Player Matchup

Mulan
Mulan
Gold V
CallMePoppaPerc
Mulan
Gold V
Level 144
God Stats
177W - 150L
1,539 SR
Queue Stats
255W - 264L
1,352 MMR
Party 1
Bacchus
Bacchus
Gold V
GitGudNoobz
Bacchus
Gold V
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 134L
1,370 MMR
Solo
Scylla
Scylla
Gold V
ICammyTrillI
Scylla
Gold V
Level 127
God Stats
20W - 18L
1,570 SR
Queue Stats
369W - 378L
1,415 MMR
Party 1
Fenrir
Fenrir
Gold III
angelitus
Fenrir
Gold III
Level 226
God Stats
3W - 3L
1,480 SR
Queue Stats
489W - 506L
1,455 MMR
Solo
Heimdallr
Heimdallr
Gold IV
supermandan_
Heimdallr
Gold IV
Level 202
God Stats
10W - 8L
1,605 SR
Queue Stats
476W - 502L
1,217 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 170
1,539 SR
1,362 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,463 SR
1,419 MMR
Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver I
Azumi-tutifruti
Charon
Silver I
Level 80
God Stats
0W - 1L
1,203 SR
Queue Stats
9W - 9L
1,558 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
Canvercell
Ratatoskr
Gold V
Level 153
God Stats
4W - 10L
1,357 SR
Queue Stats
291W - 298L
1,349 MMR
Solo
Nu Wa
Nu Wa
Gold V
Real Grimz
Nu Wa
Gold V
Level 156
God Stats
14W - 8L
1,652 SR
Queue Stats
231W - 238L
1,328 MMR
Solo
Cabrakan
Cabrakan
Gold IV
tw1chWizardarg
Cabrakan
Gold IV
Level 122
God Stats
16W - 15L
1,603 SR
Queue Stats
317W - 343L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,315
594
7,502
12,624
6,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
GitGudNoobz
Bacchus
12
0 / 0 / 9
7,890
564
5,343
9,531
7,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
15
8 / 0 / 0
8,827
631
8,347
7,941
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
angelitus
Fenrir
13
4 / 2 / 2
7,749
554
3,195
10,528
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
supermandan_
Heimdallr
14
2 / 1 / 4
8,379
599
6,155
7,407
2,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bans
Sun WukongCthulhuThanatos

VS

Bans
Ao KuangAwilixHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
0 / 2 / 0
6,713
480
3,216
9,355
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 3 / 1
6,635
474
3,042
9,908
8,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
Canvercell
Ratatoskr
10
1 / 2 / 1
6,277
448
3,127
6,513
2,213
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
14
2 / 4 / 2
8,152
582
10,502
8,563
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cabrakan
12
1 / 4 / 0
7,505
536
6,771
10,555
11,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
15
Kills
5
5
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
0
0
L
1
3
1
0.5
W
1
2
3
1.25
L
Ratatoskr
Canvercell
Ratatoskr
1
2
1
0.75
W
Bacchus
GitGudNoobz
Bacchus
0
0
9
4.5
W
Scylla
8
0
0
8
L
Nu Wa
2
4
2
0.75
W
Fenrir
angelitus
Fenrir
4
2
2
2.5
W
Heimdallr
supermandan_
Heimdallr
2
1
4
4
L
Cabrakan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,542
Damage
26,658
48,031
Taken
44,894
23,004
Mitigated
27,101
18,433
Healing
13,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,216
2,016
0
5,505
9,355
2,894
116
1,169
8,186
0
52,293
L
3,042
467
0
2,535
9,908
8,273
0
2,750
7,046
23,105
0
W
7,502
1,498
0
5,724
12,624
6,728
1,604
6,473
5,338
0
59,804
L
Ratatoskr
Canvercell
Ratatoskr
3,127
923
0
1,382
6,513
2,213
0
3,274
3,137
0
36,422
W
Bacchus
GitGudNoobz
Bacchus
5,343
557
0
3,292
9,531
7,814
0
2,460
6,811
28,168
4,766
W
Scylla
8,347
282
0
1,368
7,941
2,266
157
3,364
4,151
74,389
0
L
Nu Wa
10,502
1,494
0
1,382
8,563
2,547
24
5,697
2,520
63,234
0
W
Fenrir
angelitus
Fenrir
3,195
182
0
5,120
10,528
3,564
26
3,699
6,428
0
39,077
W
Heimdallr
supermandan_
Heimdallr
6,155
2,655
0
2,929
7,407
2,632
1,053
2,246
4,973
0
59,018
L
Cabrakan
6,771
1,128
0
2,913
10,555
11,174
0
0
10,555
44,873
2,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,160
Gold Earned
35,282
446
Minions Killed
421
0
Camps Cleared
0
1,443,963
Distance Traveled
1,258,437
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,713
480
103
7
0
267,419
0
L
Charon
6,635
474
26
2
0
256,268
9
W
Mulan
8,315
594
92
7
0
233,011
0
L
Ratatoskr
6,277
448
75
5
0
250,322
1
W
Bacchus
7,890
564
42
3
0
310,758
5
W
Scylla
8,827
631
141
10
0
312,880
3
L
Nu Wa
8,152
582
111
8
0
246,305
0
W
Fenrir
7,749
554
63
5
0
315,200
3
W
Heimdallr
8,379
599
108
8
0
272,114
2
L
Cabrakan
7,505
536
106
8
0
238,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role