Player Matchup

Chronos
Chronos
 
Chronos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CatBoiii
Artio
Level 33
God Stats
5W - 8L
1,466 SR
Queue Stats
77W - 86L
1,527 Elo+
Party 2
Ymir
Ymir
ChickWithADi
Ymir
Level 26
God Stats
1W - 1L
1,408 SR
Queue Stats
34W - 35L
1,524 Elo+
Party 2
The Morrigan
The Morrigan
GriffithX
The Morrigan
Level 60
God Stats
8W - 4L
1,639 SR
Queue Stats
110W - 141L
1,507 Elo+
Party 2
Medusa
Medusa
SupaDeity
Medusa
Level 28
God Stats
0W - 1L
1,311 SR
Queue Stats
16W - 24L
1,478 Elo+
Party 2
Team Averages
Level 43
1,465 SR
1,507 Elo+

VS

Team Averages
Level 114
1,496 SR
1,502 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Dejeau
Cabrakan
Level 129
God Stats
148W - 130L
1,618 SR
Queue Stats
494W - 442L
1,590 Elo+
Solo
Janus
Janus
Isayiah
Janus
Level 105
God Stats
1W - 0L
1,420 SR
Queue Stats
43W - 58L
1,434 Elo+
Party 1
Lancelot
Lancelot
idkhow2playsmite
Lancelot
Level 86
God Stats
3W - 3L
1,574 SR
Queue Stats
569W - 594L
1,498 Elo+
Party 1
Izanami
Izanami
kewlofthestory
Izanami
Level 129
God Stats
8W - 10L
1,366 SR
Queue Stats
323W - 314L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
3
0 / 2 / 0
2,860
477
1,182
1,991
417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
CatBoiii
Artio
7
1 / 1 / 0
3,768
628
2,204
5,774
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

7
0 / 2 / 1
3,643
607
985
5,873
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
GriffithX
The Morrigan
8
2 / 1 / 0
4,198
700
1,762
3,082
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
SupaDeity
Medusa
7
1 / 1 / 0
3,551
592
2,207
3,630
940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
3 / 1 / 2
4,305
718
3,496
4,998
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cabrakan
Dejeau
Cabrakan
8
1 / 1 / 0
4,610
768
4,294
4,492
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Janus
Isayiah
Janus
7
1 / 1 / 0
4,053
676
745
1,606
381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
2 / 1 / 1
4,167
695
1,788
4,426
1,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 3
4,423
737
2,124
3,430
920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
4
Kills
7
7
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
2
0
0
W
Jormungandr
 
Jormungandr
3
1
2
4
L
Artio
CatBoiii
Artio
1
1
0
1
L
0
2
1
0.25
W
Cabrakan
Dejeau
Cabrakan
1
1
0
1
L
The Morrigan
GriffithX
The Morrigan
2
1
0
2
W
Janus
Isayiah
Janus
1
1
0
1
L
Medusa
SupaDeity
Medusa
1
1
0
1
W
2
1
1
2.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,340
Damage
12,447
20,350
Taken
18,952
8,408
Mitigated
6,926
6,440
Healing
6,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,182
521
0
645
1,991
417
0
572
1,419
3,365
138
W
Jormungandr
 
Jormungandr
3,496
1,311
0
2,349
4,998
1,953
0
823
4,175
20,322
0
L
Artio
CatBoiii
Artio
2,204
82
0
2,000
5,774
2,896
0
3,752
1,586
12,711
0
L
985
398
0
1,113
5,873
3,375
0
1,554
4,293
13,211
0
W
Cabrakan
Dejeau
Cabrakan
4,294
949
0
1,769
4,492
2,213
0
1,754
2,288
26,858
442
L
The Morrigan
GriffithX
The Morrigan
1,762
373
0
1,110
3,082
780
0
443
2,597
22,679
1,503
W
Janus
Isayiah
Janus
745
0
0
7
1,606
381
0
644
962
16,044
1,229
L
Medusa
SupaDeity
Medusa
2,207
1,215
0
1,572
3,630
940
0
1,604
2,026
0
14,845
W
1,788
551
0
616
4,426
1,459
0
722
3,704
0
16,912
W
2,124
1,683
0
1,538
3,430
920
44
1,625
1,781
0
29,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,020
Gold Earned
21,558
127
Minions Killed
218
0
Camps Cleared
0
564,161
Distance Traveled
636,674
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
2,860
477
7
1
0
51,037
0
W
Jormungandr
4,305
718
37
6
0
122,366
0
L
Artio
3,768
628
29
5
0
119,236
0
L
Ymir
3,643
607
23
4
0
136,954
0
W
Cabrakan
4,610
768
63
11
0
103,243
0
L
The Morrigan
4,198
700
45
8
0
123,422
0
W
Janus
4,053
676
33
6
0
134,907
2
L
Medusa
3,551
592
23
4
0
133,512
0
W
Lancelot
4,167
695
34
6
0
158,645
0
W
Izanami
4,423
737
51
9
0
117,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role