Player Matchup

Raijin
Raijin
AstrumLutra
Raijin
Level 158
God Stats
7W - 4L
1,663 SR
Queue Stats
45W - 34L
1,647 Elo+
Solo
Atlas
Atlas
Nrpman15
Atlas
Level 148
God Stats
1W - 1L
1,018 SR
Queue Stats
28W - 33L
1,490 Elo+
Solo
Fenrir
Fenrir
therealstellaaa
Fenrir
Level 145
God Stats
2W - 1L
1,691 SR
Queue Stats
11W - 6L
1,582 Elo+
Solo
Team Averages
Level 150
1,457 SR
1,573 Elo+

VS

Team Averages
Level 127
1,534 SR
1,496 Elo+
Maui
Maui
 
Maui
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HonchoLowkey
Danzaburou
Level 156
God Stats
27W - 25L
1,579 SR
Queue Stats
405W - 433L
1,473 Elo+
Solo
Discordia
Discordia
Rawsanity
Discordia
Level 84
God Stats
41W - 51L
1,524 SR
Queue Stats
80W - 98L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
2 / 3 / 4
8,451
845
7,682
8,172
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
Nrpman15
Atlas
14
1 / 2 / 6
8,054
805
8,183
10,625
9,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 3 / 2
8,776
878
3,910
7,895
5,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
4 / 2 / 2
8,667
867
6,651
12,112
11,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
HonchoLowkey
Danzaburou
13
3 / 5 / 3
8,169
817
7,814
8,499
2,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Rawsanity
Discordia
15
1 / 1 / 1
8,590
859
6,760
2,743
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
8
Kills
8
8
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
4
2
2
2.5
W
Raijin
2
3
4
1.33
L
Danzaburou
HonchoLowkey
Danzaburou
3
5
3
0.9
W
Atlas
Nrpman15
Atlas
1
2
6
2
L
Discordia
Rawsanity
Discordia
1
1
1
1.5
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,775
Damage
21,225
26,692
Taken
23,354
17,522
Mitigated
14,808
3,490
Healing
4,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
6,651
1,356
0
3,111
12,112
11,453
0
7,041
3,799
11,669
1,239
W
Raijin
7,682
506
0
710
8,172
2,542
0
4,163
3,910
32,009
615
L
Danzaburou
HonchoLowkey
Danzaburou
7,814
1,932
0
543
8,499
2,634
57
5,805
1,990
0
24,740
W
Atlas
Nrpman15
Atlas
8,183
2,332
0
1,210
10,625
9,973
0
3,861
6,333
18,316
1,984
L
Discordia
Rawsanity
Discordia
6,760
0
0
490
2,743
721
0
719
1,789
41,045
606
W
3,910
620
0
1,570
7,895
5,007
0
3,754
3,891
0
18,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,281
Gold Earned
25,426
131
Minions Killed
133
0
Camps Cleared
0
561,387
Distance Traveled
557,322
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,667
867
18
2
0
184,565
0
W
Raijin
8,451
845
71
7
0
174,805
5
L
Danzaburou
8,169
817
43
4
0
160,455
0
W
Atlas
8,054
805
25
3
0
192,850
0
L
Discordia
8,590
859
72
7
0
212,302
2
W
Fenrir
8,776
878
35
4
0
193,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role