Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ErmeS_ON-O28-
Sol
Level 13
God Stats
0W - 2L
1,773 SR
Queue Stats
1W - 5L
1,189 Elo+
Party 2
Arachne
Arachne
LimberJaguar685
Arachne
Level 27
God Stats
3W - 3L
1,501 SR
Queue Stats
19W - 24L
1,526 Elo+
Solo
Neith
Neith
MrPaul2024
Neith
Level 26
God Stats
7W - 15L
1,370 SR
Queue Stats
14W - 31L
1,447 Elo+
Solo
Nut
Nut
cessarCR17
Nut
Level 100
God Stats
0W - 2L
1,765 SR
Queue Stats
0W - 5L
1,189 Elo+
Party 2
Team Averages
Level 38
1,581 SR
1,370 Elo+

VS

Team Averages
Level 74
1,622 SR
1,559 Elo+
Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
BigLargeBear
Artio
Level 142
God Stats
8W - 3L
1,861 SR
Queue Stats
134W - 87L
1,588 Elo+
Party 1
Amaterasu
Amaterasu
Coffeebeanse
Amaterasu
Level 17
God Stats
6W - 5L
1,508 SR
Queue Stats
49W - 42L
1,492 Elo+
Party 1
Charybdis
Charybdis
ImUmbreon
Charybdis
Level 67
God Stats
15W - 10L
1,638 SR
Queue Stats
33W - 30L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
PACCUS
Danzaburou
Level 16
God Stats
35W - 22L
1,605 SR
Queue Stats
48W - 39L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 0 / 0
5,426
1,085
1,084
1,619
455
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 0
4,963
993
1,792
4,550
1,198
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

7
0 / 0 / 0
4,722
944
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
10
0 / 2 / 1
5,300
1,060
506
3,591
1,124
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 0
5,829
1,166
2,377
4,589
1,249
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
3 / 1 / 0
5,840
1,168
4,131
3,262
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
2 / 0 / 3
6,108
1,222
3,164
4,740
3,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amaterasu
Coffeebeanse
Amaterasu
9
1 / 2 / 2
5,346
1,069
1,751
3,006
1,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
ImUmbreon
Charybdis
11
0 / 0 / 1
5,444
1,089
152
1,487
478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
PACCUS
Danzaburou
12
1 / 0 / 4
6,117
1,223
2,543
3,700
1,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
7
7
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
0
0
1
W
Atlas
 
Atlas
3
1
0
3
W
2
0
3
3.5
W
Amaterasu
Coffeebeanse
Amaterasu
1
2
2
1
L
0
4
0
0
W
Charybdis
ImUmbreon
Charybdis
0
0
1
0.5
L
0
0
0
0
L
Neith
0
2
1
0.25
W
Danzaburou
PACCUS
Danzaburou
1
0
4
3
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,759
Damage
11,741
14,349
Taken
16,195
4,026
Mitigated
8,294
1,918
Healing
3,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,084
0
0
0
1,619
455
0
1,183
236
12,430
220
W
Atlas
 
Atlas
4,131
925
0
0
3,262
1,448
0
421
2,841
13,016
383
W
3,164
44
180
1,877
4,740
3,581
0
319
4,421
12,147
772
W
Amaterasu
Coffeebeanse
Amaterasu
1,751
308
0
353
3,006
1,511
358
280
2,726
0
4,485
L
1,792
372
0
764
4,550
1,198
0
1,638
2,663
7,366
0
W
Charybdis
ImUmbreon
Charybdis
152
117
0
835
1,487
478
363
0
1,487
0
9,599
L
0
0
0
0
0
0
0
0
0
0
0
L
Neith
506
208
0
529
3,591
1,124
0
1,200
2,098
0
10,072
W
Danzaburou
PACCUS
Danzaburou
2,543
1,226
0
723
3,700
1,276
27
1,824
1,876
0
20,169
L
2,377
688
0
625
4,589
1,249
0
2,057
2,094
0
11,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,240
Gold Earned
28,855
91
Minions Killed
121
0
Camps Cleared
0
351,576
Distance Traveled
629,352
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,426
1,085
35
7
0
41,907
0
W
Atlas
5,840
1,168
20
4
0
120,475
0
W
Artio
6,108
1,222
29
6
0
136,539
0
W
Amaterasu
5,346
1,069
4
1
0
113,312
0
L
Sol
4,963
993
11
2
0
86,879
0
W
Charybdis
5,444
1,089
30
6
0
120,181
0
L
Arachne
4,722
944
0
0
0
0
0
L
Neith
5,300
1,060
20
4
0
102,024
0
W
Danzaburou
6,117
1,223
38
8
0
138,845
0
L
Nut
5,829
1,166
25
5
0
120,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role