Player Matchup

Achilles
Achilles
CALCIO-SAMA
Achilles
Level 129
God Stats
8W - 16L
1,469 SR
Queue Stats
452W - 425L
1,576 Elo+
Solo
Olorun
Olorun
Hunterbull360
Olorun
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 157L
1,396 Elo+
Solo
Ymir
Ymir
JDsteelergod19
Ymir
Level 37
God Stats
1W - 7L
1,427 SR
Queue Stats
24W - 44L
1,318 Elo+
Solo
Jing Wei
Jing Wei
MrNoFaceX
Jing Wei
Level 38
God Stats
2W - 6L
1,782 SR
Queue Stats
20W - 37L
1,375 Elo+
Solo
Ravana
Ravana
tunas202
Ravana
Level 179
God Stats
7W - 5L
1,536 SR
Queue Stats
460W - 442L
1,525 Elo+
Solo
Team Averages
Level 105
1,543 SR
1,438 Elo+

VS

Team Averages
Level 86
1,593 SR
1,461 Elo+
Cupid
Cupid
CAPTD0D0
Cupid
Level 125
God Stats
48W - 30L
1,625 SR
Queue Stats
360W - 352L
1,445 Elo+
Solo
Arachne
Arachne
Ceresta
Arachne
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
K4m1-_-guru
Xing Tian
Level 159
God Stats
8W - 1L
1,868 SR
Queue Stats
270W - 296L
1,433 Elo+
Solo
Hades
Hades
cIPhErIlIlIllI
Hades
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Shiva
Shiva
epicgamestrash
Shiva
Level 71
God Stats
1W - 0L
1,471 SR
Queue Stats
43W - 49L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CALCIO-SAMA
Achilles
13
6 / 1 / 2
7,913
609
7,772
8,321
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 3
7,371
567
3,143
7,226
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 5 / 2
5,752
442
3,261
9,175
3,430
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Jing Wei
MrNoFaceX
Jing Wei
11
0 / 5 / 1
5,893
453
4,766
10,046
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
tunas202
Ravana
15
3 / 3 / 0
8,929
687
7,531
7,639
3,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CAPTD0D0
Cupid
14
7 / 1 / 3
8,487
653
7,022
6,342
2,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Ceresta
Arachne
11
2 / 0 / 5
6,739
518
6,798
6,602
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
K4m1-_-guru
Xing Tian
11
3 / 2 / 3
6,600
508
4,906
13,326
7,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
2 / 3 / 1
7,406
570
4,579
7,440
2,942
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 4 / 0
7,404
570
4,917
13,726
8,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
10
Kills
17
17
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
CALCIO-SAMA
Achilles
6
1
2
7
W
Cupid
CAPTD0D0
Cupid
7
1
3
8.5
W
Arachne
Ceresta
Arachne
2
0
5
4.5
L
1
3
3
0.83
L
0
5
2
0.2
W
Xing Tian
K4m1-_-guru
Xing Tian
3
2
3
2.25
L
Jing Wei
MrNoFaceX
Jing Wei
0
5
1
0.1
W
2
3
1
0.83
W
3
4
0
0.75
L
Ravana
tunas202
Ravana
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,473
Damage
28,222
42,407
Taken
47,436
15,286
Mitigated
22,786
10,979
Healing
15,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CALCIO-SAMA
Achilles
7,772
4,097
0
2,834
8,321
3,741
0
1,651
6,558
0
48,292
W
Cupid
CAPTD0D0
Cupid
7,022
4,232
0
3,229
6,342
2,119
1,008
891
5,451
0
63,692
W
Arachne
Ceresta
Arachne
6,798
5,317
0
3,567
6,602
1,993
0
1,370
5,232
0
45,448
L
3,143
988
40
1,720
7,226
2,416
498
3,015
4,172
47,081
3,609
L
3,261
655
12
419
9,175
3,430
0
1,254
7,820
21,018
1,038
W
Xing Tian
K4m1-_-guru
Xing Tian
4,906
288
312
2,591
13,326
7,554
29
2,254
11,072
24,711
3,734
L
Jing Wei
MrNoFaceX
Jing Wei
4,766
3,310
0
3,704
10,046
2,620
0
1,671
8,131
0
40,805
W
4,579
0
245
3,620
7,440
2,942
305
2,111
5,329
44,247
958
W
4,917
945
0
2,138
13,726
8,178
0
309
13,417
197
39,995
L
Ravana
tunas202
Ravana
7,531
1,232
0
2,250
7,639
3,079
0
859
6,467
309
70,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,858
Gold Earned
36,636
401
Minions Killed
356
0
Camps Cleared
0
1,182,695
Distance Traveled
1,309,432
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,913
609
84
6
0
303,978
0
W
Cupid
8,487
653
125
10
0
244,949
2
W
Arachne
6,739
518
55
4
0
310,207
0
L
Olorun
7,371
567
85
7
0
209,784
0
L
Ymir
5,752
442
37
3
0
211,755
0
W
Xing Tian
6,600
508
30
2
0
268,360
2
L
Jing Wei
5,893
453
62
5
0
215,343
0
W
Hades
7,406
570
83
6
0
256,654
0
W
Shiva
7,404
570
63
5
0
229,262
1
L
Ravana
8,929
687
133
10
0
241,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role