Player Matchup

Da Ji
Da Ji
CazaPutasFT
Da Ji
Level 63
God Stats
32W - 33L
1,426 SR
Queue Stats
256W - 274L
1,384 Elo+
Solo
Nike
Nike
TROLLI RAVIOLI
Nike
Level 87
God Stats
5W - 4L
1,552 SR
Queue Stats
151W - 164L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
Wolf_Blue81
Baron Samedi
Level 118
God Stats
8W - 7L
1,407 SR
Queue Stats
511W - 481L
1,359 Elo+
Solo
Team Averages
Level 89
1,462 SR
1,397 Elo+

VS

Team Averages
Level 82
1,416 SR
1,416 Elo+
Kuzenbo
Kuzenbo
AnonomousEBK619
Kuzenbo
Level 126
God Stats
0W - 1L
1,316 SR
Queue Stats
5W - 10L
1,328 Elo+
Party 1
Danzaburou
Danzaburou
lMrSix1Ninel
Danzaburou
Level 28
God Stats
6W - 8L
1,370 SR
Queue Stats
57W - 69L
1,421 Elo+
Party 1
Zeus
Zeus
octalalex93
Zeus
Level 91
God Stats
198W - 186L
1,561 SR
Queue Stats
222W - 214L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 6
9,346
935
5,692
6,806
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
3 / 0 / 8
8,677
868
6,617
7,498
4,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Wolf_Blue81
Baron Samedi
15
3 / 1 / 7
8,896
890
6,424
5,777
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,910
691
3,386
10,080
10,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
lMrSix1Ninel
Danzaburou
12
1 / 6 / 1
7,513
751
4,133
8,506
2,707
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 0 / 0
7,746
775
6,448
2,155
560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
5
1
6
8
W
3
0
8
7
W
Baron Samedi
Wolf_Blue81
Baron Samedi
3
1
7
6.5
L
Danzaburou
lMrSix1Ninel
Danzaburou
1
6
1
0.25
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,733
Damage
13,967
20,081
Taken
20,741
9,945
Mitigated
13,462
8,428
Healing
1,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,386
1,369
0
0
10,080
10,195
26
2,743
6,991
6,667
300
W
5,692
2,098
0
2,557
6,806
3,196
142
3,288
3,518
0
27,633
W
6,617
785
341
2,524
7,498
4,081
450
2,952
4,546
0
27,333
W
Baron Samedi
Wolf_Blue81
Baron Samedi
6,424
448
923
2,083
5,777
2,668
841
3,241
2,536
34,014
0
L
Danzaburou
lMrSix1Ninel
Danzaburou
4,133
797
0
462
8,506
2,707
147
2,551
5,723
0
17,719
L
6,448
367
0
1,319
2,155
560
60
544
1,533
29,239
148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,919
Gold Earned
22,169
166
Minions Killed
94
0
Camps Cleared
0
589,453
Distance Traveled
452,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,910
691
8
1
0
169,001
0
W
Da Ji
9,346
935
48
5
0
190,996
0
W
Nike
8,677
868
39
4
0
215,465
0
W
Baron Samedi
8,896
890
79
8
0
182,992
0
L
Danzaburou
7,513
751
32
3
0
140,225
0
L
Zeus
7,746
775
54
5
0
143,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role