Player Matchup

Sol
Sol
Flyndak
Sol
Level 123
God Stats
3W - 2L
1,662 SR
Queue Stats
119W - 92L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
NITRO NUGGET197
Gilgamesh
Level 127
God Stats
2W - 3L
1,477 SR
Queue Stats
223W - 217L
1,501 Elo+
Party 1
Nemesis
Nemesis
OTGxBLAZZIN
Nemesis
Level 98
God Stats
4W - 3L
1,661 SR
Queue Stats
81W - 77L
1,491 Elo+
Party 1
Shiva
Shiva
PocketSαnd
Shiva
Level 144
God Stats
226W - 174L
1,646 SR
Queue Stats
669W - 630L
1,589 Elo+
Solo
Ullr
Ullr
Roric
Ullr
Level 153
God Stats
32W - 46L
1,494 SR
Queue Stats
697W - 655L
1,582 Elo+
Solo
Team Averages
Level 129
1,588 SR
1,543 Elo+

VS

Team Averages
Level 131
1,545 SR
1,517 Elo+
Ares
Ares
BadSheerBooch
Ares
Level 154
God Stats
3W - 3L
1,458 SR
Queue Stats
445W - 424L
1,448 Elo+
Solo
Raijin
Raijin
MEEP8828
Raijin
Level 159
God Stats
3W - 2L
1,474 SR
Queue Stats
135W - 101L
1,563 Elo+
Solo
Horus
Horus
RizzyBoye
Horus
Level 123
God Stats
6W - 1L
1,778 SR
Queue Stats
174W - 143L
1,509 Elo+
Solo
Amaterasu
Amaterasu
domDK08
Amaterasu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,525 Elo+
Solo
Xbalanque
Xbalanque
xRHaw
Xbalanque
Level 149
God Stats
16W - 18L
1,516 SR
Queue Stats
118W - 116L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
2 / 6 / 4
9,483
527
15,387
18,128
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
NITRO NUGGET197
Gilgamesh
17
5 / 3 / 2
10,642
591
17,292
20,442
18,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
OTGxBLAZZIN
Nemesis
11
0 / 6 / 7
6,996
389
4,311
12,261
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
8 / 6 / 1
9,849
547
12,617
20,896
11,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
Roric
Ullr
16
2 / 4 / 3
9,255
514
10,214
13,677
4,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 11
10,375
576
8,736
14,921
12,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
MEEP8828
Raijin
20
12 / 0 / 4
12,299
683
11,873
10,418
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Horus
RizzyBoye
Horus
19
9 / 4 / 8
11,081
616
15,147
20,381
10,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
domDK08
Amaterasu
15
0 / 6 / 4
8,800
489
9,148
20,644
21,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
xRHaw
Xbalanque
16
1 / 4 / 11
9,801
545
17,427
18,282
7,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
17
Kills
25
25
Deaths
17
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
Sol
2
6
4
0.67
W
Raijin
MEEP8828
Raijin
12
0
4
14
L
Gilgamesh
NITRO NUGGET197
Gilgamesh
5
3
2
2
L
Nemesis
OTGxBLAZZIN
Nemesis
0
6
7
0.58
L
8
6
1
1.42
W
Horus
RizzyBoye
Horus
9
4
8
3.25
L
Ullr
Roric
Ullr
2
4
3
0.88
W
Amaterasu
domDK08
Amaterasu
0
6
4
0.33
W
Xbalanque
xRHaw
Xbalanque
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,821
Damage
62,331
85,404
Taken
84,646
43,164
Mitigated
57,309
21,896
Healing
36,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,736
816
0
3,288
14,921
12,961
0
3,195
11,726
30,333
694
L
Sol
15,387
5,860
0
8,458
18,128
5,488
0
2,893
15,235
80,198
4,985
W
Raijin
MEEP8828
Raijin
11,873
705
0
4,219
10,418
5,058
22
1,288
9,087
110,471
0
L
Gilgamesh
NITRO NUGGET197
Gilgamesh
17,292
5,880
0
3,899
20,442
18,014
0
773
19,669
0
82,021
L
Nemesis
OTGxBLAZZIN
Nemesis
4,311
1,099
0
1,816
12,261
4,019
40
4,065
8,196
0
30,535
L
12,617
1,146
51
5,548
20,896
11,549
0
8,313
12,583
1,898
59,164
W
Horus
RizzyBoye
Horus
15,147
8,350
1,530
10,318
20,381
10,048
550
606
19,509
0
82,844
L
Ullr
Roric
Ullr
10,214
3,370
0
2,124
13,677
4,094
0
4,195
9,482
0
83,849
W
Amaterasu
domDK08
Amaterasu
9,148
5,767
0
6,595
20,644
21,829
227
40
19,683
0
49,855
W
Xbalanque
xRHaw
Xbalanque
17,427
8,635
0
10,657
18,282
7,413
209
10,484
7,798
0
89,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,225
Gold Earned
52,356
550
Minions Killed
565
0
Camps Cleared
0
1,855,328
Distance Traveled
1,861,078
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,375
576
42
2
0
416,832
0
L
Sol
9,483
527
142
8
0
332,775
3
W
Raijin
12,299
683
190
11
0
367,546
2
L
Gilgamesh
10,642
591
130
7
0
350,932
5
L
Nemesis
6,996
389
44
2
0
416,527
3
L
Shiva
9,849
547
81
5
0
380,963
1
W
Horus
11,081
616
120
7
0
404,569
0
L
Ullr
9,255
514
153
9
0
374,131
2
W
Amaterasu
8,800
489
81
5
0
336,085
0
W
Xbalanque
9,801
545
132
7
0
336,046
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role