Player Matchup

Xbalanque
Xbalanque
OdiousJimmy
Xbalanque
Level 175
God Stats
12W - 1L
2,123 SR
Queue Stats
1,117W - 45L
2,254 Elo+
Party 1
Anubis
Anubis
ProbablyBakedRn
Anubis
Level 159
God Stats
2W - 5L
1,297 SR
Queue Stats
385W - 382L
1,584 Elo+
Solo
Ganesha
Ganesha
SirBayshon
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,353 Elo+
Solo
Bacchus
Bacchus
The-Legend8901
Bacchus
Level 191
God Stats
21W - 0L
2,135 SR
Queue Stats
1,103W - 43L
2,254 Elo+
Party 1
Yemoja
Yemoja
TrickedOutHoro
Yemoja
Level 170
God Stats
13W - 0L
2,192 SR
Queue Stats
1,096W - 45L
2,251 Elo+
Party 1
Team Averages
Level 144
1,849 SR
1,939 Elo+

VS

Team Averages
Level 139
1,540 SR
1,541 Elo+
Scylla
Scylla
GoDz-Gabo24
Scylla
Level 186
God Stats
5W - 9L
1,382 SR
Queue Stats
387W - 382L
1,515 Elo+
Solo
Cthulhu
Cthulhu
JeanMessiah
Cthulhu
Level 28
God Stats
1W - 3L
1,458 SR
Queue Stats
69W - 62L
1,573 Elo+
Solo
Hel
Hel
XxMaTt387
Hel
Level 157
God Stats
5W - 2L
1,855 SR
Queue Stats
313W - 302L
1,549 Elo+
Solo
Anubis
Anubis
momopi1228
Anubis
Level 164
God Stats
0W - 1L
1,289 SR
Queue Stats
47W - 43L
1,522 Elo+
Solo
Shiva
Shiva
urallcabbage
Shiva
Level 159
God Stats
6W - 3L
1,716 SR
Queue Stats
470W - 451L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
OdiousJimmy
Xbalanque
17
9 / 2 / 8
10,429
948
33,436
14,017
6,610
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 4 / 13
9,611
874
14,185
12,212
6,281
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
SirBayshon
Ganesha
15
0 / 3 / 20
9,284
844
5,616
19,722
21,533
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
3 / 1 / 17
9,799
891
10,075
18,627
25,159
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
3 / 1 / 15
9,072
825
1,915
11,407
7,067
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 4 / 7
8,747
795
13,321
12,626
4,276
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
JeanMessiah
Cthulhu
16
4 / 4 / 6
9,438
858
19,314
16,615
16,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 10
7,733
703
9,684
10,685
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
momopi1228
Anubis
12
1 / 8 / 2
7,889
717
5,784
9,939
3,688
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 3 / 7
8,975
816
11,092
17,919
19,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
43
21
Kills
11
11
Deaths
21
73
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
4
7
1.38
L
Cthulhu
JeanMessiah
Cthulhu
4
4
6
1.75
W
Xbalanque
OdiousJimmy
Xbalanque
9
2
8
6.5
W
6
4
13
3.13
W
Ganesha
SirBayshon
Ganesha
0
3
20
3.33
W
3
1
17
11.5
W
3
1
15
10.5
L
0
2
10
2.5
L
Anubis
momopi1228
Anubis
1
8
2
0.25
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,227
Damage
59,195
75,985
Taken
67,784
66,650
Mitigated
48,157
46,623
Healing
31,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
13,321
2,004
251
222
12,626
4,276
0
6,598
6,028
29,589
633
L
Cthulhu
JeanMessiah
Cthulhu
19,314
491
1,760
1,848
16,615
16,604
310
6,528
10,087
34,751
1,382
W
Xbalanque
OdiousJimmy
Xbalanque
33,436
17,349
0
2,338
14,017
6,610
3,665
9,498
4,181
0
56,807
W
14,185
479
743
746
12,212
6,281
681
9,067
2,972
28,601
0
W
Ganesha
SirBayshon
Ganesha
5,616
587
4,199
2,825
19,722
21,533
51
11,078
8,175
13,560
0
W
10,075
484
1,101
2,324
18,627
25,159
194
6,771
11,723
18,051
877
W
1,915
987
26,923
5,424
11,407
7,067
876
9,297
1,841
3,922
0
L
9,684
425
11,493
6,634
10,685
3,876
395
3,895
6,790
15,559
0
L
Anubis
momopi1228
Anubis
5,784
268
0
347
9,939
3,688
0
6,149
3,790
12,357
0
L
11,092
1,620
3,455
5,353
17,919
19,713
400
8,436
9,483
665
13,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,195
Gold Earned
42,782
128
Minions Killed
117
0
Camps Cleared
0
1,024,832
Distance Traveled
1,043,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,747
795
41
4
0
186,936
0
L
Cthulhu
9,438
858
32
3
0
232,850
0
W
Xbalanque
10,429
948
59
5
0
203,304
0
W
Anubis
9,611
874
37
3
0
174,470
0
W
Ganesha
9,284
844
0
0
0
204,555
0
W
Bacchus
9,799
891
26
2
0
229,708
0
W
Yemoja
9,072
825
6
1
0
212,795
0
L
Hel
7,733
703
12
1
0
228,011
0
L
Anubis
7,889
717
24
2
0
164,080
0
L
Shiva
8,975
816
8
1
0
231,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role