Player Matchup

Zhong Kui
Zhong Kui
Gold II
AcidlemonMX
Zhong Kui
Gold II
Level 38
God Stats
2W - 3L
1,522 SR
Queue Stats
9W - 10L
1,584 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 38
1,522 SR
1,584 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 64
1,540 SR
1,299 MMR
He Bo
He Bo
Gold V
ritmo-pulmonar1
He Bo
Gold V
Level 64
God Stats
9W - 9L
1,540 SR
Queue Stats
95W - 111L
1,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AcidlemonMX
Zhong Kui
14
3 / 0 / 0
9,610
1,068
6,573
8,017
6,799
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliAnubisAh Muzen CabFreyaAnhur

VS

Bans
SkadiHadesBastetPoseidonBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
8,042
894
3,550
8,367
3,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AcidlemonMX
Zhong Kui
3
0
0
3
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,573
Damage
3,550
8,017
Taken
8,367
6,799
Mitigated
3,865
4,981
Healing
2,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AcidlemonMX
Zhong Kui
6,573
1,026
0
4,981
8,017
6,799
354
3,967
4,050
38,326
2,459
W
3,550
0
0
2,404
8,367
3,865
0
6,867
1,500
33,381
593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,610
Gold Earned
8,042
91
Minions Killed
81
4
Camps Cleared
4
172,617
Distance Traveled
183,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,610
1,068
91
10
4
172,617
0
W
He Bo
8,042
894
81
9
4
183,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role