Player Matchup

Chang'e
Chang'e
Bossninja115
Chang'e
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,516 Elo+
Party 1
Sol
Sol
Mysterious1ONE
Sol
Level 140
God Stats
1W - 3L
1,423 SR
Queue Stats
29W - 27L
1,496 Elo+
Party 1
Horus
Horus
Nolzilla3129
Horus
Level 128
God Stats
0W - 1L
1,719 SR
Queue Stats
74W - 72L
1,472 Elo+
Party 1
Bellona
Bellona
Sloopit
Bellona
Level 102
God Stats
0W - 3L
1,709 SR
Queue Stats
68W - 71L
1,487 Elo+
Solo
Pele
Pele
lxSHOWTIMExI
Pele
Level 127
God Stats
4W - 9L
1,465 SR
Queue Stats
101W - 114L
1,479 Elo+
Party 1
Team Averages
Level 128
1,563 SR
1,490 Elo+

VS

Team Averages
Level 123
1,529 SR
1,445 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Gremlinade
Osiris
Level 43
God Stats
19W - 12L
1,369 SR
Queue Stats
105W - 101L
1,423 Elo+
Solo
Scylla
Scylla
MagmaPengu
Scylla
Level 62
God Stats
4W - 1L
1,745 SR
Queue Stats
20W - 26L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
SleepyHookworm78
Sun Wukong
Level 83
God Stats
80W - 59L
1,590 SR
Queue Stats
281W - 263L
1,433 Elo+
Solo
Ares
Ares
chenlezhi
Ares
Level 271
God Stats
73W - 69L
1,442 SR
Queue Stats
1,486W - 1,451L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bossninja115
Chang'e
9
0 / 5 / 0
5,379
538
3,433
7,546
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 2
5,041
504
7,821
5,248
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
1 / 1 / 1
5,785
579
4,053
10,671
7,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bellona
Sloopit
Bellona
12
2 / 0 / 1
6,692
669
6,650
9,980
7,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 3 / 0
5,629
563
2,941
8,630
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 1 / 2
5,041
504
5,557
7,110
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
Gremlinade
Osiris
10
5 / 3 / 0
5,823
582
6,306
8,920
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Scylla
MagmaPengu
Scylla
12
4 / 0 / 3
6,654
665
6,291
4,708
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
SleepyHookworm78
Sun Wukong
11
0 / 2 / 0
5,616
562
4,020
8,746
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
9
0 / 1 / 3
5,005
501
3,901
8,139
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
7
Kills
10
10
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
2
2
L
Chang'e
Bossninja115
Chang'e
0
5
0
0
W
Osiris
Gremlinade
Osiris
5
3
0
1.67
W
Scylla
MagmaPengu
Scylla
4
0
3
5.5
L
0
1
2
1
L
1
1
1
1.5
W
Sun Wukong
SleepyHookworm78
Sun Wukong
0
2
0
0
L
Bellona
Sloopit
Bellona
2
0
1
2.5
W
Ares
0
1
3
1.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,898
Damage
26,075
42,075
Taken
37,623
20,632
Mitigated
18,236
18,373
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,557
1,935
0
4,121
7,110
1,991
0
2,063
4,761
0
36,402
L
Chang'e
Bossninja115
Chang'e
3,433
538
225
1,909
7,546
2,182
0
4,487
3,059
32,322
412
W
Osiris
Gremlinade
Osiris
6,306
3,310
0
3,822
8,920
4,348
0
1,488
7,287
0
36,111
W
Scylla
MagmaPengu
Scylla
6,291
994
0
625
4,708
1,432
0
3,103
1,605
40,090
0
L
7,821
2,501
0
2,631
5,248
1,300
260
680
4,568
41,981
0
L
4,053
1,987
441
4,754
10,671
7,703
0
2,293
8,378
0
12,363
W
Sun Wukong
SleepyHookworm78
Sun Wukong
4,020
552
0
2,723
8,746
4,617
0
0
8,746
0
43,554
L
Bellona
Sloopit
Bellona
6,650
2,347
0
4,329
9,980
7,095
0
0
9,980
0
49,052
W
Ares
3,901
264
113
990
8,139
5,848
0
3,525
4,078
17,143
1,627
L
2,941
424
0
4,084
8,630
2,352
0
2,514
6,116
0
27,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,526
Gold Earned
28,139
327
Minions Killed
308
0
Camps Cleared
0
1,013,936
Distance Traveled
966,952
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,041
504
62
6
0
171,438
0
L
Chang'e
5,379
538
74
7
0
180,226
0
W
Osiris
5,823
582
50
5
0
203,109
0
W
Scylla
6,654
665
76
8
0
196,356
3
L
Sol
5,041
504
80
8
0
190,123
2
L
Horus
5,785
579
17
2
0
231,299
4
W
Sun Wukong
5,616
562
88
9
0
198,220
2
L
Bellona
6,692
669
99
10
0
208,309
1
W
Ares
5,005
501
32
3
0
197,829
0
L
Pele
5,629
563
57
6
0
203,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role