Player Matchup

Janus
Janus
 
Janus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Arkrathos
Tsukuyomi
Level 175
God Stats
5W - 7L
1,499 SR
Queue Stats
373W - 345L
1,577 Elo+
Solo
Sylvanus
Sylvanus
Juanitooo
Sylvanus
Level 108
God Stats
1W - 2L
1,475 SR
Queue Stats
169W - 163L
1,467 Elo+
Solo
Mulan
Mulan
Kefir0k
Mulan
Level 120
God Stats
18W - 9L
1,725 SR
Queue Stats
76W - 80L
1,515 Elo+
Solo
Ullr
Ullr
MXCHXL35
Ullr
Level 102
God Stats
44W - 49L
1,485 SR
Queue Stats
425W - 431L
1,514 Elo+
Solo
Team Averages
Level 110
1,537 SR
1,515 Elo+

VS

Team Averages
Level 150
1,583 SR
1,501 Elo+
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
MegaXzZ
Chiron
Level 142
God Stats
4W - 6L
1,623 SR
Queue Stats
77W - 66L
1,554 Elo+
Solo
Fenrir
Fenrir
Prxjeck
Fenrir
Level 128
God Stats
5W - 5L
1,518 SR
Queue Stats
40W - 49L
1,424 Elo+
Solo
Tyr
Tyr
抖音TV靓仔
Tyr
Level 102
God Stats
5W - 0L
1,603 SR
Queue Stats
177W - 178L
1,432 Elo+
Party 1
Ra
Ra
衾寒茶暖
Ra
Level 222
God Stats
105W - 89L
1,672 SR
Queue Stats
754W - 799L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 4 / 0
7,345
565
1,726
6,731
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Arkrathos
Tsukuyomi
12
2 / 4 / 1
6,726
517
5,405
10,451
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
Juanitooo
Sylvanus
11
1 / 1 / 0
6,340
488
4,407
10,945
6,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
Kefir0k
Mulan
12
1 / 4 / 2
6,696
515
6,334
11,874
11,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
12
2 / 5 / 1
6,556
504
6,341
11,426
4,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 0 / 9
7,260
558
4,365
6,716
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
MegaXzZ
Chiron
14
4 / 2 / 2
7,724
594
9,996
9,855
3,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
Prxjeck
Fenrir
14
6 / 2 / 5
8,107
624
9,004
8,669
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 3 / 2
8,132
626
6,441
11,889
11,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 0 / 2
8,726
671
4,516
3,105
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
18
18
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
0
0.25
W
Ymir
 
Ymir
1
0
9
5.5
L
Tsukuyomi
Arkrathos
Tsukuyomi
2
4
1
0.63
L
Sylvanus
Juanitooo
Sylvanus
1
1
0
1
L
Mulan
Kefir0k
Mulan
1
4
2
0.5
L
Ullr
2
5
1
0.5
W
Chiron
MegaXzZ
Chiron
4
2
2
2.5
W
Fenrir
Prxjeck
Fenrir
6
2
5
4.25
W
3
3
2
1.33
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,213
Damage
34,322
51,427
Taken
40,234
27,435
Mitigated
24,525
15,967
Healing
16,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,726
0
0
680
6,731
1,874
0
1,472
5,138
60,483
1,310
W
Ymir
 
Ymir
4,365
880
0
2,141
6,716
5,126
0
2,134
4,582
20,137
0
L
Tsukuyomi
Arkrathos
Tsukuyomi
5,405
1,294
0
4,331
10,451
3,013
0
2,360
7,843
0
50,229
L
Sylvanus
Juanitooo
Sylvanus
4,407
1,706
2,069
3,883
10,945
6,483
0
1,809
9,100
30,147
0
L
Mulan
Kefir0k
Mulan
6,334
1,045
0
3,240
11,874
11,513
0
1,240
10,490
2,170
36,611
L
Ullr
6,341
1,970
0
1,764
11,426
4,552
0
1,445
9,981
0
41,087
W
Chiron
MegaXzZ
Chiron
9,996
4,380
75
4,278
9,855
3,326
20
1,466
8,389
0
58,069
W
Fenrir
Prxjeck
Fenrir
9,004
1,096
0
3,511
8,669
3,574
0
1,584
7,085
0
49,305
W
6,441
444
0
3,807
11,889
11,317
0
1,019
10,870
0
54,337
W
4,516
376
535
1,743
3,105
1,182
396
751
2,354
69,030
915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,663
Gold Earned
39,949
399
Minions Killed
431
0
Camps Cleared
0
1,239,735
Distance Traveled
1,350,694
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,345
565
136
10
0
258,935
0
W
Ymir
7,260
558
23
2
0
270,171
4
L
Tsukuyomi
6,726
517
83
6
0
291,859
0
L
Sylvanus
6,340
488
47
4
0
221,131
1
L
Mulan
6,696
515
70
5
0
224,413
1
L
Ullr
6,556
504
63
5
0
243,397
0
W
Chiron
7,724
594
99
8
0
247,895
0
W
Fenrir
8,107
624
88
7
0
269,677
0
W
Tyr
8,132
626
95
7
0
275,555
1
W
Ra
8,726
671
126
10
0
287,396
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role