 / 1 / 1
4,470
559
1,651
5,114
3,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 2 / 0
4,408
551
1,250
3,804
1,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
jucoos
Bastet
9
1 / 1 / 1
5,014
627
4,216
7,692
1,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
9
3 / 2 / 0
4,655
582
5,564
5,970
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
6
Kills
5
6
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
2
0
0
L
Zhong Kui
 
Zhong Kui
0
1
0
0
W
3
1
0
3
W
Hachiman
Ingorier
Hachiman
1
1
1
1.5
L
Geb
Noirge
Geb
0
1
1
0.5
L
1
2
0
0.5
W
Morgan Le Fay
ericanilox
Morgan Le Fay
2
0
1
2.5
W
0
2
1
0.25
L
Bastet
jucoos
Bastet
1
1
1
1.5
L
Rama
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,364
Damage
12,681
25,301
Taken
23,519
10,195
Mitigated
8,265
9,608
Healing
9,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,261
1,342
360
1,901
5,993
2,584
0
586
5,407
17,014
7,577
L
Zhong Kui
 
Zhong Kui
0
0
0
274
939
305
0
290
649
3,053
0
W
1,124
209
0
2,408
5,472
1,485
0
0
5,472
0
22,936
W
Hachiman
Ingorier
Hachiman
2,606
1,212
0
2,480
4,654
1,213
0
489
4,165
0
22,710
L
Geb
Noirge
Geb
1,651
176
0
1,818
5,114
3,065
0
2,047
3,067
11,998
996
L
1,250
126
0
1,166
3,804
1,249
0
789
2,820
19,856
0
W
Morgan Le Fay
ericanilox
Morgan Le Fay
1,904
201
0
661
2,074
664
0
768
1,306
29,976
842
W
4,469
1,416
0
1,798
7,108
4,249
0
966
6,142
918
19,931
L
Bastet
jucoos
Bastet
4,216
593
0
3,384
7,692
1,964
0
61
7,249
0
29,200
L
Rama
5,564
4,493
0
2,949
5,970
1,682
0
1,687
4,283
0
33,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,093
Gold Earned
21,708
226
Minions Killed
177
0
Camps Cleared
0
792,445
Distance Traveled
674,286
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,107
513
34
4
0
154,620
4
L
Zhong Kui
3,161
395
3
0
0
25,679
0
W
Fenrir
4,775
597
51
6
0
167,811
4
W
Hachiman
4,732
592
50
6
0
143,889
0
L
Geb
4,470
559
9
1
0
167,431
1
L
Hades
4,408
551
55
7
0
165,113
0
W
Morgan Le Fay
5,294
662
51
6
0
173,612
6
W
Surtr
4,185
523
40
5
0
152,513
0
L
Bastet
5,014
627
54
7
0
164,468
0
L
Rama
4,655
582
56
7
0
151,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role