Player Matchup

Nemesis
Nemesis
Albus1904
Nemesis
Level 164
God Stats
3W - 2L
1,563 SR
Queue Stats
288W - 151L
1,641 Elo+
Solo
Martichoras
Martichoras
HavelPP
Martichoras
Level 144
God Stats
30W - 15L
1,680 SR
Queue Stats
658W - 651L
1,485 Elo+
Party 1
Erlang Shen
Erlang Shen
SirUnicornDust
Erlang Shen
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,395 Elo+
Solo
Nu Wa
Nu Wa
Taskdingo
Nu Wa
Level 58
God Stats
2W - 0L
1,761 SR
Queue Stats
52W - 43L
1,555 Elo+
Party 1
Achilles
Achilles
frizzolio
Achilles
Level 155
God Stats
1W - 1L
1,611 SR
Queue Stats
95W - 114L
1,450 Elo+
Party 1
Team Averages
Level 131
1,623 SR
1,505 Elo+

VS

Team Averages
Level 130
1,533 SR
1,592 Elo+
Izanami
Izanami
Caboose44
Izanami
Level 15
God Stats
0W - 1L
1,786 SR
Queue Stats
2W - 1L
1,766 Elo+
Party 2
Cthulhu
Cthulhu
Fаġġot
Cthulhu
Level 217
God Stats
26W - 9L
1,739 SR
Queue Stats
869W - 892L
1,586 Elo+
Solo
Poseidon
Poseidon
Mysterious1ONE
Poseidon
Level 140
God Stats
2W - 5L
1,326 SR
Queue Stats
147W - 138L
1,519 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nolzilla3129
Tsukuyomi
Level 128
God Stats
1W - 2L
1,307 SR
Queue Stats
286W - 284L
1,521 Elo+
Party 2
Lancelot
Lancelot
Splergio
Lancelot
Level 149
God Stats
3W - 6L
1,506 SR
Queue Stats
205W - 174L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Albus1904
Nemesis
17
8 / 1 / 14
10,663
969
11,376
13,577
12,840
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Martichoras
HavelPP
Martichoras
19
9 / 2 / 14
11,604
1,055
20,341
10,353
4,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Erlang Shen
SirUnicornDust
Erlang Shen
15
2 / 4 / 17
9,284
844
10,641
14,269
14,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Taskdingo
Nu Wa
16
2 / 2 / 13
9,590
872
15,132
4,613
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
frizzolio
Achilles
17
12 / 5 / 10
10,883
989
14,955
18,869
25,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caboose44
Izanami
13
1 / 8 / 4
7,734
703
5,296
12,699
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Fаġġot
Cthulhu
15
4 / 6 / 6
9,354
850
11,124
18,081
20,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
15
5 / 6 / 2
9,294
845
12,084
11,488
4,041
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Nolzilla3129
Tsukuyomi
14
1 / 7 / 3
7,884
717
7,948
14,216
5,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Lancelot
Splergio
Lancelot
15
3 / 6 / 8
9,361
851
10,084
20,916
13,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
37
33
Kills
14
14
Deaths
33
68
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Albus1904
Nemesis
8
1
14
15
L
Izanami
Caboose44
Izanami
1
8
4
0.38
L
Cthulhu
Fаġġot
Cthulhu
4
6
6
1.17
W
Martichoras
HavelPP
Martichoras
9
2
14
8
L
Poseidon
5
6
2
1
L
Tsukuyomi
Nolzilla3129
Tsukuyomi
1
7
3
0.36
W
Erlang Shen
SirUnicornDust
Erlang Shen
2
4
17
2.63
L
Lancelot
Splergio
Lancelot
3
6
8
1.17
W
Nu Wa
Taskdingo
Nu Wa
2
2
13
4.25
W
Achilles
frizzolio
Achilles
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,445
Damage
46,536
61,681
Taken
77,400
59,848
Mitigated
48,616
21,373
Healing
12,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Albus1904
Nemesis
11,376
3,755
2,709
6,000
13,577
12,840
862
5,585
7,844
0
17,887
L
Izanami
Caboose44
Izanami
5,296
3,338
0
835
12,699
4,500
0
1,456
10,826
0
14,095
L
Cthulhu
Fаġġot
Cthulhu
11,124
111
758
480
18,081
20,716
0
2,755
14,422
28,977
141
W
Martichoras
HavelPP
Martichoras
20,341
5,776
0
3,069
10,353
4,915
469
4,744
5,528
0
49,783
L
Poseidon
12,084
1,169
1,139
2,107
11,488
4,041
0
1,472
9,400
26,913
100
L
Tsukuyomi
Nolzilla3129
Tsukuyomi
7,948
1,520
249
1,551
14,216
5,773
0
2,178
11,346
0
21,015
W
Erlang Shen
SirUnicornDust
Erlang Shen
10,641
4,092
1,082
3,493
14,269
14,682
770
5,614
8,437
0
14,551
L
Lancelot
Splergio
Lancelot
10,084
1,800
560
5,243
20,916
13,586
0
7,271
13,153
38
24,432
W
Nu Wa
Taskdingo
Nu Wa
15,132
5,710
206
275
4,613
1,674
890
1,447
2,902
27,162
0
W
Achilles
frizzolio
Achilles
14,955
1,309
863
3,676
18,869
25,737
181
5,690
12,979
0
17,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,024
Gold Earned
43,627
142
Minions Killed
151
0
Camps Cleared
0
1,070,277
Distance Traveled
1,042,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,663
969
27
2
0
256,822
0
L
Izanami
7,734
703
23
2
0
185,812
0
L
Cthulhu
9,354
850
36
3
0
207,100
0
W
Martichoras
11,604
1,055
73
7
0
184,674
0
L
Poseidon
9,294
845
40
4
0
193,525
0
L
Tsukuyomi
7,884
717
22
2
0
223,802
0
W
Erlang Shen
9,284
844
11
1
0
210,063
0
L
Lancelot
9,361
851
30
3
0
231,818
0
W
Nu Wa
9,590
872
27
2
0
194,821
0
W
Achilles
10,883
989
4
0
0
223,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role