Player Matchup

Mulan
Mulan
I-Okami-Chan-I
Mulan
Level 148
God Stats
6W - 15L
1,317 SR
Queue Stats
170W - 290L
1,448 Elo+
Party 1
Cerberus
Cerberus
SkippyDinglechud
Cerberus
Level 113
God Stats
0W - 3L
1,166 SR
Queue Stats
87W - 140L
1,436 Elo+
Party 1
Artemis
Artemis
SulkierCow
Artemis
Level 145
God Stats
42W - 34L
1,592 SR
Queue Stats
250W - 254L
1,501 Elo+
Solo
Persephone
Persephone
deathbringer3469
Persephone
Level 187
God Stats
1W - 1L
1,743 SR
Queue Stats
244W - 391L
1,444 Elo+
Party 1
Arachne
Arachne
xzZeuszx
Arachne
Level 76
God Stats
3W - 5L
1,479 SR
Queue Stats
49W - 40L
1,501 Elo+
Solo
Team Averages
Level 134
1,459 SR
1,466 Elo+

VS

Team Averages
Level 99
1,510 SR
1,496 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MidMessiah
Anubis
Level 4
God Stats
3W - 2L
1,423 SR
Queue Stats
4W - 2L
1,475 Elo+
Party 2
Tyr
Tyr
NiCarlomagno
Tyr
Level 185
God Stats
6W - 4L
1,628 SR
Queue Stats
442W - 454L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,829
621
7,813
9,722
4,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 5 / 2
5,128
466
2,111
9,943
4,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
SulkierCow
Artemis
11
1 / 3 / 0
5,870
534
3,107
6,232
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
deathbringer3469
Persephone
10
2 / 5 / 1
6,375
580
4,559
6,676
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
xzZeuszx
Arachne
9
2 / 4 / 0
5,216
474
1,300
9,551
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
6 / 0 / 3
8,383
762
4,436
3,472
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
 
Thanatos
11
6 / 1 / 0
6,533
594
4,336
6,581
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
 
Cthulhu
11
3 / 1 / 5
6,296
572
6,848
6,922
5,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
MidMessiah
Anubis
11
2 / 3 / 3
6,349
577
7,676
6,909
2,579
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 2 / 0
6,582
598
4,473
10,771
8,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
7
Kills
18
18
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
3
7.5
W
Thanatos
 
Thanatos
6
1
0
6
W
Cthulhu
 
Cthulhu
3
1
5
5.5
L
2
1
0
2
W
Anubis
MidMessiah
Anubis
2
3
3
1.17
W
1
2
0
0.5
L
0
5
2
0.2
L
Artemis
SulkierCow
Artemis
1
3
0
0.33
L
Persephone
deathbringer3469
Persephone
2
5
1
0.5
L
Arachne
xzZeuszx
Arachne
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,890
Damage
27,769
42,124
Taken
34,655
14,077
Mitigated
19,299
11,571
Healing
16,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,436
1,728
0
1,068
3,472
1,309
1,236
285
3,187
0
60,938
W
Thanatos
 
Thanatos
4,336
417
0
6,185
6,581
2,009
0
2,286
4,295
0
41,107
W
Cthulhu
 
Cthulhu
6,848
875
0
1,474
6,922
5,336
256
866
6,056
26,946
2,214
L
7,813
836
0
5,327
9,722
4,045
0
1,789
7,933
0
48,637
W
Anubis
MidMessiah
Anubis
7,676
328
0
3,130
6,909
2,579
434
3,191
3,718
45,348
845
W
4,473
596
0
4,384
10,771
8,066
0
0
10,771
2,911
40,153
L
2,111
31
0
2,030
9,943
4,224
0
4,320
5,623
15,770
249
L
Artemis
SulkierCow
Artemis
3,107
1,409
0
1,776
6,232
1,858
0
1,997
4,235
0
38,504
L
Persephone
deathbringer3469
Persephone
4,559
487
0
810
6,676
1,244
0
2,272
4,398
30,132
0
L
Arachne
xzZeuszx
Arachne
1,300
1,025
0
1,628
9,551
2,706
0
4,148
5,403
0
29,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,418
Gold Earned
34,143
326
Minions Killed
361
0
Camps Cleared
0
975,602
Distance Traveled
1,081,669
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,383
762
109
10
0
234,414
2
W
Thanatos
6,533
594
74
7
0
233,215
0
W
Cthulhu
6,296
572
36
3
0
214,785
0
L
Mulan
6,829
621
107
10
0
206,994
0
W
Anubis
6,349
577
67
6
0
213,331
2
W
Tyr
6,582
598
75
7
0
185,924
0
L
Cerberus
5,128
466
30
3
0
184,528
0
L
Artemis
5,870
534
70
6
0
180,330
0
L
Persephone
6,375
580
55
5
0
198,315
2
L
Arachne
5,216
474
64
6
0
205,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role