Player Matchup

Amaterasu
Amaterasu
Hipsospyrose
Amaterasu
Level 43
God Stats
2W - 3L
1,757 SR
Queue Stats
11W - 23L
1,247 Elo+
Solo
Sol
Sol
I-Okami-Chan-I
Sol
Level 148
God Stats
2W - 12L
1,193 SR
Queue Stats
170W - 290L
1,449 Elo+
Party 1
Ravana
Ravana
MingaMan
Ravana
Level 145
God Stats
14W - 6L
1,685 SR
Queue Stats
177W - 163L
1,555 Elo+
Solo
Zhong Kui
Zhong Kui
SkippyDinglechud
Zhong Kui
Level 113
God Stats
0W - 2L
1,310 SR
Queue Stats
87W - 140L
1,437 Elo+
Party 1
Ne Zha
Ne Zha
deathbringer3469
Ne Zha
Level 187
God Stats
8W - 8L
1,528 SR
Queue Stats
244W - 391L
1,445 Elo+
Party 1
Team Averages
Level 127
1,495 SR
1,427 Elo+

VS

Team Averages
Level 153
1,465 SR
1,480 Elo+
Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Anti_Sober_
Agni
Level 129
God Stats
7W - 6L
1,599 SR
Queue Stats
604W - 549L
1,494 Elo+
Solo
Charybdis
Charybdis
DEJONGH1530
Charybdis
Level 163
God Stats
3W - 1L
1,366 SR
Queue Stats
136W - 127L
1,403 Elo+
Solo
Erlang Shen
Erlang Shen
Umbla200
Erlang Shen
Level 154
God Stats
1W - 2L
1,228 SR
Queue Stats
56W - 55L
1,482 Elo+
Solo
Ymir
Ymir
teleone
Ymir
Level 159
God Stats
40W - 29L
1,631 SR
Queue Stats
149W - 120L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hipsospyrose
Amaterasu
7
1 / 6 / 0
4,734
473
2,383
8,283
3,015
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
1 / 2 / 0
6,062
606
1,998
5,173
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
MingaMan
Ravana
10
3 / 1 / 1
5,725
573
3,309
5,458
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zhong Kui
9
0 / 2 / 1
4,956
496
3,132
7,827
4,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 0
5,538
554
5,491
7,005
2,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 1 / 4
5,799
580
3,189
7,641
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
6 / 1 / 0
6,592
659
5,940
3,535
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
DEJONGH1530
Charybdis
10
1 / 2 / 3
5,638
564
4,981
7,462
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
Umbla200
Erlang Shen
10
3 / 2 / 3
5,970
597
4,522
8,893
6,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ymir
teleone
Ymir
10
3 / 0 / 2
6,344
634
3,040
7,140
2,880
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
6
Kills
14
14
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
4
3
W
6
1
0
6
W
Charybdis
DEJONGH1530
Charybdis
1
2
3
1.25
L
Amaterasu
Hipsospyrose
Amaterasu
1
6
0
0.17
L
1
2
0
0.5
L
Ravana
MingaMan
Ravana
3
1
1
3.5
L
Zhong Kui
0
2
1
0.25
W
Erlang Shen
Umbla200
Erlang Shen
3
2
3
2.25
L
1
3
0
0.33
W
Ymir
teleone
Ymir
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,313
Damage
21,672
33,746
Taken
34,671
13,619
Mitigated
14,385
8,267
Healing
14,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,189
1,305
0
2,216
7,641
2,225
0
721
6,920
0
36,638
W
5,940
352
0
288
3,535
1,072
0
1,277
2,258
39,085
0
W
Charybdis
DEJONGH1530
Charybdis
4,981
2,649
0
2,392
7,462
2,042
430
1,575
5,887
0
38,866
L
Amaterasu
Hipsospyrose
Amaterasu
2,383
1,061
98
1,151
8,283
3,015
0
3,185
4,820
0
19,320
L
1,998
300
0
2,069
5,173
1,302
0
1,852
3,091
41,030
3,993
L
Ravana
MingaMan
Ravana
3,309
754
0
672
5,458
2,076
0
993
4,310
0
33,100
L
Zhong Kui
3,132
474
731
2,042
7,827
4,683
0
1,832
5,955
18,122
0
W
Erlang Shen
Umbla200
Erlang Shen
4,522
1,649
0
4,470
8,893
6,166
0
0
8,893
0
32,396
L
5,491
995
0
1,504
7,005
2,543
0
415
6,590
0
36,520
W
Ymir
teleone
Ymir
3,040
632
1,993
3,185
7,140
2,880
222
1,557
5,583
21,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,015
Gold Earned
30,343
265
Minions Killed
292
0
Camps Cleared
0
982,196
Distance Traveled
1,032,000
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,799
580
71
7
0
250,609
0
W
Agni
6,592
659
73
7
0
228,945
5
W
Charybdis
5,638
564
59
6
0
184,201
0
L
Amaterasu
4,734
473
28
3
0
194,172
0
L
Sol
6,062
606
90
9
0
212,359
0
L
Ravana
5,725
573
56
6
0
240,164
0
L
Zhong Kui
4,956
496
22
2
0
163,574
0
W
Erlang Shen
5,970
597
55
6
0
180,218
0
L
Ne Zha
5,538
554
69
7
0
171,927
2
W
Ymir
6,344
634
34
3
0
188,027
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role