Player Matchup

Fafnir
Fafnir
CaptainBoat6954
Fafnir
Level 125
God Stats
7W - 4L
1,511 SR
Queue Stats
249W - 365L
1,447 Elo+
Party 1
Anhur
Anhur
ChimichangaYTxD
Anhur
Level 149
God Stats
1W - 0L
1,562 SR
Queue Stats
5W - 0L
1,836 Elo+
Party 1
Poseidon
Poseidon
FilipinoKyoe
Poseidon
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 35L
1,464 Elo+
Party 1
Bastet
Bastet
HawWaterNLemons
Bastet
Level 166
God Stats
23W - 30L
1,537 SR
Queue Stats
306W - 401L
1,392 Elo+
Party 1
Khepri
Khepri
TheT1nyG1ant
Khepri
Level 127
God Stats
9W - 14L
1,443 SR
Queue Stats
86W - 113L
1,469 Elo+
Party 1
Team Averages
Level 117
1,510 SR
1,521 Elo+

VS

Team Averages
Level 120
1,561 SR
1,523 Elo+
Ares
Ares
ChubaccasTacos3
Ares
Level 121
God Stats
5W - 7L
1,584 SR
Queue Stats
372W - 314L
1,582 Elo+
Solo
Cupid
Cupid
OtenSon187
Cupid
Level 49
God Stats
0W - 1L
1,282 SR
Queue Stats
47W - 65L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
RIBBED4chef
Sun Wukong
Level 145
God Stats
54W - 34L
1,653 SR
Queue Stats
585W - 545L
1,491 Elo+
Solo
Nu Wa
Nu Wa
police0318
Nu Wa
Level 139
God Stats
16W - 18L
1,518 SR
Queue Stats
206W - 189L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
xBrunswickStewx
Ao Kuang
Level 145
God Stats
1W - 1L
1,765 SR
Queue Stats
45W - 35L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 8
8,529
533
5,842
10,747
13,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
15 / 1 / 4
11,478
717
20,026
13,317
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Poseidon
FilipinoKyoe
Poseidon
16
8 / 1 / 1
9,410
588
12,358
11,115
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
3 / 2 / 5
9,100
569
5,611
12,257
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
13
1 / 5 / 2
8,061
504
5,803
9,216
7,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,912
495
6,126
16,681
13,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cupid
11
0 / 7 / 0
6,454
403
3,906
11,642
2,651
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
RIBBED4chef
Sun Wukong
15
8 / 3 / 1
9,845
615
11,707
16,650
10,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
11
0 / 9 / 4
7,117
445
8,209
11,999
1,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
10
1 / 4 / 2
6,774
423
2,777
9,307
2,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
27
Kills
10
10
Deaths
27
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
W
15
1
4
17
L
1
4
1
0.38
W
Poseidon
FilipinoKyoe
Poseidon
8
1
1
8.5
W
3
2
5
2.75
L
Cupid
0
7
0
0
L
Sun Wukong
RIBBED4chef
Sun Wukong
8
3
1
2.83
W
Khepri
1
5
2
0.4
L
Nu Wa
0
9
4
0.22
L
Ao Kuang
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,640
Damage
32,725
56,652
Taken
66,279
32,722
Mitigated
30,956
22,430
Healing
17,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,842
2,144
0
3,127
10,747
13,118
0
3,928
6,819
21,702
2,671
W
20,026
13,457
0
6,818
13,317
5,081
1,689
6,692
6,625
0
98,640
L
6,126
226
0
3,694
16,681
13,893
0
6,702
9,835
27,019
0
W
Poseidon
FilipinoKyoe
Poseidon
12,358
3,201
0
4,394
11,115
3,422
1,081
3,575
7,540
87,457
1,294
W
5,611
756
0
6,991
12,257
3,657
544
2,283
9,974
0
56,074
L
Cupid
3,906
1,490
946
3,211
11,642
2,651
0
7,481
4,111
0
37,130
L
Sun Wukong
RIBBED4chef
Sun Wukong
11,707
2,545
0
4,314
16,650
10,771
0
5,791
10,337
0
61,876
W
Khepri
5,803
232
0
1,100
9,216
7,444
340
463
8,753
38,146
1,977
L
Nu Wa
8,209
1,511
0
2,120
11,999
1,452
0
1,851
10,144
46,160
0
L
Ao Kuang
2,777
1,096
0
2,836
9,307
2,189
0
999
8,268
25,584
8,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,578
Gold Earned
38,102
489
Minions Killed
341
0
Camps Cleared
0
1,648,229
Distance Traveled
1,458,681
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,529
533
30
2
0
303,434
4
W
Anhur
11,478
717
160
10
0
334,473
0
L
Ares
7,912
495
24
2
0
311,446
0
W
Poseidon
9,410
588
119
7
0
320,497
0
W
Bastet
9,100
569
96
6
0
386,031
1
L
Cupid
6,454
403
80
5
0
262,289
2
L
Sun Wukong
9,845
615
103
6
0
337,468
1
W
Khepri
8,061
504
84
5
0
303,794
6
L
Nu Wa
7,117
445
71
4
0
288,082
7
L
Ao Kuang
6,774
423
63
4
0
259,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role