Player Matchup

Ymir
Ymir
ElviejhoTTv
Ymir
Level 16
God Stats
19W - 20L
1,747 SR
Queue Stats
27W - 30L
1,771 Elo+
Party 1
Chang'e
Chang'e
IrvinR20
Chang'e
Level 153
God Stats
17W - 11L
1,420 SR
Queue Stats
254W - 226L
1,500 Elo+
Solo
Xbalanque
Xbalanque
THE-_-JT
Xbalanque
Level 189
God Stats
10W - 4L
1,653 SR
Queue Stats
248W - 238L
1,505 Elo+
Solo
Chronos
Chronos
meno destroyer
Chronos
Level 155
God Stats
27W - 21L
1,619 SR
Queue Stats
454W - 464L
1,551 Elo+
Party 1
Da Ji
Da Ji
whocanplay
Da Ji
Level 68
God Stats
8W - 8L
1,517 SR
Queue Stats
343W - 323L
1,561 Elo+
Solo
Team Averages
Level 116
1,591 SR
1,577 Elo+

VS

Team Averages
Level 116
1,424 SR
1,484 Elo+
Neith
Neith
MyGodBryan
Neith
Level 102
God Stats
11W - 14L
1,327 SR
Queue Stats
467W - 429L
1,540 Elo+
Solo
Raijin
Raijin
Qwerty62618
Raijin
Level 81
God Stats
0W - 2L
1,299 SR
Queue Stats
160W - 167L
1,471 Elo+
Solo
He Bo
He Bo
Rangerblitz
He Bo
Level 129
God Stats
6W - 4L
1,501 SR
Queue Stats
105W - 105L
1,438 Elo+
Solo
Athena
Athena
TheZigbot9000
Athena
Level 158
God Stats
10W - 11L
1,495 SR
Queue Stats
477W - 481L
1,485 Elo+
Solo
Odin
Odin
caiothekidd
Odin
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,535
503
1,602
8,316
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
IrvinR20
Chang'e
12
1 / 3 / 3
8,038
618
5,237
8,942
5,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
THE-_-JT
Xbalanque
14
1 / 0 / 6
8,424
648
6,038
6,377
2,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 0 / 3
7,140
549
2,033
6,440
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
14
9 / 2 / 1
8,260
635
10,159
10,452
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 2 / 0
6,928
533
5,468
6,113
2,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
4
0 / 1 / 1
4,565
351
358
1,612
303
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 2
6,730
518
5,633
8,116
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 2
6,159
474
2,567
9,073
8,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 3 / 0
6,475
498
4,475
10,401
6,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
5
5
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Chang'e
IrvinR20
Chang'e
1
3
3
0.83
L
Neith
0
2
0
0
L
Raijin
0
1
1
0.5
L
1
4
2
0.5
W
Xbalanque
THE-_-JT
Xbalanque
1
0
6
4
L
1
1
2
2
L
3
3
0
1
W
0
0
3
1.5
W
Da Ji
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,069
Damage
18,501
40,527
Taken
35,315
20,045
Mitigated
19,727
13,492
Healing
7,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,602
652
0
1,795
8,316
5,744
28
1,754
6,562
11,595
1,151
W
Chang'e
IrvinR20
Chang'e
5,237
848
2,030
4,614
8,942
5,217
145
3,096
5,846
51,827
4,365
L
Neith
5,468
1,415
0
1,614
6,113
2,041
0
400
5,713
0
72,207
L
Raijin
358
149
0
780
1,612
303
0
0
1,612
7,622
0
L
5,633
349
0
3,116
8,116
2,069
0
1,519
6,597
43,186
0
W
Xbalanque
THE-_-JT
Xbalanque
6,038
1,457
0
798
6,377
2,272
840
1,786
4,591
0
70,622
L
2,567
601
0
1,778
9,073
8,989
0
3,119
5,954
10,394
0
L
4,475
551
0
500
10,401
6,325
0
3,409
6,992
0
32,823
W
2,033
796
0
3,995
6,440
2,217
22
389
6,051
57,530
2,898
W
Da Ji
10,159
2,800
0
260
10,452
4,595
0
1,827
8,625
0
51,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,397
Gold Earned
30,857
423
Minions Killed
284
0
Camps Cleared
0
1,301,014
Distance Traveled
1,109,392
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,535
503
30
2
0
270,264
0
W
Chang'e
8,038
618
106
8
0
202,419
0
L
Neith
6,928
533
113
9
0
245,685
4
L
Raijin
4,565
351
7
1
0
44,676
0
L
He Bo
6,730
518
86
7
0
275,889
9
W
Xbalanque
8,424
648
118
9
0
270,072
0
L
Athena
6,159
474
8
1
0
277,284
0
L
Odin
6,475
498
70
5
0
265,858
4
W
Chronos
7,140
549
101
8
0
252,625
0
W
Da Ji
8,260
635
68
5
0
305,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role