Player Matchup

Loki
Loki
LUNA41335
Loki
Level 28
God Stats
19W - 6L
1,372 SR
Queue Stats
25W - 15L
1,361 Elo+
Party 1
Xbalanque
Xbalanque
Truman2014
Xbalanque
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,843 Elo+
Solo
Baron Samedi
Baron Samedi
xjhonsx
Baron Samedi
Level 159
God Stats
6W - 3L
1,658 SR
Queue Stats
79W - 70L
1,555 Elo+
Party 1
Team Averages
Level 113
1,510 SR
1,586 Elo+

VS

Team Averages
Level 80
1,531 SR
1,481 Elo+
Tsukuyomi
Tsukuyomi
Flamewolf2025
Tsukuyomi
Level 29
God Stats
3W - 2L
1,683 SR
Queue Stats
99W - 87L
1,502 Elo+
Party 2
Ymir
Ymir
Legendary7Ninja
Ymir
Level 109
God Stats
9W - 4L
1,651 SR
Queue Stats
244W - 244L
1,515 Elo+
Party 2
Ix Chel
Ix Chel
TAMCH98
Ix Chel
Level 101
God Stats
3W - 8L
1,259 SR
Queue Stats
140W - 145L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 0 / 6
7,941
794
4,303
8,143
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Truman2014
Xbalanque
16
6 / 1 / 5
9,735
974
12,465
9,215
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
xjhonsx
Baron Samedi
15
4 / 2 / 7
9,267
927
7,102
8,385
3,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Flamewolf2025
Tsukuyomi
14
2 / 3 / 1
7,903
790
8,768
10,364
3,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 4 / 3
7,121
712
4,078
11,605
9,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
TAMCH98
Ix Chel
12
1 / 5 / 2
7,443
744
7,470
7,547
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
3
3
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Flamewolf2025
Tsukuyomi
2
3
1
0.83
W
Loki
2
0
6
5
L
0
4
3
0.38
L
Ix Chel
TAMCH98
Ix Chel
1
5
2
0.4
W
Xbalanque
Truman2014
Xbalanque
6
1
5
8.5
W
Baron Samedi
xjhonsx
Baron Samedi
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,870
Damage
20,316
25,743
Taken
29,516
10,458
Mitigated
15,777
9,192
Healing
6,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Flamewolf2025
Tsukuyomi
8,768
2,991
0
1,732
10,364
3,747
0
2,371
7,702
0
28,705
W
Loki
4,303
199
0
262
8,143
3,423
898
3,190
4,669
0
10,796
L
4,078
708
0
1,843
11,605
9,297
0
3,136
8,096
10,631
0
L
Ix Chel
TAMCH98
Ix Chel
7,470
710
1,926
950
7,547
2,733
0
927
6,491
23,808
0
W
Xbalanque
Truman2014
Xbalanque
12,465
6,563
0
5,780
9,215
3,057
2,282
4,588
4,333
0
47,863
W
Baron Samedi
xjhonsx
Baron Samedi
7,102
335
630
2,520
8,385
3,978
176
2,991
5,151
30,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,943
Gold Earned
22,467
133
Minions Killed
94
0
Camps Cleared
0
568,319
Distance Traveled
536,988
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,903
790
37
4
0
199,846
0
W
Loki
7,941
794
13
1
0
200,673
0
L
Ymir
7,121
712
19
2
0
170,136
0
L
Ix Chel
7,443
744
38
4
0
167,006
0
W
Xbalanque
9,735
974
72
7
0
190,108
1
W
Baron Samedi
9,267
927
48
5
0
177,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role